#include <stdint.h>
#include "point.h"
#include "vector2.h"
Go to the source code of this file.
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| void | ARC_Rect_CenterOn (ARC_Rect *rect, ARC_Rect *bounds) |
| | centers rect on given bounds
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| void | ARC_FRect_CenterOn (ARC_FRect *rect, ARC_FRect *bounds) |
| | centers rect on given bounds
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| ARC_FRect | ARC_Rect_CastToFRect (ARC_Rect *rect) |
| | casts Rect to FRect
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| ARC_Rect | ARC_FRect_CastToRect (ARC_FRect *rect) |
| | casts FRect to Rect
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| int32_t | ARC_Rect_Intersects (ARC_Rect *rect1, ARC_Rect *rect2) |
| | checks if two ARC_Rects intersect
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| int32_t | ARC_FRect_Intersects (ARC_FRect *rect1, ARC_FRect *rect2) |
| | checks if two ARC_FRects intersect
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| int32_t | ARC_Rect_IntersectsPoint (ARC_Rect *rect, ARC_Point *point) |
| | checks if ARC_Rect intersects with point
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| int32_t | ARC_FRect_IntersectsPoint (ARC_FRect *rect, ARC_Point *point) |
| | checks if ARC_FRect intersects with point
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| int32_t | ARC_Rect_LineIntersects (ARC_Rect *rect, int32_t *x1, int32_t *y1, int32_t *x2, int32_t *y2) |
| | checks if ARC_Rect intersects a line
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| void | ARC_FRect_CollideAndSlide (ARC_FRect *rect, ARC_Vector2 *velocity, ARC_FRect *wall) |
| | checks for a ARC_Rect on ARC_Rect collision and slides on collision
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◆ ARC_FRect
| typedef struct ARC_FRect ARC_FRect |
◆ ARC_Rect
| typedef struct ARC_Rect ARC_Rect |
◆ ARC_URect
| typedef struct ARC_URect ARC_URect |
◆ ARC_FRect_CastToRect()
casts FRect to Rect
- Parameters
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- Returns
- ARC_Rect
◆ ARC_FRect_CenterOn()
centers rect on given bounds
- Parameters
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◆ ARC_FRect_CollideAndSlide()
checks for a ARC_Rect on ARC_Rect collision and slides on collision
- Note
- need to update this documenation to word it better
- Parameters
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| rect | ARC_Rect that might collide with the wall |
| velocity | the ammount ARC_Rect will move |
| wall | ARC_Rect that might have collision with rect |
- Note
- velocity is updated based on colliding, rect's values are not changed, velocity should be applied after
◆ ARC_FRect_Intersects()
checks if two ARC_FRects intersect
- Parameters
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| rect1 | ARC_FRect that will be checked against rect2 |
| rect2 | ARC_FRect that will be checked against rect1 |
- Returns
- 1 if they intersect, 0 if they don't intersect
◆ ARC_FRect_IntersectsPoint()
checks if ARC_FRect intersects with point
- Parameters
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| rect | ARC_FRect that will be checked against point |
| point | ARC_Point that will be checked against rect |
- Returns
- 1 if they intersect, 0 if they don't intersect
◆ ARC_Rect_CastToFRect()
casts Rect to FRect
- Parameters
-
- Returns
- ARC_FRect
◆ ARC_Rect_CenterOn()
centers rect on given bounds
- Parameters
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◆ ARC_Rect_Intersects()
checks if two ARC_Rects intersect
- Parameters
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| rect1 | ARC_Rect that will be checked against rect2 |
| rect2 | ARC_Rect that will be checked against rect1 |
- Returns
- 1 if they intersect, 0 if they don't intersect
◆ ARC_Rect_IntersectsPoint()
checks if ARC_Rect intersects with point
- Parameters
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| rect | ARC_Rect that will be checked against point |
| point | ARC_Point that will be checked against rect |
- Returns
- 1 if they intersect, 0 if they don't intersect
◆ ARC_Rect_LineIntersects()
| int32_t ARC_Rect_LineIntersects |
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ARC_Rect * | rect, |
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int32_t * | x1, |
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int32_t * | y1, |
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int32_t * | x2, |
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int32_t * | y2 ) |
checks if ARC_Rect intersects a line
- Note
- need to update this documenation to word it better
- Parameters
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| rect | ARC_Rect that will be checked against line |
| x1 | first point's x value |
| y1 | first point's y value |
| y2 | second point's x value |
| y2 | second point's y value |
- Returns
- 1 if they intersect, 0 if they don't intersect