archeus/include/arc/graphics/sdl/sprite.h
2023-09-20 02:24:15 -06:00

18 lines
335 B
C

#ifndef ARC_SDL_SPRITE_H_
#define ARC_SDL_SPRITE_H_
#ifdef ARC_SDL
#include "arc/graphics/sprite.h"
#include <SDL.h>
struct ARC_Sprite {
ARC_Spritesheet *spritesheet;
ARC_Array *frames;
uint32_t *frameIndex;
//TODO: temp
uint8_t opacity;
};
#endif // !ARC_SDL
#endif // !ARC_SDL_SPRITE_H_