#ifndef ARC_SDL_MOUSE_H_ #define ARC_SDL_MOUSE_H_ #ifdef ARC_SDL2_INPUT #include #include "arc/input/mouse.h" #include "arc/math/point.h" struct ARC_Mouse { SDL_Event *event; ARC_Point *coords; int32_t *scrollY; ARC_MouseState *buttons; uint8_t *buttonsReleased; }; struct ARC_MouseInfo { SDL_Event *event; }; #endif // ARC_SDL2_INPUT #endif // !ARC_SDL_MOUSE_H_