fixed ARC_String, worked on ARC_Text, and did some stuff with buffers
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21a66f7fe6
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d01d78972e
8 changed files with 86 additions and 41 deletions
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@ -206,8 +206,9 @@ void ARC_ConfigType_SpriteDestroyFn(ARC_Config *config, void *type){
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ARC_String_CreateWithStrlen(&spritesheetName, pointerCString);
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ARC_String_AppendCStringWithStrlen(&spritesheetName, "ARC_Spritesheet");
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//TODO: FIX THIS
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//remove the spritesheet from the config (it won't error if it doesn't exist)
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ARC_Config_RemoveWithCStr(config, spritesheetName->data, ARC_False);
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//ARC_Config_RemoveWithCStr(config, spritesheetName->data, ARC_False);
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/* ~ ARC_FRect Array ~ */
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//create a name based on the type and the sprite pointer to have a unique name for cleanup on remove
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@ -215,8 +216,9 @@ void ARC_ConfigType_SpriteDestroyFn(ARC_Config *config, void *type){
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ARC_String_CreateWithStrlen(&boundsName, pointerCString);
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ARC_String_AppendCStringWithStrlen(&boundsName, "ARC_FRect");
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//TODO: FIX THIS
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//remove the ARC_FRect from the config (it won't error if it doesn't exist)
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ARC_Config_RemoveWithCStr(config, boundsName->data, ARC_False);
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//ARC_Config_RemoveWithCStr(config, boundsName->data, ARC_False);
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//cleanup
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ARC_String_Destroy(boundsName);
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