archeus/packages/graphics/sdl3/rectangle.c

23 lines
930 B
C

#include "arc/graphics/rectangle.h"
#include "renderer.h"
#include <stdlib.h>
void ARC_Rect_Render(ARC_Rect rect, ARC_Renderer *renderer, ARC_Color color){
ARC_FRect casted = ARC_Rect_CastToFRect(rect);
ARC_FRect_Render(casted, renderer, color);
}
void ARC_Rect_RenderFill(ARC_Rect rect, ARC_Renderer *renderer, ARC_Color color){
ARC_FRect casted = ARC_Rect_CastToFRect(rect);
ARC_FRect_RenderFill(casted, renderer, color);
}
void ARC_FRect_Render(ARC_FRect rect, ARC_Renderer *renderer, ARC_Color color){
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color.r, color.g, color.b, color.a);
SDL_RenderRect((SDL_Renderer *)renderer, (SDL_FRect *)&rect);
}
void ARC_FRect_RenderFill(ARC_FRect rect, ARC_Renderer *renderer, ARC_Color color){
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color.r, color.g, color.b, color.a);
SDL_RenderFillRect((SDL_Renderer *)renderer, (SDL_FRect *)&rect);
}