input and handler possibly fixed

This commit is contained in:
herbglitch 2022-11-11 01:15:33 -07:00
parent 31b8730a61
commit d6281e8eac
11 changed files with 84 additions and 59 deletions

View file

@ -4,76 +4,101 @@
#include "arc/engine/state.h"
#include "arc/graphics/window.h"
#include "arc/graphics/renderer.h"
#include "arc/input/mouse.h"
#include "arc/input/keyboard.h"
#include "arc/std/errno.h"
#include "arc/std/handler.h"
//NOTE: this is very temp, mostly to get smthn running so I can test out different ideas
//NOTE: some of this file is temporary, mostly to get smthn running so I can test out different ideas
#ifdef ARC_SDL
#include <SDL.h>
#include "arc/graphics/sdl/window.h"
#include "arc/graphics/sdl/renderer.h"
#include "arc/input/sdl/mouse.h"
#include "arc/input/sdl/keyboard.h"
#endif // ARC_SDL
void ARC_EngineData_Create(ARC_EngineData **data){
*data = (ARC_EngineData *)malloc(sizeof(ARC_EngineData));
(*data)->window = NULL;
(*data)->renderer = NULL;
(*data)->mouse = NULL;
ARC_Handler_Create(&((*data)->state), sizeof(ARC_State));
ARC_WindowInfo windowInfo;
ARC_RenderInfo renderInfo;
ARC_WindowInfo windowInfo;
ARC_RenderInfo renderInfo;
ARC_MouseInfo mouseInfo;
ARC_KeyboardInfo keyboardInfo;
#ifdef ARC_SDL
if(SDL_Init(SDL_INIT_VIDEO) < 0){
printf("Error: initializing SDL\nSDL Error: %s\n", SDL_GetError());
free(*data);
return;
}
windowInfo = (ARC_WindowInfo){ "title", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 720, 480, 0 };
windowInfo = (ARC_WindowInfo){ "title", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 2560, 1440, 0 };
#endif // ARC_SDL
ARC_Window_Create(&((*data)->window), &windowInfo);
//TODO: handle arc_errno errors here
if(arc_errno){
free(data);
return;
}
#ifdef ARC_SDL
renderInfo = (ARC_RenderInfo){ (SDL_Window *)(*data)->window->window, -1, SDL_RENDERER_ACCELERATED };
#endif // ARC_SDL
ARC_Renderer_Create(&((*data)->renderer), &renderInfo);
//TODO: handle arc_errno errors here
if(arc_errno){
ARC_Window_Destroy((*data)->window);
free(data);
}
#ifdef ARC_SDL
SDL_Event *event = (SDL_Event *)malloc(sizeof(SDL_Event));
mouseInfo = (ARC_MouseInfo ){ event };
keyboardInfo = (ARC_KeyboardInfo){ event };
#endif // ARC_SDL
ARC_Mouse_Create(&((*data)->mouse), &mouseInfo);
ARC_Keyboard_Create(&((*data)->keyboard), &keyboardInfo);
}
void ARC_EngineData_Destroy(ARC_EngineData *data){
#ifdef ARC_SDL
ARC_Handler_Destroy(data->state, NULL); //TODO: replace null with cleanup function
free(data->mouse->event);
#endif // ARC_SDL
ARC_Mouse_Destroy(data->mouse);
ARC_Renderer_Destroy(data->renderer);
ARC_Window_Destroy(data->window);
#endif // ARC_SDL
ARC_Handler_Destroy(data->state, NULL); //TODO: replace null with cleanup function
}
void ARC_Engine_Run(ARC_EngineData *data){
double lastTime = 0, currentTime;
if(arc_errno){
return;
}
#ifdef ARC_SDL
SDL_Event event;
SDL_Event *event = data->mouse->event;
#endif // ARC_SDL
double lastTime = 0, currentTime;
while(1){
#ifdef ARC_SDL
currentTime = SDL_GetTicks();
data->dt = currentTime - lastTime;
lastTime = currentTime;
while(SDL_PollEvent(&event)){
if(event.type == SDL_QUIT){ return; }
if(event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_ESCAPE){ return; }
}
SDL_PollEvent(data->mouse->event);
if(event->type == SDL_QUIT){ return; }
if(event->type == SDL_KEYDOWN && event->key.keysym.sym == SDLK_ESCAPE){ return; }
#endif // ARC_SDL
// data->mouse.update(data->event);
// data->keyboard.update(data->event);
ARC_Mouse_Update(data->mouse);
ARC_Keyboard_Update(data->keyboard);
// data->state.update();
ARC_Handler_Iterate(data->state, ARC_State_Update);
ARC_Renderer_Clear(data->renderer);