archeus/include/arc/graphics
2024-01-12 19:48:17 -07:00
..
none huge core redesign 2024-01-12 19:48:17 -07:00
opengl opengl added to engine 2023-03-10 17:34:22 -07:00
sdl added text to graphics, basic functionality in place 2023-06-10 18:33:09 -06:00
circle.h circle rendering, might change to make more efficient 2023-06-25 02:22:50 -06:00
color.h stuff to get shooty to work, might be temp 2022-12-20 00:50:55 -07:00
config.h input and handler possibly fixed 2022-11-11 01:15:33 -07:00
line.h stuff to get shooty to work, might be temp 2022-12-20 00:50:55 -07:00
obround.h ARC_FObround added 2023-06-25 22:14:32 -06:00
rectangle.h renderfill for ARC_FRect 2023-07-10 00:19:28 -06:00
renderer.h opengl added to engine 2023-03-10 17:34:22 -07:00
sprite.h added flip to sprite, temporary 2023-08-19 20:28:01 +00:00
spritesheet.h added reading in csv (just for int32_ts) 2023-01-22 18:45:27 -07:00
text.h text stuff, I forgot 2023-06-20 00:27:54 -06:00
window.h opengl added to engine 2023-03-10 17:34:22 -07:00