added a little bet to spritesheet graphics config
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parent
13ef683164
commit
e4111b614d
1 changed files with 16 additions and 4 deletions
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@ -87,8 +87,20 @@ int32_t ARC_SDL_Texture_Load(SDL_Texture **texture, ARC_Renderer *renderer, cons
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// ((ARC_Spritesheet *) *value)->texture = texture;
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// ((ARC_Spritesheet *) *value)->size = size;
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//}
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//
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//uint8_t ARC_Spritesheet_Read(ARC_Config* config, ARC_String *string, void **value){
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void ARC_ConfigType_SpritesheetCopyFn(void **type, ARC_ParserTagToken *parsedData, ARC_Config *config, void *userdata){
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ARC_ParserTagToken *valueTagToken = (ARC_ParserTagToken *)ARC_Vector_Get(parsedData->tagTokens, 0);
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switch(valueTagToken->id){
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case ARC_CONFIG_STRING:
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break;
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case ARC_CONFIG_NESTED_VALUE:
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break;
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default:
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break;
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}
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// if(string->data[0] != '{' || string->data[string->length - 1] != '}'){
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// ARC_Spritesheet_ReadTexture(config, string, NULL, value);
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// return 0;
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@ -125,8 +137,8 @@ int32_t ARC_SDL_Texture_Load(SDL_Texture **texture, ARC_Renderer *renderer, cons
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// ARC_String_Destroy(textureStr);
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//
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// return 0;
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//}
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//
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}
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//uint8_t ARC_Sprite_Read(ARC_Config* config, ARC_String *string, void **value){
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// ARC_Config_Get(config, string, value);
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// if(*value){
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