archeus/include/arc/graphics
2024-02-08 17:47:32 -07:00
..
glfw added some opengl files TODO: fix up using glew as optional 2024-01-19 01:17:19 -07:00
none huge core redesign 2024-01-12 19:48:17 -07:00
opengl added some opengl files TODO: fix up using glew as optional 2024-01-19 01:17:19 -07:00
sdl sdl2 now working again I think, but with better cmake 2024-02-08 17:47:32 -07:00
circle.h added views and temp circlefill 2023-12-03 09:25:28 +00:00
color.h stuff to get shooty to work, might be temp 2022-12-20 00:50:55 -07:00
config.h input and handler possibly fixed 2022-11-11 01:15:33 -07:00
line.h stuff to get shooty to work, might be temp 2022-12-20 00:50:55 -07:00
obround.h ARC_FObround added 2023-06-25 22:14:32 -06:00
rectangle.h renderfill for ARC_FRect 2023-07-10 00:19:28 -06:00
renderer.h opengl added to engine 2023-03-10 17:34:22 -07:00
sprite.h added function to get sprite index 2023-11-20 21:34:46 -07:00
spritesheet.h added reading in csv (just for int32_ts) 2023-01-22 18:45:27 -07:00
text.h text stuff, I forgot 2023-06-20 00:27:54 -06:00
view.h added views and temp circlefill 2023-12-03 09:25:34 +00:00
window.h opengl added to engine 2023-03-10 17:34:22 -07:00