archeus/doc/pages/standard/vector.md

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\page standard-vector ARC_Vector
# Basic Overview
The ::ARC_Vector type is a simple "expandable" array. The array itself does not actually expand, but it double or halves in size and copies the contents into the new array.
The API Reference for ::ARC_Vector can be found here: arc/std/vector.h
# Basic Example:
```c
#include <arc/std/vector.h>
#include <stdint.h>
#include <stdio.h>
//creating an array with no callbacks (the simplest example of the array)
ARC_Vector *vector;
ARC_Vector_Create(&vector, NULL, NULL);
//for the example we are using a stack pointer
//this is not recommended unless it is freed within the scope it is called
uint32_t value0 = 10;
uint32_t value1 = 11;
uint32_t value2 = 12;
//add the values to the vector
ARC_Vector_Add(vector, &value0);
ARC_Vector_Add(vector, &value1);
ARC_Vector_Add(vector, &value2);
//create the variable that will be used to get an index
uint32_t *valueRef = NULL;
//print the values within the vector
for(uint32_t index = 0; index < ARC_Vector_GetSize(vector); index++){
//cast the return value back to what it initially was
valueRef = (int32_t *)ARC_Vector_Get(vector, index);
//print out the index and value
printf("%d) %d\n", index, *value);
}
//cleanup
ARC_Vector_Destroy(vector);
```
# Comparison Callback
A handy feature of this implmentation fo a vector is the ability to add a comparison callback. This callback can be used to remove an item that matches based on a provided function.
# Comparison Callback Example
```c
#include <arc/std/vector.h>
#include <stdint.h>
#include <stdio.h>
//the comparison callback to check if two integer pointers hold the same value
ARC_Bool ARC_Example_VectorCompareDataFn(void *dataA, void *dataB){
return (ARC_Bool)(*(int32_t *)dataA == *(int32_t *)dataB);
}
int main(){
//creating an array with a comparison function, but not a destroy function
ARC_Vector *vector;
ARC_Vector_CompareDataFn exampleCompareDataFn = ARC_Example_VectorCompareDataFn;
ARC_Vector_Create(&vector, &exampleCompareDataFn, NULL);
//for the example we are using a stack pointer
//this is not recommended unless it is freed within the scope it is called
int32_t value0 = 10;
int32_t value1 = 11;
int32_t value2 = 12;
int32_t value3 = 13;
//add the values to the vector
ARC_Vector_Add(vector, &value0);
ARC_Vector_Add(vector, &value1);
ARC_Vector_Add(vector, &value2);
ARC_Vector_Add(vector, &value3);
//create the variable of the number we want to remove
int32_t removeValue = 12;
//print the values within the vector
for(uint32_t index = 0; index < ARC_Vector_GetSize(vector); index++){
//cast the return value back to what it initially was
valueRef = (int32_t *)ARC_Vector_Get(vector, index);
//print out the index and value
printf("%d) %d\n", index, *value);
}
//remove the value
ARC_Vector_Remove(vector, &removeValue);
//print the values again to show that the value was removed
for(uint32_t index = 0; index < ARC_Vector_GetSize(vector); index++){
//cast the return value back to what it initially was
valueRef = (int32_t *)ARC_Vector_Get(vector, index);
//print out the index and value
printf("%d) %d\n", index, *value);
}
//cleanup
ARC_Vector_Destroy(vector);
}
```
# Destruction Callback
As the vector takes a pointer, usually that pointer is allocated right before being added. To simplify the cleanup of the vector's values there is a destruction callback. This callback is run on clear, remove, and destroy to free all the memory within the vector.
# Destruction Callback Example
```c
#include <arc/std/vector.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
//the destruction callback to free the allocated int32_t values
void ARC_Example_VectorDestroyDataFn(void *data){
free((int32_t *)data);
}
//helper function that adds a int32_t to a vector, written to cut back on duplicate code
void ARC_Example_AddNewInt32ToVector(ARC_Vector *vector, uint32_t value){
//this malloc will be freed by the vector destroy data function callback
int32_t *newValue = (int32_t)malloc(sizeof(int32_t));
*newValue = value;
ARC_Vector_Add(vector, newValue);
}
int main(){
//creating an array with a comparison function, but not a destroy function
ARC_Vector *vector;
ARC_Vector_DestroyDataFn exampleDestroyDataFn = ARC_Example_VectorDestroyDataFn;
ARC_Vector_Create(&vector, NULL, exampleDestroyDataFn);
ARC_Example_AddNewInt32ToVector(vector, 12);
ARC_Example_AddNewInt32ToVector(vector, 13);
ARC_Example_AddNewInt32ToVector(vector, 14);
ARC_Example_AddNewInt32ToVector(vector, 15);
//print the values within the vector
for(uint32_t index = 0; index < ARC_Vector_GetSize(vector); index++){
//cast the return value back to what it initially was
valueRef = (int32_t *)ARC_Vector_Get(vector, index);
//print out the index and value
printf("%d) %d\n", index, *value);
}
//example to demonstrate that there is no memory leak on removal due to the destroy callback
ARC_Vector_RemoveIndex(vector, 0);
//print the values again to show that the value was removed
for(uint32_t index = 0; index < ARC_Vector_GetSize(vector); index++){
//cast the return value back to what it initially was
valueRef = (int32_t *)ARC_Vector_Get(vector, index);
//print out the index and value
printf("%d) %d\n", index, *value);
}
//cleanup
ARC_Vector_Destroy(vector);
}
```