Archeus 0.0.0
A C library and game engine that focuses on documentation
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text.c
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1#ifdef ARC_NONE_GRAPHICS
2
3#include "arc/graphics/text.h"
4#include <stdio.h>
5
6void ARC_Text_Create(ARC_Text **text, ARC_String *path, int32_t size, ARC_Color color){
7 printf("No Graphics Backend Selected\n");
8}
9
10void ARC_Text_Destroy(ARC_Text *font){
11 printf("No Graphics Backend Selected\n");
12}
13
14void ARC_Text_SetString(ARC_Text *text, ARC_Renderer *renderer, ARC_String *string){
15 printf("No Graphics Backend Selected\n");
16}
17
18void ARC_Text_Render(ARC_Text *text, ARC_Renderer *renderer){
19 printf("No Graphics Backend Selected\n");
20}
21
22void ARC_Text_SetPos(ARC_Text *text, ARC_Point pos){
23 printf("No Graphics Backend Selected\n");
24}
25
26#endif // !ARC_NONE_GRAPHICS
struct ARC_RendererType ARC_Renderer
Definition renderer.h:16
substring position within a string
Definition string.h:14
struct ARC_Text ARC_Text
Definition text.h:14
void ARC_Text_SetString(ARC_Text *text, ARC_Renderer *renderer, ARC_String *string)
void ARC_Text_Create(ARC_Text **text, ARC_String *path, int32_t size, ARC_Color color)
void ARC_Text_Destroy(ARC_Text *font)
void ARC_Text_Render(ARC_Text *text, ARC_Renderer *renderer)
void ARC_Text_SetPos(ARC_Text *text, ARC_Point pos)