archeus/include/arc/graphics/sdl/renderer.h

29 lines
561 B
C

#ifndef ARC_SDL_RENDERER_H_
#define ARC_SDL_RENDERER_H_
#ifdef ARC_SDL
#include <SDL.h>
#include "arc/graphics/renderer.h"
#include "arc/graphics/window.h"
// Temp till I figure out a better solution
struct ARC_Renderer {
SDL_Renderer *renderer;
};
/**
* @brief struct for info needed to create SDL_Renderer
*
* @note this is what needs to be passed into the data parameter for ARC_Renderer_Create
*/
struct ARC_RenderInfo {
SDL_Window *window;
int index;
Uint32 flags;
};
#endif // ARC_SDL
#endif // ARC_SDL_RENDERER_H_