Archeus 0.0.0
A C library and game engine that focuses on documentation
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config.h
Go to the documentation of this file.
1#ifndef ARC_AUDIO_CONFIG_H_
2#define ARC_AUDIO_CONFIG_H_
3
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8#include <stdint.h>
9#include "arc/std/string.h"
10
11typedef struct ARC_Config ARC_Config;
13
14uint8_t ARC_Audio_Read(ARC_Config *config, ARC_String *string, void **value);
15
16void ARC_Audio_Delete(ARC_Config *config, ARC_String *string, void *value);
17
18#ifdef __cplusplus
19}
20#endif
21
22#endif //ARC_AUDIO_CONFIG_H_
uint8_t ARC_Audio_Read(ARC_Config *config, ARC_String *string, void **value)
void ARC_Audio_Delete(ARC_Config *config, ARC_String *string, void *value)
void ARC_AudioConfig_Init(ARC_Config *config)
struct ARC_Config ARC_Config
a type that keeps permanice of data for when loading and unloading config files
Definition config.h:11
substring position within a string
Definition string.h:14