#ifndef ARC_SDL_TEXT_H_ #define ARC_SDL_TEXT_H_ #include "arc/std/string.h" #include "arc/graphics/color.h" #include "arc/math/rectangle.h" #ifdef ARC_SDL2_GRAPHICS #include typedef struct ARC_Text { ARC_String *name; int32_t size; ARC_Color color; SDL_Texture *texture; ARC_Rect bounds; } ARC_Text; #endif // !ARC_SDL2_Graphics #endif // !ARC_SDL_TEXT_H_