#ifndef ARC_SDL_RENDERER_H_ #define ARC_SDL_RENDERER_H_ #ifdef ARC_SDL #include #include "arc/graphics/renderer.h" #include "arc/graphics/window.h" typedef SDL_Renderer ARC_RendererType; /** * @brief struct for info needed to create SDL_Renderer * * @note this is what needs to be passed into the data parameter for ARC_Renderer_Create */ struct ARC_RenderInfo { SDL_Window *window; int index; Uint32 flags; }; #endif // !ARC_SDL #endif // !ARC_SDL_RENDERER_H_