sdl initializing and deinitializing with temp code
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9 changed files with 102 additions and 41 deletions
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@ -1,6 +1,10 @@
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#ifndef ARC_GRAPHICS_RENDERER_H_
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#define ARC_GRAPHICS_RENDERER_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct ARC_Renderer ARC_Renderer;
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typedef struct ARC_RenderInfo ARC_RenderInfo;
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@ -11,14 +15,24 @@ typedef struct ARC_RenderInfo ARC_RenderInfo;
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* @note the parameter data is determined by which graphics library you are using
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* please refer to the graphics library section to see what needs to be passed
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*
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* @param renderer ARC_Window to initialize
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* @param data Data to create ARC_Window
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* @param renderer ARC_Renderer to initialize
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* @param info Info on how to create ARC_Window
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*/
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void ARC_Renderer_Create(ARC_Renderer **renderer, void *data);
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void ARC_Renderer_Create(ARC_Renderer **renderer, ARC_RenderInfo *data);
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/**
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* @brief destroys ARC_Renderer type
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*
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* @param renderer ARC_Renderer to destory
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*/
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void ARC_Renderer_Destroy(ARC_Renderer *renderer);
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void ARC_Renderer_Clear(ARC_Renderer *renderer);
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void ARD_Renderer_Render(ARC_Renderer *renderer);
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#ifdef __cplusplus
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}
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#endif
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#endif // !ARC_GRAPHICS_RENDERER_H_
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@ -3,7 +3,18 @@
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#ifdef ARC_SDL
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <SDL.h>
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#include "arc/graphics/renderer.h"
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#include "arc/graphics/window.h"
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// Temp till I figure out a better solution
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struct ARC_Renderer {
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SDL_Renderer *renderer;
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};
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/**
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* @brief struct for info needed to create SDL_Renderer
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@ -12,10 +23,14 @@
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*/
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struct ARC_RenderInfo {
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ARC_Window *window;
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int index;
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Uint32 flags;
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} ARC_RenderInfo;
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SDL_Window *window;
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int index;
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Uint32 flags;
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};
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#ifdef __cplusplus
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}
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#endif
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#endif // ARC_SDL
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@ -1,16 +1,25 @@
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#ifndef ARC_SDL_RENDERER_H_
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#define ARC_SDL_RENDERER_H_
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#ifndef ARC_SDL_WINDOW_H_
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#define ARC_SDL_WINDOW_H_
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#ifdef ARC_SDL
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <SDL.h>
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#include "arc/graphics/window.h"
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// Temp till I figure out a better solution
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struct ARC_Window {
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SDL_Window *window;
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};
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/**
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* @brief struct for info needed to create SDL_Window
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*
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* @note this is what needs to be passed into the data parameter for ARC_Window_Create
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*/
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struct ARC_WindowInfo {
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char *title;
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int x;
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@ -18,8 +27,12 @@ struct ARC_WindowInfo {
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int w;
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int h;
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Uint32 flags;
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} ARC_WindowInfo;
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};
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#ifdef __cplusplus
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}
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#endif
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#endif // ARC_SDL
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#endif // ARC_SDL_RENDERER_H_
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#endif // ARC_SDL_WINDOW_H_
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@ -12,9 +12,9 @@ typedef struct ARC_WindowInfo ARC_WindowInfo;
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* please refer to the graphics library section to see what needs to be passed
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*
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* @param window ARC_Window to initialize
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* @param data Data to create ARC_Window
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* @param info Info on how to create ARC_Window
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*/
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void ARC_Window_Create(ARC_Window **window, void *data);
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void ARC_Window_Create(ARC_Window **window, ARC_WindowInfo *info);
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/**
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* @brief destroys ARC_Window type
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