f***ed up and needed to rework packages

This commit is contained in:
herbglitch 2024-05-20 03:46:09 -06:00
parent b43ab1702f
commit f7a87d7519
78 changed files with 3713 additions and 0 deletions

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#include "arc/graphics/circle.h"
#include "renderer.h"
#include <stdlib.h>
//Modified from https://stackoverflow.com/questions/38334081/how-to-draw-circles-arcs-and-vector-graphics-in-sdl
void ARC_Circle_Render(ARC_Circle *circle, ARC_Renderer *renderer, ARC_Color *color){
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color->r, color->g, color->b, color->a);
int32_t diameter = (circle->r * 2);
int32_t x = (circle->r - 1);
int32_t y = 0;
int32_t tx = 1;
int32_t ty = 1;
int32_t error = (tx - diameter);
while(x >= y){
// Each of the following renders an octant of the circle
SDL_RenderDrawPoint((SDL_Renderer *)renderer, circle->x + x, circle->y - y);
SDL_RenderDrawPoint((SDL_Renderer *)renderer, circle->x + x, circle->y + y);
SDL_RenderDrawPoint((SDL_Renderer *)renderer, circle->x - x, circle->y - y);
SDL_RenderDrawPoint((SDL_Renderer *)renderer, circle->x - x, circle->y + y);
SDL_RenderDrawPoint((SDL_Renderer *)renderer, circle->x + y, circle->y - x);
SDL_RenderDrawPoint((SDL_Renderer *)renderer, circle->x + y, circle->y + x);
SDL_RenderDrawPoint((SDL_Renderer *)renderer, circle->x - y, circle->y - x);
SDL_RenderDrawPoint((SDL_Renderer *)renderer, circle->x - y, circle->y + x);
if(error <= 0){
++y;
error += ty;
ty += 2;
}
if(error > 0){
--x;
tx += 2;
error += (tx - diameter);
}
}
}
//TODO: very temp
void ARC_Circle_RenderFill(ARC_Circle *circle, ARC_Renderer *renderer, ARC_Color *color){
ARC_Circle temp = *circle;
for(; temp.r; temp.r--){
ARC_Circle_Render(&temp, renderer, color);
}
}

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#include "arc/graphics/config.h"
#include <SDL_image.h>
#include <stdio.h>
#include "renderer.h"
#include "sprite.h"
#include "spritesheet.h"
#include "arc/std/array.h"
#include "arc/std/string.h"
#include "arc/std/errno.h"
#include "arc/graphics/sprite.h"
#include "arc/graphics/spritesheet.h"
#include "arc/math/config.h"
#include "arc/math/point.h"
#include "arc/math/rectangle.h"
// #define ARC_DEFAULT_CONFIG
#include "arc/std/defaults/config.h"
SDL_Renderer *global_renderer;
uint8_t ARC_SDL_Texture_Read(ARC_Config *config, ARC_String *string, void **value);
uint8_t ARC_Spritesheet_Read(ARC_Config *config, ARC_String *string, void **value);
uint8_t ARC_Sprite_Read (ARC_Config *config, ARC_String *string, void **value);
void ARC_SDL_Texture_Delete(ARC_Config *config, ARC_String *string, void *value);
void ARC_Spritesheet_Delete(ARC_Config *config, ARC_String *string, void *value);
void ARC_Sprite_Delete (ARC_Config *config, ARC_String *string, void *value);
void ARC_GraphicsConfig_Init(ARC_Config *config, ARC_Renderer *renderer){
global_renderer = (SDL_Renderer *)renderer;
ARC_Config_AddKeyCString(config, (char *)"SDL_Texture" , 11, ARC_SDL_Texture_Read, ARC_SDL_Texture_Delete);
ARC_Config_AddKeyCString(config, (char *)"ARC_Spritesheet", 15, ARC_Spritesheet_Read, ARC_Spritesheet_Delete);
ARC_Config_AddKeyCString(config, (char *)"ARC_Sprite" , 10, ARC_Sprite_Read , ARC_Sprite_Delete );
}
uint64_t ARC_GraphicsConfig_GetIndexAndErrorCheck(ARC_String *string, char *search, uint64_t searchLength){
uint64_t separator = ARC_String_FindCString(string, ",", 1);
if(separator == ~(uint64_t)0){
arc_errno = ARC_ERRNO_DATA;
}
return separator;
}
int32_t ARC_SDL_Texture_Load(const char *path, SDL_Texture **texture){
IMG_Init(IMG_INIT_PNG);
SDL_Surface *surface = IMG_Load(path);
if(!surface){
printf("Error: reading png '%s'\nSDL_Image Error: %s", path, IMG_GetError());
return 1; // GE_SDL_ERRNO_
}
SDL_BlendMode tempMode;
SDL_GetSurfaceBlendMode(surface, &tempMode);
*texture = SDL_CreateTextureFromSurface(global_renderer, surface);
SDL_GetTextureBlendMode(*texture, &tempMode);
SDL_FreeSurface(surface);
IMG_Quit();
return 0;
}
uint8_t ARC_SDL_Texture_Read(ARC_Config* config, ARC_String *string, void **value){
ARC_Config_Get(config, string, value);
if(*value){
return 1;
}
ARC_String *tempStr, *textureStr;
ARC_String_StripEndsWhitespace(&tempStr, string);
ARC_String_CopySubstring(&textureStr, tempStr, 1, tempStr->length - 2);
ARC_String_Destroy(tempStr);
ARC_SDL_Texture_Load(textureStr->data, (SDL_Texture **)value);
ARC_String_Destroy(textureStr);
return 0;
}
void ARC_Spritesheet_ReadTexture(ARC_Config *config, ARC_String *string, uint32_t *size, void **value){
SDL_Texture *texture;
ARC_String *tempStr, *textureStr;
ARC_String_StripEndsWhitespace(&tempStr, string);
//check for reference
ARC_Config_Get(config, tempStr, (void **)&texture);
if(!texture && (tempStr->data[0] != '"' || tempStr->data[string->length - 1] != '"')){
arc_errno = ARC_ERRNO_DATA;
}
ARC_String_CopySubstring(&textureStr, tempStr, 1, tempStr->length - 2);
ARC_String_Destroy(tempStr);
//try reading in the texture
if(!texture){
ARC_SDL_Texture_Read(config, string, (void **)&texture);
if(arc_errno){
*value = NULL;
}
}
ARC_String_Destroy(textureStr);
*value = malloc(sizeof(ARC_Spritesheet));
((ARC_Spritesheet *) *value)->texture = texture;
((ARC_Spritesheet *) *value)->size = size;
}
uint8_t ARC_Spritesheet_Read(ARC_Config* config, ARC_String *string, void **value){
if(string->data[0] != '{' || string->data[string->length - 1] != '}'){
ARC_Spritesheet_ReadTexture(config, string, NULL, value);
return 0;
}
uint64_t split = ARC_GraphicsConfig_GetIndexAndErrorCheck(string, ",", 1);
if(arc_errno){
return 0;
}
ARC_String *temp, *textureStr, *sizeStr;
ARC_String_CopySubstring(&temp, string, 1, split - 2);
ARC_String_StripEndsWhitespace(&textureStr, temp);
ARC_String_Destroy(temp);
ARC_String_CopySubstring(&temp, string, split + 1, string->length - (split + 1));
ARC_String_StripEndsWhitespace(&sizeStr, temp);
ARC_String_Destroy(temp);
uint32_t *size;
ARC_Config_Get(config, string, (void **)&size);
if(!size){
ARC_ConfigKey_Read_Uint32_t(config, sizeStr, (void **)&size);
if(arc_errno){
ARC_String_Destroy(sizeStr);
ARC_String_Destroy(textureStr);
return ARC_ERRNO_DATA;
}
}
ARC_Spritesheet_ReadTexture(config, textureStr, size, value);
ARC_String_Destroy(sizeStr);
ARC_String_Destroy(textureStr);
return 0;
}
uint8_t ARC_Sprite_Read(ARC_Config* config, ARC_String *string, void **value){
ARC_Config_Get(config, string, value);
if(*value){
return 1;
}
if(string->data[0] != '{' || string->data[string->length - 1] != '}'){
ARC_Spritesheet_ReadTexture(config, string, NULL, value);
return 0;
}
uint64_t split = ARC_GraphicsConfig_GetIndexAndErrorCheck(string, ",", 1);
if(arc_errno){
return 0;
}
ARC_String *temp, *spritesheetStr, *framesStr;
ARC_String_CopySubstring(&temp, string, 1, split - 2);
ARC_String_StripEndsWhitespace(&spritesheetStr, temp);
ARC_String_Destroy(temp);
ARC_String_CopySubstring(&temp, string, split + 1, string->length - (split + 2));
ARC_String_StripEndsWhitespace(&framesStr, temp);
ARC_String_Destroy(temp);
//spritesheet
ARC_Spritesheet *spritesheet;
ARC_Config_Get(config, spritesheetStr, (void **)&spritesheet);
if(!spritesheet){
ARC_Spritesheet_Read(config, spritesheetStr, (void **)&spritesheet);
if(arc_errno){
ARC_String_Destroy(spritesheetStr);
ARC_String_Destroy(framesStr );
return 0;
}
}
//bounds
ARC_Array *frames;
ARC_Config_Get(config, framesStr, (void **)&frames);
if(!frames){
ARC_RectArray_Read(config, framesStr, (void **)&frames);
if(arc_errno){
ARC_String_Destroy(spritesheetStr);
ARC_String_Destroy(framesStr );
return 0;
}
}
ARC_String_Destroy(spritesheetStr);
ARC_String_Destroy(framesStr );
// Scale frames to match spritesheet size
// TODO: possible bug for sheets that use same frames
if(spritesheet->size){
for(uint32_t i = 0; i < frames->size; i++){
((ARC_Rect *)frames->data)[i].x *= *spritesheet->size;
((ARC_Rect *)frames->data)[i].y *= *spritesheet->size;
((ARC_Rect *)frames->data)[i].w *= *spritesheet->size;
((ARC_Rect *)frames->data)[i].h *= *spritesheet->size;
}
}
//sprite
ARC_Sprite_Create((ARC_Sprite **)value, spritesheet, frames);
return 0;
}
void ARC_SDL_Texture_Delete(ARC_Config* config, ARC_String *string, void *value){
SDL_DestroyTexture((SDL_Texture *) value);
}
void ARC_Spritesheet_Delete(ARC_Config* config, ARC_String *string, void *value){
ARC_Spritesheet *sheetValue = (ARC_Spritesheet *)value;
//check if read in as a Textrue reference
void *temp;
ARC_Config_Get(config, string, &temp);
if(temp){
//TODO: test to see if this breaks references
free(sheetValue);
return;
}
uint64_t split = ARC_GraphicsConfig_GetIndexAndErrorCheck(string, ",", 1);
if(arc_errno){
//TODO: test to make sure no edge cases
// free(sheetValue);
ARC_SDL_Texture_Delete(config, string, value);
arc_errno = 0;
return;
}
if(split == ~0){
}
//check if texture and size are references
ARC_String *tempStr, *textureStr, *sizeStr;
ARC_String_CopySubstring(&tempStr, string, 1, split - 1);
ARC_String_StripEndsWhitespace(&textureStr, tempStr);
ARC_String_Destroy(tempStr);
ARC_String_CopySubstring(&tempStr, string, split + 1, string->length - (split + 1));
ARC_String_StripEndsWhitespace(&sizeStr, tempStr);
ARC_String_Destroy(tempStr);
ARC_Config_Get(config, sizeStr, (void **)&temp);
ARC_String_Destroy(sizeStr);
if(temp){
free(sheetValue->size);
}
ARC_Config_Get(config, textureStr, (void **)&temp);
ARC_String_Destroy(textureStr);
if(temp){
free(sheetValue->size);
}
free(sheetValue);
}
void ARC_Sprite_Delete(ARC_Config* config, ARC_String *string, void *value){
ARC_Sprite *spriteValue = (ARC_Sprite *)value;
//check if read in as a Textrue reference
void *temp;
uint64_t split = ARC_GraphicsConfig_GetIndexAndErrorCheck(string, ",", 1);
if(arc_errno){
free(spriteValue);
return;
}
//check if texture and size are references
ARC_String *tempStr, *spritesheetStr, *framesStr;
ARC_String_CopySubstring(&tempStr, string, 1, split - 1);
ARC_String_StripEndsWhitespace(&spritesheetStr, tempStr);
ARC_String_Destroy(tempStr);
ARC_String_CopySubstring(&tempStr, string, split + 1, string->length - (split + 1));
ARC_String_StripEndsWhitespace(&framesStr, tempStr);
ARC_String_Destroy(tempStr);
ARC_Config_Get(config, spritesheetStr, (void **)&temp);
ARC_String_Destroy(spritesheetStr);
if(temp){
free(spriteValue->spritesheet);
}
ARC_Config_Get(config, framesStr, (void **)&temp);
ARC_String_Destroy(framesStr);
if(temp){
free(spriteValue->frames);
}
free(spriteValue);
}

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#include "arc/graphics/line.h"
#include "renderer.h"
#include <stdlib.h>
void ARC_Line_Render(int32_t *x1, int32_t *y1, int32_t *x2, int32_t *y2, ARC_Renderer *renderer, ARC_Color *color){
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color->r, color->g, color->b, color->a);
SDL_RenderDrawLine((SDL_Renderer *)renderer, *x1, *y1, *x2, *y2);
}

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#include "arc/graphics/obround.h"
#include "renderer.h"
#include <stdlib.h>
//Modified from https://stackoverflow.com/questions/38334081/how-to-draw-circles-arcs-and-vector-graphics-in-sdl
void ARC_Obround_Render(ARC_Obround *obround, ARC_Renderer *renderer, ARC_Color *color){
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color->r, color->g, color->b, color->a);
int32_t diameter = (obround->r * 2);
int32_t x = (obround->r - 1);
int32_t y = 0;
int32_t tx = 1;
int32_t ty = 1;
int32_t error = (tx - diameter);
SDL_RenderDrawLine((SDL_Renderer *)renderer, obround->x - obround->r, obround->y - (obround->h / 2), obround->x - obround->r, obround->y + (obround->h / 2));
SDL_RenderDrawLine((SDL_Renderer *)renderer, obround->x + obround->r, obround->y - (obround->h / 2), obround->x + obround->r, obround->y + (obround->h / 2));
while(x >= y){
// Each of the following renders an octant of the circle
SDL_RenderDrawPoint((SDL_Renderer *)renderer, obround->x + x, obround->y - y - (obround->h / 2));
SDL_RenderDrawPoint((SDL_Renderer *)renderer, obround->x + x, obround->y + y + (obround->h / 2));
SDL_RenderDrawPoint((SDL_Renderer *)renderer, obround->x - x, obround->y - y - (obround->h / 2));
SDL_RenderDrawPoint((SDL_Renderer *)renderer, obround->x - x, obround->y + y + (obround->h / 2));
SDL_RenderDrawPoint((SDL_Renderer *)renderer, obround->x + y, obround->y - x - (obround->h / 2));
SDL_RenderDrawPoint((SDL_Renderer *)renderer, obround->x + y, obround->y + x + (obround->h / 2));
SDL_RenderDrawPoint((SDL_Renderer *)renderer, obround->x - y, obround->y - x - (obround->h / 2));
SDL_RenderDrawPoint((SDL_Renderer *)renderer, obround->x - y, obround->y + x + (obround->h / 2));
if(error <= 0){
++y;
error += ty;
ty += 2;
}
if(error > 0){
--x;
tx += 2;
error += (tx - diameter);
}
}
}
void ARC_FObround_Render(ARC_FObround *obround, ARC_Renderer *renderer, ARC_Color *color){
ARC_Obround casted = ARC_FObround_CastToObround(obround);
ARC_Obround_Render(&casted, renderer, color);
}

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#include "arc/graphics/rectangle.h"
#include "renderer.h"
#include <stdlib.h>
void ARC_Rect_Render(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color){
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color->r, color->g, color->b, color->a);
SDL_RenderDrawRect((SDL_Renderer *)renderer, (SDL_Rect *) rect);
}
void ARC_Rect_RenderFill(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color){
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color->r, color->g, color->b, color->a);
SDL_RenderFillRect((SDL_Renderer *)renderer, (SDL_Rect *) rect);
}
void ARC_FRect_Render(ARC_FRect *rect, ARC_Renderer *renderer, ARC_Color *color){
ARC_Rect casted = ARC_FRect_CastToRect(rect);
ARC_Rect_Render(&casted, renderer, color);
}
void ARC_FRect_RenderFill(ARC_FRect *rect, ARC_Renderer *renderer, ARC_Color *color){
ARC_Rect casted = ARC_FRect_CastToRect(rect);
ARC_Rect_RenderFill(&casted, renderer, color);
}

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#include "arc/graphics/renderer.h"
#include "renderer.h"
#include <SDL.h>
#include <stdlib.h>
#include "arc/engine/engine.h"
#include "arc/graphics/window.h"
#include "arc/std/errno.h"
void ARC_Renderer_CreateWithEngineData(ARC_Renderer **renderer, ARC_EngineData *data){
if(!data){
arc_errno = ARC_ERRNO_NULL;
ARC_DEBUG_ERR("ARC_Renderer_CreateWithEngineData(**renderer, NULL)");
return;
}
*renderer = (ARC_Renderer *)SDL_CreateRenderer((SDL_Window *)(data->window), -1, SDL_RENDERER_ACCELERATED);
if(!*renderer){
arc_errno = ARC_ERRNO_NULL;
ARC_DEBUG_LOG(arc_errno, "SDL_CreateRenderer(%p, %d, %u);", data->window, -1, SDL_RENDERER_ACCELERATED);
free(renderer);
}
SDL_SetRenderDrawBlendMode((SDL_Renderer *)*renderer, SDL_BLENDMODE_BLEND);
}
void ARC_Renderer_Destroy(ARC_Renderer *renderer){
SDL_DestroyRenderer((SDL_Renderer *) renderer);
}
void ARC_Renderer_Clear(ARC_Renderer *renderer){
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, 0x1c, 0x2c, 0x3c, 0x00);
SDL_RenderClear((SDL_Renderer *)renderer);
}
void ARC_Renderer_Render(ARC_Renderer *renderer){
SDL_RenderPresent((SDL_Renderer *)renderer);
}

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#ifndef ARC_SDL_RENDERER_H_
#define ARC_SDL_RENDERER_H_
#include "arc/graphics/renderer.h"
#include "arc/graphics/window.h"
#include <SDL.h>
typedef SDL_Renderer ARC_RendererType;
#endif // !ARC_SDL_RENDERER_H_

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#include "arc/graphics/sprite.h"
#include "sprite.h"
#include "spritesheet.h"
#include "renderer.h"
#include "arc/math/point.h"
#include "arc/math/rectangle.h"
#include "arc/std/errno.h"
#include <stdlib.h>
void ARC_Sprite_Create(ARC_Sprite **sprite, ARC_Spritesheet *spritesheet, ARC_Array *frames){
*sprite = (ARC_Sprite *)malloc(sizeof(ARC_Sprite));
(*sprite)->spritesheet = spritesheet;
(*sprite)->frames = frames;
(*sprite)->frameIndex = (uint32_t *)malloc(sizeof(uint32_t));
*(*sprite)->frameIndex = 0;
(*sprite)->opacity = 255;
}
void ARC_Sprite_Destroy(ARC_Sprite *sprite){
free(sprite);
}
void ARC_Sprite_Copy(ARC_Sprite **newSprite, ARC_Sprite *oldSprite){
*newSprite = (ARC_Sprite *)malloc(sizeof(ARC_Sprite));
(*newSprite)->spritesheet = oldSprite->spritesheet;
(*newSprite)->frames = oldSprite->frames;
(*newSprite)->frameIndex = (uint32_t *)malloc(sizeof(uint32_t));
*(*newSprite)->frameIndex = *oldSprite->frameIndex;
}
void ARC_Sprite_SetOpacity(ARC_Sprite *sprite, uint8_t opacity){
sprite->opacity = opacity;
}
void ARC_Sprite_Render(ARC_Sprite *sprite, ARC_Renderer *renderer, ARC_Rect *renderBounds){
//TODO: note, this is set here so not all entities in the sheet get opacity set
SDL_SetTextureAlphaMod((SDL_Texture *)sprite->spritesheet->texture, sprite->opacity);
SDL_RenderCopy((SDL_Renderer *)renderer, sprite->spritesheet->texture, (SDL_Rect *)sprite->frames->data + *sprite->frameIndex, (SDL_Rect *)renderBounds);
}
void ARC_Sprite_RenderFlip(ARC_Sprite *sprite, ARC_Renderer *renderer, ARC_Rect *renderBounds, enum ARC_Sprite_Axis axis){
SDL_RendererFlip flip = SDL_FLIP_NONE;
if(axis & ARC_SPRITE_AXIS_X){
flip |= SDL_FLIP_HORIZONTAL;
}
if(axis & ARC_SPRITE_AXIS_Y){
flip |= SDL_FLIP_VERTICAL;
}
//TODO: note, this is set here so not all entities in the sheet get opacity set
SDL_SetTextureAlphaMod((SDL_Texture *)sprite->spritesheet->texture, sprite->opacity);
SDL_RenderCopyEx((SDL_Renderer *)renderer, sprite->spritesheet->texture, (SDL_Rect *)sprite->frames->data + *sprite->frameIndex, (SDL_Rect *)renderBounds, 0.0, NULL, flip);
}
void ARC_Sprite_RenderRotated(ARC_Sprite *sprite, ARC_Renderer *renderer, ARC_Rect *renderBounds, ARC_Point *center, double angle){
//TODO: note, this is set here so not all entities in the sheet get opacity set
SDL_SetTextureAlphaMod((SDL_Texture *)sprite->spritesheet->texture, sprite->opacity);
SDL_RenderCopyEx((SDL_Renderer *)renderer, sprite->spritesheet->texture, (SDL_Rect *)sprite->frames->data + *sprite->frameIndex, (SDL_Rect *)renderBounds, angle, (SDL_Point *)center, SDL_FLIP_NONE);
}
void ARC_Sprite_SetFrameIndex(ARC_Sprite *sprite, uint32_t index){
if(sprite->frames->size <= index){
arc_errno = ARC_ERRNO_DATA;
ARC_DEBUG_LOG(arc_errno, "in ARC_Sprite_SetFrameIndex(sprite, %d); index out of bounds", index);
return;
}
*sprite->frameIndex = index;
}
void ARC_Sprite_IterateFrame(ARC_Sprite *sprite){
++*sprite->frameIndex;
if(*sprite->frameIndex == sprite->frames->size){
*sprite->frameIndex = 0;
}
}
uint32_t ARC_Sprite_GetFrameIndex(ARC_Sprite *sprite){
return *sprite->frameIndex;
}
ARC_Rect *ARC_Sprite_GetBounds(ARC_Sprite *sprite){
return (ARC_Rect *)sprite->frames->data + *sprite->frameIndex;
}
ARC_Array *ARC_Sprite_GetAllBounds(ARC_Sprite *sprite){
return sprite->frames;
}

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#ifndef ARC_SDL_SPRITE_H_
#define ARC_SDL_SPRITE_H_
#include "arc/graphics/sprite.h"
#include <SDL.h>
struct ARC_Sprite {
ARC_Spritesheet *spritesheet;
ARC_Array *frames;
uint32_t *frameIndex;
//TODO: temp
uint8_t opacity;
};
#endif // !ARC_SDL_SPRITE_H_

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#include "arc/graphics/spritesheet.h"
#include "spritesheet.h"
#include "renderer.h"
#include "arc/math/point.h"
#include <SDL_render.h>
void ARC_Spritesheet_RenderArea(ARC_Spritesheet *spritesheet, ARC_Rect *sheetBounds, ARC_Renderer *renderer, ARC_Rect *renderBounds){
SDL_RenderCopy((SDL_Renderer *)renderer, spritesheet->texture, (SDL_Rect *)sheetBounds, (SDL_Rect *)renderBounds);
}
ARC_Point ARC_Spritesheet_GetSize(ARC_Spritesheet *spritesheet){
ARC_Point size;
SDL_QueryTexture(spritesheet->texture, NULL, NULL, &size.x, &size.y);
return size;
}
uint32_t *ARC_Spritesheet_GetTileSize(ARC_Spritesheet *spritesheet){
return spritesheet->size;
}

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#ifndef ARC_SDL_SPRITESHEET_H_
#define ARC_SDL_SPRITESHEET_H_
#include "arc/graphics/spritesheet.h"
#include <SDL.h>
struct ARC_Spritesheet {
SDL_Texture *texture;
uint32_t *size;
};
#endif // !ARC_SDL_SPRITESHEET_H_

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#include "arc/graphics/text.h"
#include "text.h"
#include "arc/graphics/color.h"
#include "arc/math/point.h"
#include "arc/math/rectangle.h"
#include "arc/std/string.h"
#include <SDL2/SDL_ttf.h>
void ARC_Text_Create(ARC_Text **text, ARC_String *path, int32_t size, ARC_Color color){
*text = (ARC_Text *)malloc(sizeof(ARC_Text));
ARC_String_Copy(&(*text)->name, path);
(*text)->size = size;
(*text)->color = color;
(*text)->texture = NULL;
(*text)->bounds = (ARC_Rect){ 0, 0, 0, 0 };
}
void ARC_Text_Destroy(ARC_Text *font){
if(font->texture != NULL){
SDL_DestroyTexture(font->texture);
}
ARC_String_Destroy(font->name);
free(font);
}
void ARC_Text_SetString(ARC_Text *text, ARC_Renderer *renderer, ARC_String *string){
TTF_Font *ttfont = TTF_OpenFont(text->name->data, text->size);
SDL_Color textColor = (SDL_Color){ text->color.r, text->color.g, text->color.b, text->color.a };
SDL_Surface *surface = TTF_RenderText_Blended_Wrapped(ttfont, string->data, textColor, 0);
text->bounds.w = surface->w;
text->bounds.h = surface->h;
if(text->texture){
SDL_DestroyTexture(text->texture);
}
text->texture = SDL_CreateTextureFromSurface((SDL_Renderer *)renderer, surface);
SDL_FreeSurface(surface);
TTF_CloseFont(ttfont);
}
void ARC_Text_Render(ARC_Text *text, ARC_Renderer *renderer){
if(text->texture == NULL){
return;
}
SDL_Rect bounds = (SDL_Rect){ text->bounds.x, text->bounds.y, text->bounds.w, text->bounds.h };
SDL_RenderCopy((SDL_Renderer *)renderer, text->texture, NULL, &bounds);
}
void ARC_Text_SetPos(ARC_Text *text, ARC_Point pos){
text->bounds.x = pos.x;
text->bounds.y = pos.y;
}

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#ifndef ARC_SDL_TEXT_H_
#define ARC_SDL_TEXT_H_
#include "arc/std/string.h"
#include "arc/graphics/color.h"
#include "arc/math/rectangle.h"
#include <SDL.h>
typedef struct ARC_Text {
ARC_String *name;
int32_t size;
ARC_Color color;
SDL_Texture *texture;
ARC_Rect bounds;
} ARC_Text;
#endif // !ARC_SDL_TEXT_H_

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#include "arc/graphics/view.h"
#include "arc/std/errno.h"
#include <SDL.h>
#include <stdlib.h>
void ARC_View_Create(ARC_View **view, ARC_Renderer *renderer, ARC_Rect bounds){
*view = (ARC_View *)malloc(sizeof(ARC_View));
(*view)->renderer = renderer;
(*view)->bounds = bounds;
}
void ARC_View_Destroy(ARC_View *view){
free(view);
}
void ARC_View_Render(ARC_View *view, ARC_View_RenderFn renderFn, void *data){
int err = SDL_RenderSetViewport((SDL_Renderer *)view->renderer, (const SDL_Rect *)&(view->bounds));
if(err){
ARC_DEBUG_LOG(ARC_ERRNO_DATA, "in src/graphics/sdl/view.c ARC_View_Render(view, renderFn), SDL_RenderSetViewport(...) returned: %d", err);
return;
}
renderFn(data);
err = SDL_RenderSetViewport((SDL_Renderer *)view->renderer, NULL);
if(err){
ARC_DEBUG_LOG(ARC_ERRNO_DATA, "in src/graphics/sdl/view.c ARC_View_Render(view, NULL), SDL_RenderSetViewport(...) returned: %d", err);
return;
}
}
ARC_Rect ARC_View_GetBounds(ARC_View *view){
return view->bounds;
}

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#include "arc/graphics/window.h"
#include "window.h"
#include "arc/std/errno.h"
#include <SDL.h>
void ARC_Window_Create(ARC_Window **window, ARC_WindowInfo *info){
if(!info){
arc_errno = ARC_ERRNO_NULL;
ARC_DEBUG_ERR("ARC_Window_Create(**window, NULL)");
return;
}
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0){
arc_errno = ARC_ERRNO_INIT;
printf("Error: initializing SDL\nSDL Error: %s\n", SDL_GetError());
return;
}
*window = (ARC_Window *)SDL_CreateWindow((const char *)info->title, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, info->w, info->h, 0);
if(!*window){
arc_errno = ARC_ERRNO_NULL;
ARC_DEBUG_LOG(arc_errno, "SDL_CreateWindow(%s, %d, %d, %d, %d, %x);", info->title, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, info->w, info->h, 0);
free(window);
}
}
void ARC_Window_Destroy(ARC_Window *window){
SDL_DestroyWindow((SDL_Window *) window);
}

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#ifndef ARC_SDL_WINDOW_H_
#define ARC_SDL_WINDOW_H_
#include "arc/graphics/window.h"
#include <SDL.h>
typedef SDL_Window ARC_WindowType;
#endif // !ARC_SDL_WINDOW_H_