#include "arc/graphics/rectangle.h" #include "renderer.h" #include void ARC_Rect_Render(ARC_Rect rect, ARC_Renderer *renderer, ARC_Color color){ SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color.r, color.g, color.b, color.a); SDL_RenderDrawRect((SDL_Renderer *)renderer, (SDL_Rect *)&rect); } void ARC_Rect_RenderFill(ARC_Rect rect, ARC_Renderer *renderer, ARC_Color color){ SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color.r, color.g, color.b, color.a); SDL_RenderFillRect((SDL_Renderer *)renderer, (SDL_Rect *)&rect); } void ARC_FRect_Render(ARC_FRect rect, ARC_Renderer *renderer, ARC_Color color){ ARC_Rect casted = ARC_FRect_CastToRect(rect); ARC_Rect_Render(casted, renderer, color); } void ARC_FRect_RenderFill(ARC_FRect rect, ARC_Renderer *renderer, ARC_Color color){ ARC_Rect casted = ARC_FRect_CastToRect(rect); ARC_Rect_RenderFill(casted, renderer, color); }