#include "arc/std/queue.h" #include "arc/std/errno.h" #include typedef struct ARC_QueueNode ARC_QueueNode; struct ARC_QueueNode { ARC_QueueNode *next; void *data; }; struct ARC_Queue { uint32_t currentSize; ARC_QueueNode *node; }; void ARC_Queue_Create(ARC_Queue **queue){ *queue = (ARC_Queue *)malloc(sizeof(ARC_Queue)); (*queue)->currentSize = 0; (*queue)->node = NULL; } void ARC_Queue_Destroy(ARC_Queue *queue){ if(queue->currentSize != 0 || queue->node != NULL){ arc_errno = ARC_ERRNO_DATA; ARC_DEBUG_ERR("ARC_Queue_Destroy(queue) called, but queue was not empty"); return; } free(queue); } void ARC_Queue_Push(ARC_Queue *queue, void *data){ //TODO: check if size exceeds uint32_t ARC_QueueNode *end = queue->node; for(uint32_t i = 0; i < queue->currentSize; i++){ //TODO: check if end->next exists end = end->next; } ARC_QueueNode *node = (ARC_QueueNode *)malloc(sizeof(ARC_QueueNode)); node->data = data; node->next = NULL; end->next = node; queue->currentSize++; } void *ARC_Queue_Pop(ARC_Queue *queue){ if(queue->currentSize == 0){ arc_errno = ARC_ERRNO_DATA; ARC_DEBUG_ERR("ARC_Queue_Pop(queue) called, but queue was not empty"); return NULL; } ARC_QueueNode *node = queue->node; if(node == NULL){ arc_errno = ARC_ERRNO_NULL; ARC_DEBUG_ERR("ARC_Queue_Pop(queue) called, but node was NULL"); return NULL; } queue->node = node->next; void *nodeData = node->data; free(node); queue->currentSize--; return nodeData; } uint32_t ARC_Queue_Size(ARC_Queue *queue){ return queue->currentSize; }