archeus/src/engine/engine.c
2025-03-18 23:58:47 -06:00

96 lines
2.8 KiB
C

#include "arc/engine/engine.h"
//NOTE: some of this file is temporary, mostly to get smthn running so I can test out different ideas
#include "arc/engine/state.h"
#include "arc/graphics/window.h"
#include "arc/graphics/renderer.h"
#include "arc/input/mouse.h"
#include "arc/input/keyboard.h"
#include "arc/std/bool.h"
#include "arc/std/errno.h"
#include "arc/std/handler.h"
#include <stdlib.h>
#include <time.h>
void ARC_EngineData_VectorDestroyStateFn(void *data){
ARC_State_Destroy((ARC_State *)data);
}
void ARC_EngineData_Create(ARC_EngineData **data, ARC_Point windowSize){
*data = (ARC_EngineData *)malloc(sizeof(ARC_EngineData));
(*data)->window = NULL;
(*data)->renderer = NULL;
(*data)->input = NULL;
(*data)->keyboard = NULL;
(*data)->mouse = NULL;
(*data)->entitySystem = NULL;
ARC_Vector_DestroyDataFn destroyDataFn = ARC_EngineData_VectorDestroyStateFn;
ARC_Handler_Create(&((*data)->state), &destroyDataFn);
(*data)->dt = 0.0;
(*data)->running = ARC_False;
(*data)->windowSize = windowSize;
ARC_WindowInfo windowInfo = (ARC_WindowInfo){ "title", (*data)->windowSize.x, (*data)->windowSize.y };
ARC_Window_Create(&((*data)->window), &windowInfo);
if(arc_errno){
free(data);
return;
}
ARC_Renderer_CreateWithEngineData(&((*data)->renderer), *data);
if(arc_errno){
ARC_Window_Destroy((*data)->window);
free(data);
}
ARC_Input_CreateWithEngineData(&((*data)->input), *data);
(*data)->keyboard = ARC_Input_GetKeyboard((*data)->input);
(*data)->mouse = ARC_Input_GetMouse((*data)->input);
ARC_EntitySystem_Create(&((*data)->entitySystem));
}
void ARC_EngineData_Destroy(ARC_EngineData *data){
ARC_EntitySystem_Destroy(data->entitySystem);
ARC_Mouse_Destroy(data->mouse);
ARC_Keyboard_Destroy(data->keyboard);
ARC_Renderer_Destroy(data->renderer);
ARC_Window_Destroy(data->window);
ARC_Handler_Destroy(data->state);
}
void ARC_Engine_RunUncapped(ARC_EngineData *data){
if(arc_errno){
return;
}
//TODO: probably want to do this in a better way
struct timespec currentTime;
struct timespec lastTime;
clock_gettime(CLOCK_MONOTONIC, &currentTime);
lastTime = currentTime;
data->running = ARC_True;
while(data->running){
clock_gettime(CLOCK_MONOTONIC, &currentTime);
data->dt = (currentTime.tv_sec + (currentTime.tv_nsec * 0.000000001)) - (lastTime.tv_sec + (lastTime.tv_nsec * 0.000000001));
lastTime = currentTime;
data->running = ARC_Input_Update(data->input);
ARC_Handler_Clean(data->state);
ARC_Handler_Iterate(data->state, ARC_State_Update);
ARC_Renderer_Clear(data->renderer);
ARC_Handler_Iterate(data->state, ARC_State_Render);
ARC_Renderer_Render(data->renderer);
}
}