archeus/src/graphics/sdl/renderer.c

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No EOL
1.2 KiB
C

#ifdef ARC_SDL2_WINDOW
#include "arc/graphics/renderer.h"
#include "arc/graphics/sdl/renderer.h"
#include <SDL.h>
#include <stdlib.h>
#include "arc/graphics/window.h"
#include "arc/std/errno.h"
void ARC_Renderer_Create(ARC_Renderer **renderer, ARC_RenderInfo *info){
if(!info){
arc_errno = ARC_ERRNO_NULL;
ARC_DEBUG_ERR("ARC_Renderer_Create(**renderer, NULL)");
return;
}
*renderer = (ARC_Renderer *)SDL_CreateRenderer((SDL_Window *)info->window, info->index, info->flags);
if(!*renderer){
arc_errno = ARC_ERRNO_NULL;
ARC_DEBUG_LOG(arc_errno, "SDL_CreateRenderer(%p, %d, %u);", info->window, info->index, info->flags);
free(renderer);
}
SDL_SetRenderDrawBlendMode((SDL_Renderer *)*renderer, SDL_BLENDMODE_BLEND);
}
void ARC_Renderer_Destroy(ARC_Renderer *renderer){
SDL_DestroyRenderer((SDL_Renderer *) renderer);
}
void ARC_Renderer_Clear(ARC_Renderer *renderer){
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, 0x1c, 0x2c, 0x3c, 0x00);
SDL_RenderClear((SDL_Renderer *)renderer);
}
void ARC_Renderer_Render(ARC_Renderer *renderer){
SDL_RenderPresent((SDL_Renderer *)renderer);
}
#endif //ARC_SDL2_WINDOW