hashtable 'fixed' and tested with 1 - 10000 entries adding and removing, might have some very nitch edge cases, but idk what else to test for
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2 changed files with 131 additions and 193 deletions
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@ -1,5 +1,4 @@
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#include "arc/std/hashtable.h"
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#include "arc/std/errno.h"
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#include <stdlib.h>
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#include <stdio.h>
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@ -51,6 +50,7 @@ uint32_t CRC32Fn(void *key){
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return hashvalue;
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}
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//private function that will just check compare void pointers directly used as default key compare
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ARC_Bool ARC_Hashtable_DefaultKeyCompareFn(void *key1, void *key2){
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return (ARC_Bool)(key1 == key2);
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}
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@ -105,6 +105,7 @@ void ARC_Hashtable_Destroy(ARC_Hashtable *hashtable){
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free(hashtable);
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}
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//private function to add a node as close to its hashed index as possible
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void ARC_HashtableNode_SetNearestNodeToArray(ARC_HashtableNode *nodes, uint32_t capacity, ARC_HashtableNode node){
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//get the first possible index based on the node's hashvalue
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uint32_t index = node.hashvalue % capacity;
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@ -196,10 +197,7 @@ void ARC_Hashtable_Add(ARC_Hashtable *hashtable, void *key, void *value){
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hashtable->currentSize++;
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}
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void ARC_Hashtable_VectorDestroyHashtableNodeFn(void *data){
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free((ARC_HashtableNode *)data);
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}
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//private function used to remove a node at an index (moving next node values back)
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void ARC_Hashtable_UnsetNodeAtIndexFromArray(ARC_HashtableNode *nodes, uint32_t capacity, uint32_t index, uint32_t previousIndex){
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//if the first index is the end index just set it to null and return
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if(nodes[index].nextIndex == index && nodes[previousIndex].nextIndex == index){
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@ -218,7 +216,7 @@ void ARC_Hashtable_UnsetNodeAtIndexFromArray(ARC_HashtableNode *nodes, uint32_t
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//if the next index will be moved into the correct spot
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if(index == nodes[nextIndex].hashvalue % capacity){
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//NOTE: I couldn't figure out an elegant way of handling this, so for now we remove then readd clashing nodes
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//NOTE: I couldn't figure out an elegant way of handling this, so for now we remove then re-add clashing nodes
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//reset the previous index's next index
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nodes[previousIndex].nextIndex = previousIndex;
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@ -233,14 +231,12 @@ void ARC_Hashtable_UnsetNodeAtIndexFromArray(ARC_HashtableNode *nodes, uint32_t
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//clear the last moved node
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nodes[index] = (ARC_HashtableNode){ NULL, NULL, 0, index };
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printf("move: %u -> %u\t%u\t%s\n", index, nodeCopy.nextIndex, nodeCopy.hashvalue % capacity, (char *)nodeCopy.key);
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//loop through remaining next nodes adding them to a temporary vector and clearing them from the nodes
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while(nodeCopy.nextIndex != index){
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//move to the next node
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index = nodeCopy.nextIndex;
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nodeCopy = nodes[index];
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printf("next: %u -> %u\t%u\t%s\n", index, nodeCopy.nextIndex, nodeCopy.hashvalue % capacity, (char *)nodeCopy.key);
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//copy and clear node
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nodes[index] = (ARC_HashtableNode){ NULL, NULL, 0, index };
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@ -262,62 +258,13 @@ void ARC_Hashtable_UnsetNodeAtIndexFromArray(ARC_HashtableNode *nodes, uint32_t
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index = nextIndex;
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}
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//the previous index will be the last moved node, so set its next index to itself
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nodes[previousIndex].nextIndex = previousIndex;
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//set the current value to an empty node
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nodes[index] = (ARC_HashtableNode){ NULL, NULL, 0, index };
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}
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//void ARC_Hashtable_UnsetNodeAtIndexFromArray(ARC_HashtableNode *nodes, uint32_t capacity, uint32_t index, uint32_t previousIndex){
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// while(nodes[index].nextIndex != index){
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// //get the currently used next index
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// uint32_t nextIndex = nodes[index].nextIndex;
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//
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// //if the next index is an end, but it is in the right place this should break
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// uint32_t hashIndex = nodes[nextIndex].hashvalue % capacity;
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//
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// printf("%02u -> %2u\t%2u\n", index, nextIndex, hashIndex);
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//
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// //move the current node back one
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// nodes[index] = nodes[nextIndex];
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//
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// //if the end has been reached, set index to the end
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// if(nodes[nextIndex].nextIndex == hashIndex){
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// //fix if moved back but next index not updated
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// nodes[nextIndex].nextIndex = hashIndex;
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// break;
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// }
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//
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// //move set the current index to the end
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// if(nodes[index].nextIndex == nextIndex){
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// nodes[index].nextIndex = index;
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//
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// //check to see if the previous index is pointing to something it shouldn't be
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// if(nodes[index].nextIndex == hashIndex){
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// nodes[previousIndex].nextIndex = previousIndex;
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// }
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//
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// index = nextIndex;
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// continue;
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// }
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//
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// //moves the next index into the next used slot
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// nodes[index].nextIndex = nextIndex;
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//
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// //set the previous index
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// previousIndex = index;
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//
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// //get the next index to move back
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// index = nextIndex;
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// }
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//
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// //fix pointing at a nonexistant node if the index was the first node found
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// if(previousIndex != index && nodes[previousIndex].nextIndex == index){
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// nodes[previousIndex].nextIndex = previousIndex;
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// }
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//
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// //set the current value to an empty node
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// nodes[index] = (ARC_HashtableNode){ NULL, NULL, 0, index };
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//}
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void ARC_Hashtable_Remove(ARC_Hashtable *hashtable, void *key){
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//get the index from a hashvalue
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uint32_t initialIndex = hashtable->hashFn(key) % hashtable->currentCapacity;
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@ -356,7 +303,6 @@ void ARC_Hashtable_Remove(ARC_Hashtable *hashtable, void *key){
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(*(hashtable->destroyKeyValueFn))(node.key, node.value);
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}
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printf("MOVE:\n");
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//move all next items back
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ARC_Hashtable_UnsetNodeAtIndexFromArray(hashtable->nodes, hashtable->currentCapacity, index, previousIndex);
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@ -368,7 +314,6 @@ void ARC_Hashtable_Remove(ARC_Hashtable *hashtable, void *key){
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return;
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}
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printf("RESIZE:\n");
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//move the current nodes into a temporary variable to move into a resized array
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uint64_t oldCapacity = hashtable->currentCapacity;
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ARC_HashtableNode *oldNodes = hashtable->nodes;
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@ -465,8 +410,6 @@ void ARC_Hashtable_RunIteration(ARC_Hashtable *hashtable, ARC_Hashtable_Iterator
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continue;
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}
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printf("%02u -> %02u\t%02u\t%s\n", index, node.nextIndex, node.hashvalue % hashtable->currentCapacity, (char *)node.key);
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//passes current iteration into the callback function
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iteratorFn(node.key, node.value);
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}
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