sdl initializing and deinitializing with temp code

This commit is contained in:
herbglitch 2022-10-29 16:08:41 -06:00
parent df8c7f7ff1
commit c0780b7188
9 changed files with 102 additions and 41 deletions

View file

@ -1,11 +1,15 @@
#include "arc/engine/engine.h"
#include <SDL_video.h>
#include <stdlib.h>
#include "arc/graphics/window.h"
#include "arc/graphics/renderer.h"
//NOTE: this is very temp, mostly to get smthn running so I can test out different ideas
#ifdef ARC_SDL
#include <SDL.h>
#include "arc/graphics/sdl/rerderer.h"
#endif
#include "arc/graphics/sdl/window.h"
#include "arc/graphics/sdl/renderer.h"
#endif // ARC_SDL
void ARC_EngineData_Create(ARC_EngineData **data){
*data = (ARC_EngineData *)malloc(sizeof(ARC_EngineData));
@ -17,25 +21,29 @@ void ARC_EngineData_Create(ARC_EngineData **data){
#ifdef ARC_SDL
if(SDL_Init(SDL_INIT_VIDEO) < 0){
printf("Error: initializing SDL\nSDL Error: ", SDL_GetError());
printf("Error: initializing SDL\nSDL Error: %s\n", SDL_GetError());
free(*data);
return;
}
windowInfo = { "title", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1920, 1080, 0 };
renderInfo = { (*data)->window, -1, SDL_RENDERER_ACCELERATED }
windowInfo = (ARC_WindowInfo){ "title", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 1920, 1080, 0 };
#endif // ARC_SDL
ARC_Window_Create(&((*data)->window), &windowInfo);
//TODO: handle arc_errno errors here
#ifdef ARC_SDL
renderInfo = (ARC_RenderInfo){ (SDL_Window *)(*data)->window->window, -1, SDL_RENDERER_ACCELERATED };
#endif // ARC_SDL
ARC_Renderer_Create(&((*data)->renderer), &renderInfo);
//TODO: handle arc_errno errors here
}
void ARC_EngineData_Destroy(ARC_EngineData *data){
#ifdef ARC_SDL
ARC_Window_Destroy( data->window );
ARC_Renderer_Destroy(data->renderer);
ARC_Renderer_Destroy(data->window);
#endif // ARC_SDL
}