sdl initializing and deinitializing with temp code

This commit is contained in:
herbglitch 2022-10-29 16:08:41 -06:00
parent df8c7f7ff1
commit c0780b7188
9 changed files with 102 additions and 41 deletions

View file

@ -1,11 +1,15 @@
#include "arc/engine/engine.h"
#include <SDL_video.h>
#include <stdlib.h>
#include "arc/graphics/window.h"
#include "arc/graphics/renderer.h"
//NOTE: this is very temp, mostly to get smthn running so I can test out different ideas
#ifdef ARC_SDL
#include <SDL.h>
#include "arc/graphics/sdl/rerderer.h"
#endif
#include "arc/graphics/sdl/window.h"
#include "arc/graphics/sdl/renderer.h"
#endif // ARC_SDL
void ARC_EngineData_Create(ARC_EngineData **data){
*data = (ARC_EngineData *)malloc(sizeof(ARC_EngineData));
@ -17,25 +21,29 @@ void ARC_EngineData_Create(ARC_EngineData **data){
#ifdef ARC_SDL
if(SDL_Init(SDL_INIT_VIDEO) < 0){
printf("Error: initializing SDL\nSDL Error: ", SDL_GetError());
printf("Error: initializing SDL\nSDL Error: %s\n", SDL_GetError());
free(*data);
return;
}
windowInfo = { "title", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 1920, 1080, 0 };
renderInfo = { (*data)->window, -1, SDL_RENDERER_ACCELERATED }
windowInfo = (ARC_WindowInfo){ "title", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 1920, 1080, 0 };
#endif // ARC_SDL
ARC_Window_Create(&((*data)->window), &windowInfo);
//TODO: handle arc_errno errors here
#ifdef ARC_SDL
renderInfo = (ARC_RenderInfo){ (SDL_Window *)(*data)->window->window, -1, SDL_RENDERER_ACCELERATED };
#endif // ARC_SDL
ARC_Renderer_Create(&((*data)->renderer), &renderInfo);
//TODO: handle arc_errno errors here
}
void ARC_EngineData_Destroy(ARC_EngineData *data){
#ifdef ARC_SDL
ARC_Window_Destroy( data->window );
ARC_Renderer_Destroy(data->renderer);
ARC_Renderer_Destroy(data->window);
#endif // ARC_SDL
}

View file

@ -1,20 +1,21 @@
#ifdef ARC_SDL
#include "arc/graphics/renderer.h"
#include "arc/graphics/sdl/renderer.h"
#include <SDL.h>
#include <stdlib.h>
#include "arc/graphics/window.h"
#include "arc/std/errno.h"
typedef SDL_Renderer ARC_Renderer;
ARC_Renderer_Create(ARC_Renderer **renderer, void *data){
if(!data){
void ARC_Renderer_Create(ARC_Renderer **renderer, ARC_RenderInfo *info){
if(!info){
arc_errno = ARC_ERRNO_NULL;
ARC_DEBUG_ERR(arc_errno, "ARC_Renderer_Create(**renderer, NULL)");
ARC_DEBUG_ERR("ARC_Renderer_Create(**renderer, NULL)");
return;
}
ARC_RenderInfo *info = (ARC_RenderInfo *)data;
*renderer = SDL_CreateRenderer(info->window, info->index, info->flags);
*renderer = (ARC_Renderer *)malloc(sizeof(ARC_Renderer));
(*renderer)->renderer = SDL_CreateRenderer((SDL_Window *)info->window, info->index, info->flags);
if(!renderer){
arc_errno = ARC_ERRNO_NULL;
@ -23,7 +24,8 @@ ARC_Renderer_Create(ARC_Renderer **renderer, void *data){
}
void ARC_Renderer_Destroy(ARC_Renderer *renderer){
SDL_DestroyRenderer((SDL_Renderer *) renderer);
SDL_DestroyRenderer((SDL_Renderer *) renderer->renderer);
free(renderer);
}
#endif //ARC_SDL

View file

@ -1,28 +1,30 @@
#ifdef ARC_SDL
#include "arc/graphics/window.h"
#include "arc/graphics/sdl/window.h"
#include <SDL.h>
#include "arc/std/errno.h"
typedef SDL_Window ARC_Window;
void ARC_Window_Create(ARC_Window **window, void *data){
if(!data){
void ARC_Window_Create(ARC_Window **window, ARC_WindowInfo *info){
if(!info){
arc_errno = ARC_ERRNO_NULL;
ARC_DEBUG_ERR(arc_errno, "ARC_Window_Create(**window, NULL)");
ARC_DEBUG_ERR("ARC_Window_Create(**window, NULL)");
return;
}
ARC_WindowInfo *info = (ARC_WindowInfo *)data;
// (*window)->window = SDL_CreateWindow((const char *)info->title, info->x, info->y, info->w, info->h, info->flags);
*window = (ARC_Window *)malloc(sizeof(ARC_Window));
(*window)->window = SDL_CreateWindow((const char *)info->title, info->x, info->y, info->w, info->h, info->flags);
*window = SDL_CreateWindow((const char *)info->title, info->x, info->y, info->w, info->h, info->flags);
if(!window){
if(!(*window)->window){
arc_errno = ARC_ERRNO_NULL;
ARC_DEBUG_LOG(arc_errno, "SDL_CreateWindow(%s, %d, %d, %d, %d, %x);", info->title, info->x, info->y, info->w, info->h, info->flags);
}
}
void ARC_Window_Destroy(ARC_Window *window){
SDL_DestroyWindow((SDL_Window *) window);
SDL_DestroyWindow((SDL_Window *) window->window);
free(window);
}
#endif //ARC_SDL