#ifndef ARC_SDL_SPRITESHEET_H_ #define ARC_SDL_SPRITESHEET_H_ #ifdef ARC_SDL2_GRAPHICS #include "arc/graphics/spritesheet.h" #include struct ARC_Spritesheet { SDL_Texture *texture; uint32_t *size; }; #endif // !ARC_SDL2_GRPAHCIS #endif // !ARC_SDL_SPRITESHEET_H_