#ifdef ARC_SDL #include "arc/graphics/rectangle.h" #include "arc/graphics/sdl/renderer.h" #include void ARC_Rect_Render(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color){ SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color->r, color->g, color->b, color->a); SDL_RenderDrawRect((SDL_Renderer *)renderer, (SDL_Rect *) rect); } void ARC_Rect_RenderFill(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color){ SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color->r, color->g, color->b, color->a); SDL_RenderFillRect((SDL_Renderer *)renderer, (SDL_Rect *) rect); } void ARC_FRect_Render(ARC_FRect *rect, ARC_Renderer *renderer, ARC_Color *color){ ARC_Rect casted = ARC_FRect_CastToRect(rect); ARC_Rect_Render(&casted, renderer, color); } #endif // ARC_SDL