archeus/src/math/rectangle.c

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2023-01-03 19:21:57 -07:00
#include "arc/math/rectangle.h"
//VERY TEMP
#include <SDL.h>
int32_t ARC_Rect_Intersects(ARC_Rect *rect1, ARC_Rect *rect2){
if(rect1->x <= rect2->x + rect2->w && rect1->x + rect1->w >= rect2->x &&
rect1->y <= rect2->y + rect2->h && rect1->y + rect1->h >= rect2->y){
return 1;
}
return 0;
}
int32_t ARC_Rect_LineIntersects(ARC_Rect *rect, int32_t *x1, int32_t *y1, int32_t *x2, int32_t *y2){
//TODO: Replace soon
return SDL_IntersectRectAndLine((SDL_Rect *) rect, x1, y1, x2, y2);
}