1#ifndef ARC_ENGINE_STATE_H_
2#define ARC_ENGINE_STATE_H_
void ARC_State_Render(void *data)
struct ARC_State ARC_State
void(* ARC_State_RenderFn)(void *data)
void ARC_State_Update(void *data)
void(* ARC_State_UpdateFn)(void *data)
ARC_State_UpdateFn updateFn
ARC_State_RenderFn renderFn