archeus/packages/graphics/sdl3/config.c

306 lines
11 KiB
C

#include "arc/graphics/config.h"
#include <SDL3_image/SDL_image.h>
#include <stdio.h>
#include "renderer.h"
#include "arc/graphics/sprite.h"
#include "arc/graphics/spritesheet.h"
#include "arc/std/string.h"
#include "arc/std/parser/helpers.h"
#include "arc/std/errno.h"
#include "arc/graphics/sprite.h"
#include "arc/graphics/spritesheet.h"
#include "arc/math/config.h"
#include "arc/math/point.h"
#include "arc/math/rectangle.h"
void ARC_Config_InitGraphics(ARC_Config *config, ARC_Renderer *renderer){
ARC_Config_RegisterTypeWithCStr(config, "ARC_Spritesheet", (ARC_ConfigType){ ARC_ConfigType_SpritesheetCopyFn, ARC_ConfigType_SpritesheetDestroyFn, renderer});
ARC_Config_RegisterTypeWithCStr(config, "ARC_Sprite" , (ARC_ConfigType){ ARC_ConfigType_SpriteCopyFn , ARC_ConfigType_SpriteDestroyFn , renderer});
}
void ARC_ConfigType_SpritesheetString(void **type, ARC_ParserTagToken *parsedData, ARC_Config *config, void *userdata){
ARC_Renderer *renderer = (ARC_Renderer *)userdata;
//get the string chars between the quotes
ARC_ParserTagToken *stringCharsTagToken = (ARC_ParserTagToken *)ARC_Vector_Get(parsedData->tagTokens, 1);
//get the path
ARC_String *path;
ARC_String_Create(&path, NULL, 0);
ARC_ParserData_HelperRecurseStringAdd(&path, stringCharsTagToken);
//read in and set the texture
ARC_Spritesheet_CreateFromFile((ARC_Spritesheet **)type, renderer, path);
//cleanup
ARC_String_Destroy(path);
}
void ARC_ConfigType_SpritesheetCopyFn(void **type, ARC_ParserTagToken *parsedData, ARC_Config *config, void *userdata){
ARC_ParserTagToken *valueTagToken = (ARC_ParserTagToken *)ARC_Vector_Get(parsedData->tagTokens, 0);
switch(valueTagToken->id){
case ARC_CONFIG_STRING:
ARC_ConfigType_SpritesheetString(type, valueTagToken, config, userdata);
break;
case ARC_CONFIG_NESTED_VALUE:
return;
default:
arc_errno = ARC_ERRNO_DATA;
ARC_DEBUG_LOG_ERROR("ARC_ConfigType_SpritesheetCopyFn(type, parsedData, config, userdata), cannot use a value that is not a string or nested value. Look at documention for this function for more info");
break;
}
}
void ARC_ConfigType_SpritesheetDestroyFn(ARC_Config *config, void *type){
ARC_Spritesheet_Destroy((ARC_Spritesheet *)type);
}
void ARC_ConfigType_SpriteCopyFn(void **type, ARC_ParserTagToken *parsedData, ARC_Config *config, void *userdata){
//go into the <nestedValue> tag
ARC_ParserTagToken *childTagToken = (ARC_ParserTagToken *)ARC_Vector_Get(parsedData->tagTokens, 0);
if(childTagToken->id != ARC_CONFIG_NESTED_VALUE){
arc_errno = ARC_ERRNO_DATA;
ARC_DEBUG_LOG_ERROR("ARC_ConfigType_SpriteCopyFn(type, parsedData, config, userdata), parsed data was not a <nestedValue>");
*type = NULL;
return;
}
//<nestedValue> -> OPEN_CURLY_BRACE <whitespace> <valueArgs> <whitespace> CLOSE_CURLY_BRACE
ARC_ParserTagToken *valueArgsTagToken = (ARC_ParserTagToken *)ARC_Vector_Get(childTagToken->tagTokens, 2);
ARC_Sprite *sprite;
ARC_Sprite_Create(&sprite, NULL, (ARC_Array){ 0, NULL });
//really large number in case a system has 64 digit pointer addresses
char pointerCString[64];
sprintf(pointerCString, "%p", sprite);
//<valueArgs> -> <value> <whitespace> COMMA <whitespace> <valueArgs> | <value>
if(ARC_Vector_GetSize(valueArgsTagToken->tagTokens) == 1){
//TODO: error here
}
ARC_ParserTagToken *valueTagToken = (ARC_ParserTagToken *)ARC_Vector_Get(valueArgsTagToken->tagTokens, 0);
//check if spritesheet exist
ARC_String *valueString;
ARC_String_Create(&valueString, NULL, 0);
ARC_ParserData_HelperRecurseStringAdd(&valueString, valueTagToken);
ARC_Spritesheet *spritesheet = (ARC_Spritesheet *)ARC_Config_Get(config, valueString);
if(spritesheet == NULL){
//create a name based on the type and the sprite pointer to have a unique name for cleanup on remove
ARC_String *spritesheetName;
ARC_String_CreateWithStrlen(&spritesheetName, pointerCString);
ARC_String_AppendCStringWithStrlen(&spritesheetName, "ARC_Spritesheet");
//copy the spritesheet
ARC_Spritesheet *sheet;
ARC_ConfigType_SpritesheetCopyFn((void *)&sheet, valueTagToken, config, userdata);
//add the new spritesheet type to the config
ARC_Config_AddWithCStr(config, "ARC_Spritesheet", spritesheetName->data, (void *)sheet);
//cleanup
ARC_String_Destroy(spritesheetName);
}
ARC_String_Destroy(valueString);
valueString = NULL;
//check if bounds exist
ARC_String_Create(&valueString, NULL, 0);
ARC_ParserData_HelperRecurseStringAdd(&valueString, valueTagToken);
void *bounds = ARC_Config_Get(config, valueString);
if(bounds == NULL){
//ARC_Config_AddWithCStr(config, "ARC_FRect[]", const char *name, void *value)
}
ARC_String_Destroy(valueString);
}
void ARC_ConfigType_SpriteDestroyFn(ARC_Config *config, void *type){
ARC_Sprite *sprite = (ARC_Sprite *)type;
//really large number in case a system has 64 digit pointer addresses
char pointerCString[64];
sprintf(pointerCString, "%p", sprite);
//create a name based on the type and the sprite pointer to have a unique name for cleanup on remove
ARC_String *spritesheetName;
ARC_String_CreateWithStrlen(&spritesheetName, pointerCString);
ARC_String_AppendCStringWithStrlen(&spritesheetName, "ARC_Spritesheet");
//remove the spritesheet from the config (it won't error if it doesn't exist)
//ARC_Config_RemoveWithCStr(config, spritesheetName->data, ARC_False);
//cleanup
ARC_String_Destroy(spritesheetName);
}
//uint8_t ARC_Sprite_Read(ARC_Config* config, ARC_String *string, void **value){
// ARC_Config_Get(config, string, value);
// if(*value){
// return 1;
// }
//
// if(string->data[0] != '{' || string->data[string->length - 1] != '}'){
// ARC_Spritesheet_ReadTexture(config, string, NULL, value);
// return 0;
// }
//
// uint64_t split = ARC_GraphicsConfig_GetIndexAndErrorCheck(string, ",", 1);
// if(arc_errno){
// return 0;
// }
//
// ARC_String *temp, *spritesheetStr, *framesStr;
// ARC_String_CopySubstring(&temp, string, 1, split - 2);
// ARC_String_StripEndsWhitespace(&spritesheetStr, temp);
// ARC_String_Destroy(temp);
//
// ARC_String_CopySubstring(&temp, string, split + 1, string->length - (split + 2));
// ARC_String_StripEndsWhitespace(&framesStr, temp);
// ARC_String_Destroy(temp);
//
// //spritesheet
// ARC_Spritesheet *spritesheet;
// ARC_Config_Get(config, spritesheetStr, (void **)&spritesheet);
//
// if(!spritesheet){
// ARC_Spritesheet_Read(config, spritesheetStr, (void **)&spritesheet);
// if(arc_errno){
// ARC_String_Destroy(spritesheetStr);
// ARC_String_Destroy(framesStr );
// return 0;
// }
// }
//
// //bounds
// ARC_Array *frames;
// ARC_Config_Get(config, framesStr, (void **)&frames);
//
// if(!frames){
// ARC_RectArray_Read(config, framesStr, (void **)&frames);
// if(arc_errno){
// ARC_String_Destroy(spritesheetStr);
// ARC_String_Destroy(framesStr );
// return 0;
// }
// }
//
// ARC_String_Destroy(spritesheetStr);
// ARC_String_Destroy(framesStr );
//
// // Scale frames to match spritesheet size
// // TODO: possible bug for sheets that use same frames
// if(spritesheet->size){
// for(uint32_t i = 0; i < frames->size; i++){
// ((ARC_Rect *)frames->data)[i].x *= *spritesheet->size;
// ((ARC_Rect *)frames->data)[i].y *= *spritesheet->size;
// ((ARC_Rect *)frames->data)[i].w *= *spritesheet->size;
// ((ARC_Rect *)frames->data)[i].h *= *spritesheet->size;
// }
// }
// //sprite
// ARC_Sprite_Create((ARC_Sprite **)value, spritesheet, frames);
//
// return 0;
//}
//
//void ARC_SDL_Texture_Delete(ARC_Config* config, ARC_String *string, void *value){
// SDL_DestroyTexture((SDL_Texture *) value);
//}
//
//void ARC_Spritesheet_Delete(ARC_Config* config, ARC_String *string, void *value){
// ARC_Spritesheet *sheetValue = (ARC_Spritesheet *)value;
//
// //check if read in as a Textrue reference
// void *temp;
// ARC_Config_Get(config, string, &temp);
// if(temp){
// //TODO: test to see if this breaks references
// free(sheetValue);
// return;
// }
//
// uint64_t split = ARC_GraphicsConfig_GetIndexAndErrorCheck(string, ",", 1);
// if(arc_errno){
// //TODO: test to make sure no edge cases
// // free(sheetValue);
// ARC_SDL_Texture_Delete(config, string, value);
// arc_errno = 0;
// return;
// }
//
// if(split == ~0){
//
// }
//
// //check if texture and size are references
// ARC_String *tempStr, *textureStr, *sizeStr;
// ARC_String_CopySubstring(&tempStr, string, 1, split - 1);
// ARC_String_StripEndsWhitespace(&textureStr, tempStr);
// ARC_String_Destroy(tempStr);
//
// ARC_String_CopySubstring(&tempStr, string, split + 1, string->length - (split + 1));
// ARC_String_StripEndsWhitespace(&sizeStr, tempStr);
// ARC_String_Destroy(tempStr);
//
// ARC_Config_Get(config, sizeStr, (void **)&temp);
// ARC_String_Destroy(sizeStr);
// if(temp){
// free(sheetValue->size);
// }
//
// ARC_Config_Get(config, textureStr, (void **)&temp);
// ARC_String_Destroy(textureStr);
// if(temp){
// free(sheetValue->size);
// }
//
// free(sheetValue);
//}
//
//void ARC_Sprite_Delete(ARC_Config* config, ARC_String *string, void *value){
// ARC_Sprite *spriteValue = (ARC_Sprite *)value;
//
// //check if read in as a Textrue reference
// void *temp;
// uint64_t split = ARC_GraphicsConfig_GetIndexAndErrorCheck(string, ",", 1);
// if(arc_errno){
// free(spriteValue);
// return;
// }
//
// //check if texture and size are references
// ARC_String *tempStr, *spritesheetStr, *framesStr;
// ARC_String_CopySubstring(&tempStr, string, 1, split - 1);
// ARC_String_StripEndsWhitespace(&spritesheetStr, tempStr);
// ARC_String_Destroy(tempStr);
//
// ARC_String_CopySubstring(&tempStr, string, split + 1, string->length - (split + 1));
// ARC_String_StripEndsWhitespace(&framesStr, tempStr);
// ARC_String_Destroy(tempStr);
//
// ARC_Config_Get(config, spritesheetStr, (void **)&temp);
// ARC_String_Destroy(spritesheetStr);
// if(temp){
// free(spriteValue->spritesheet);
// }
//
// ARC_Config_Get(config, framesStr, (void **)&temp);
// ARC_String_Destroy(framesStr);
// if(temp){
// free(spriteValue->frames);
// }
//
// free(spriteValue);
//}