archeus/include/arc/graphics/sdl/sprite.h

17 lines
287 B
C

#ifndef ARC_SDL_SPRITE_H_
#define ARC_SDL_SPRITE_H_
#ifdef ARC_SDL
#include <SDL.h>
#include "arc/graphics/sprite.h"
struct ARC_Sprite {
ARC_Spritesheet *spritesheet;
ARC_Array *frames;
uint32_t *frameIndex;
};
#endif // ARC_SDL
#endif // ARC_SDL_SPRITE_H_