sdl3 migrate now compiling, need to go through all the files and clean them up
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14
packages/graphics/sdl3/sprite.h
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14
packages/graphics/sdl3/sprite.h
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#ifndef ARC_SDL_SPRITE_H_
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#define ARC_SDL_SPRITE_H_
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#include "arc/graphics/sprite.h"
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struct ARC_Sprite {
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ARC_Spritesheet *spritesheet;
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ARC_Array *frames;
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uint32_t *frameIndex;
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//TODO: temp
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uint8_t opacity;
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};
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#endif // !ARC_SDL_SPRITE_H_
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