archeus/include/arc/graphics
2025-03-23 00:45:39 -06:00
..
none f***ed up and needed to rework packages 2024-05-20 03:46:04 -06:00
circle.h removed pointless pointers in line and circle 2025-03-18 23:58:47 -06:00
color.h stuff to get shooty to work, might be temp 2022-12-20 00:50:55 -07:00
config.h wrote documentation for spritesheet, and worked on adding spritesheet to graphics config 2025-03-19 05:13:11 -06:00
line.h removed pointless pointers in line and circle 2025-03-18 23:58:47 -06:00
obround.h ARC_FObround added 2023-06-25 22:14:32 -06:00
rectangle.h removed pointless pointers in rectange, reset background clear color, fixed entity, and added some state functions 2025-03-17 02:31:23 -06:00
renderer.h f***ed up and needed to rework packages 2024-05-20 03:46:04 -06:00
sprite.h worked on rewrite of sprite 2025-03-23 00:45:39 -06:00
spritesheet.h sdl3 migrate now compiling, need to go through all the files and clean them up 2025-03-22 23:25:09 -06:00
text.h text stuff, I forgot 2023-06-20 00:27:54 -06:00
view.h added views and temp circlefill 2023-12-03 09:25:34 +00:00
window.h f***ed up and needed to rework packages 2024-05-20 03:46:04 -06:00