Go to the source code of this file.
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| void | ARC_Sprite_Create (ARC_Sprite **sprite, ARC_Spritesheet *spritesheet, ARC_Array *frames) |
| | creates ARC_Sprite type
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| void | ARC_Sprite_Destroy (ARC_Sprite *sprite) |
| | destroys ARC_Sprite type
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| void | ARC_Sprite_Copy (ARC_Sprite **newSprite, ARC_Sprite *oldSprite) |
| | copies ARC_Sprite to a new ARC_Sprite
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| void | ARC_Sprite_SetOpacity (ARC_Sprite *sprite, uint8_t opacity) |
| | sets ARC_Sprite's opacity
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| void | ARC_Sprite_Render (ARC_Sprite *sprite, ARC_Renderer *renderer, ARC_Rect *renderBounds) |
| | renders ARC_Sprite type
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| void | ARC_Sprite_RenderFlip (ARC_Sprite *sprite, ARC_Renderer *renderer, ARC_Rect *renderBounds, enum ARC_Sprite_Axis axis) |
| | renders ARC_Sprite type with flip
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| void | ARC_Sprite_RenderRotated (ARC_Sprite *sprite, ARC_Renderer *renderer, ARC_Rect *renderBounds, ARC_Point *center, double angle) |
| | renders ARC_Sprite type with rotation
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| void | ARC_Sprite_SetFrameIndex (ARC_Sprite *sprite, uint32_t index) |
| | switches ARC_Sprite's frame to specified index
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| void | ARC_Sprite_IterateFrame (ARC_Sprite *sprite) |
| | switches ARC_Sprite's frames to next for animation
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| uint32_t | ARC_Sprite_GetFrameIndex (ARC_Sprite *sprite) |
| | gets ARC_Sprite's current frame
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| ARC_Rect * | ARC_Sprite_GetBounds (ARC_Sprite *sprite) |
| | returns the current bounds based on the ARC_Sprite's frames
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| ARC_Array * | ARC_Sprite_GetAllBounds (ARC_Sprite *sprite) |
| | returns the array of bounds that a sprite has
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◆ ARC_Sprite
a sprite type
- Note
- the actual type should be define by overriding for a graphics api
Definition at line 19 of file sprite.h.
◆ ARC_Sprite_Axix
◆ ARC_Sprite_Axis
| Enumerator |
|---|
| ARC_SPRITE_AXIS_NONE | |
| ARC_SPRITE_AXIS_Y | |
| ARC_SPRITE_AXIS_X | |
Definition at line 67 of file sprite.h.
67 {
enum ARC_Sprite_Axis ARC_Sprite_Axix
◆ ARC_Sprite_Copy()
copies ARC_Sprite to a new ARC_Sprite
- Parameters
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| newSprite | ARC_Sprite that is being copied to and created |
| oldSprite | ARC_Sprite contents that are being copied |
◆ ARC_Sprite_Create()
creates ARC_Sprite type
- Parameters
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| sprite | ARC_Sprite that is being created |
| spritesheet | ARC_Spritesheet that ARC_Sprite will be pulled from |
| frames | ARC_Array of bounds of sprite on spritesheet |
◆ ARC_Sprite_Destroy()
destroys ARC_Sprite type
- Parameters
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| sprite | ARC_Sprite to destroy |
◆ ARC_Sprite_GetAllBounds()
returns the array of bounds that a sprite has
- Parameters
-
| sprite | ARC_Sprite to get all the bounds from |
◆ ARC_Sprite_GetBounds()
returns the current bounds based on the ARC_Sprite's frames
- Parameters
-
| sprite | ARC_Sprite to get bounds from |
◆ ARC_Sprite_GetFrameIndex()
| uint32_t ARC_Sprite_GetFrameIndex |
( |
ARC_Sprite * | sprite | ) |
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gets ARC_Sprite's current frame
- Parameters
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| sprite | ARC_Sprite to get frame from |
- Returns
- index ARC_Sprite's current frame index
◆ ARC_Sprite_IterateFrame()
| void ARC_Sprite_IterateFrame |
( |
ARC_Sprite * | sprite | ) |
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switches ARC_Sprite's frames to next for animation
- Parameters
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| sprite | ARC_Sprite that is having its frame updated |
◆ ARC_Sprite_Render()
renders ARC_Sprite type
- Parameters
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| sprite | ARC_Sprite that will be rendered |
| renderer | ARC_Renderer that is handling rendering |
| renderBounds | area of renderer that ARC_Sprite will be rendered to |
◆ ARC_Sprite_RenderFlip()
renders ARC_Sprite type with flip
- Parameters
-
| sprite | ARC_Sprite that will be rendered |
| renderer | ARC_Renderer that is handling rendering |
| renderBounds | area of renderer that ARC_Sprite will be rendered to |
| axis | axis to flip sprite |
◆ ARC_Sprite_RenderRotated()
renders ARC_Sprite type with rotation
- Parameters
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| sprite | ARC_Sprite that will be rendered |
| renderer | ARC_Renderer that is handling rendering |
| renderBounds | area of renderer that ARC_Sprite will be rendered to |
| angle | angle to rotate ARC_Sprite |
| center | point to rotate ARC_Sprite around |
◆ ARC_Sprite_SetFrameIndex()
| void ARC_Sprite_SetFrameIndex |
( |
ARC_Sprite * | sprite, |
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uint32_t | index ) |
switches ARC_Sprite's frame to specified index
- Parameters
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| sprite | ARC_Sprite that is having its frame set |
| index | uint32_t to set ARC_Sprite's frame index to |
◆ ARC_Sprite_SetOpacity()
| void ARC_Sprite_SetOpacity |
( |
ARC_Sprite * | sprite, |
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uint8_t | opacity ) |
sets ARC_Sprite's opacity
- Parameters
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| sprite | ARC_Sprite that is changing opacity |
| opacity | new opacity for ARC_Sprite |
- Note
- this is temp because opacity probably should be a value bigger than 255