#ifndef ARC_MATH_RECT_H_ #define ARC_MATH_RECT_H_ #include #ifdef __cplusplus extern "C" { #endif typedef struct ARC_Rect { int32_t x; int32_t y; int32_t w; int32_t h; } ARC_Rect; typedef struct ARC_URect { uint32_t x; uint32_t y; uint32_t w; uint32_t h; } ARC_URect; typedef struct ARC_FRect { float x; float y; float w; float h; } ARC_FRect; /** * @brief centers rect on given bounds * * @param rect ARC_Rect to be centered * @param bounds ARC_Rect area to center rect on */ void ARC_Rect_CenterOn(ARC_Rect *rect, ARC_Rect *bounds); /** * @brief centers rect on given bounds * * @param rect ARC_FRect to be centered * @param bounds ARC_FRect area to center rect on */ void ARC_FRect_CenterOn(ARC_FRect *rect, ARC_FRect *bounds); /** * @brief casts FRect to Rect * * @param rect ARC_FRect to be casted * * @return ARC_Rect */ ARC_Rect ARC_FRect_CastToRect(ARC_FRect *rect); /** * @brief checks if two ARC_Rects intersect * * @param rect1 ARC_Rect that will be checked against rect2 * @param rect2 ARC_Rect that will be checked against rect1 * * @return 1 if they intersect, 0 if they don't intersect */ int32_t ARC_Rect_Intersects(ARC_Rect *rect1, ARC_Rect *rect2); /** * @brief checks if ARC_Rect intersects a line * * @note need to update this documenation to word it better * * @param rect ARC_Rect that will be checked against line * @param x1 first point's x value * @param y1 first point's y value * @param y2 second point's x value * @param y2 second point's y value * * @return 1 if they intersect, 0 if they don't intersect */ int32_t ARC_Rect_LineIntersects(ARC_Rect *rect, int32_t *x1, int32_t *y1, int32_t *x2, int32_t *y2); #ifdef __cplusplus } #endif #endif // ARC_MATH_POINT_H_