#include "arc/graphics/text.h" #include "text.h" #include "renderer.h" #include "arc/graphics/color.h" #include "arc/math/point.h" #include "arc/math/rectangle.h" #include "arc/std/string.h" #include #include #include void ARC_Text_Create(ARC_Text **text, ARC_String *path, int32_t size, ARC_Color color){ *text = (ARC_Text *)malloc(sizeof(ARC_Text)); ARC_String_Copy(&(*text)->name, path); (*text)->size = size; (*text)->color = color; (*text)->texture = NULL; (*text)->bounds = (ARC_Rect){ 0, 0, 0, 0 }; //TODO: fix this if(TTF_Init() == false) { printf("TTF_Init: %s\n", SDL_GetError()); exit(2); } } void ARC_Text_Destroy(ARC_Text *font){ if(font->texture != NULL){ SDL_DestroyTexture(font->texture); } ARC_String_Destroy(font->name); free(font); } void ARC_Text_SetString(ARC_Text *text, ARC_Renderer *renderer, ARC_String *string){ TTF_Font *ttfont = TTF_OpenFont(text->name->data, text->size); SDL_Color textColor = (SDL_Color){ text->color.r, text->color.g, text->color.b, text->color.a }; SDL_Surface *surface = TTF_RenderText_Blended(ttfont, string->data, 0, textColor); text->bounds.w = surface->w; text->bounds.h = surface->h; if(text->texture){ SDL_DestroyTexture(text->texture); } text->texture = SDL_CreateTextureFromSurface(renderer->renderer, surface); SDL_DestroySurface(surface); TTF_CloseFont(ttfont); } void ARC_Text_Render(ARC_Text *text, ARC_Renderer *renderer){ if(text->texture == NULL){ return; } SDL_FRect bounds = (SDL_FRect){ text->bounds.x, text->bounds.y, text->bounds.w, text->bounds.h }; SDL_RenderTexture(renderer->renderer, text->texture, NULL, &bounds); } void ARC_Text_SetPos(ARC_Text *text, ARC_Point pos){ text->bounds.x = pos.x; text->bounds.y = pos.y; }