Archeus 0.0.0
A C library and game engine that focuses on documentation
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config.h File Reference
#include <stdint.h>
#include "arc/std/string.h"

Go to the source code of this file.

Typedefs

typedef struct ARC_Config ARC_Config
 a type that keeps permanice of data for when loading and unloading config files
 

Functions

void ARC_AudioConfig_Init (ARC_Config *config)
 
uint8_t ARC_Audio_Read (ARC_Config *config, ARC_String *string, void **value)
 
void ARC_Audio_Delete (ARC_Config *config, ARC_String *string, void *value)
 

Typedef Documentation

◆ ARC_Config

typedef struct ARC_Config ARC_Config

a type that keeps permanice of data for when loading and unloading config files

Definition at line 11 of file config.h.

Function Documentation

◆ ARC_Audio_Delete()

void ARC_Audio_Delete ( ARC_Config * config,
ARC_String * string,
void * value )

◆ ARC_Audio_Read()

uint8_t ARC_Audio_Read ( ARC_Config * config,
ARC_String * string,
void ** value )

◆ ARC_AudioConfig_Init()

void ARC_AudioConfig_Init ( ARC_Config * config)