removed pointless pointers in rectange, reset background clear color, fixed entity, and added some state functions

This commit is contained in:
herbglitch 2025-03-17 02:31:23 -06:00
parent dd1f3ca3e0
commit bd7e3212da
12 changed files with 161 additions and 86 deletions

View file

@ -14,16 +14,21 @@
//TODO: remove this
//#include <SDL.h>
void ARC_EngineData_Create(ARC_EngineData **data, ARC_Handler_CleanDataFn cleanFn, ARC_Point windowSize){
void ARC_EngineData_HandlerDestroyStateFn(void *data){
ARC_State_Destroy((ARC_State *)data);
}
void ARC_EngineData_Create(ARC_EngineData **data, ARC_Point windowSize){
*data = (ARC_EngineData *)malloc(sizeof(ARC_EngineData));
(*data)->window = NULL;
(*data)->renderer = NULL;
(*data)->input = NULL;
(*data)->keyboard = NULL;
(*data)->mouse = NULL;
(*data)->window = NULL;
(*data)->renderer = NULL;
(*data)->input = NULL;
(*data)->keyboard = NULL;
(*data)->mouse = NULL;
(*data)->entitySystem = NULL;
//TODO: set the destroy callback
ARC_Handler_Create(&((*data)->state), NULL, cleanFn);
ARC_Handler_Create(&((*data)->state), NULL, ARC_EngineData_HandlerDestroyStateFn);
(*data)->dt = 0.0;
(*data)->running = ARC_False;
@ -46,9 +51,12 @@ void ARC_EngineData_Create(ARC_EngineData **data, ARC_Handler_CleanDataFn cleanF
(*data)->keyboard = ARC_Input_GetKeyboard((*data)->input);
(*data)->mouse = ARC_Input_GetMouse((*data)->input);
ARC_EntitySystem_Create(&((*data)->entitySystem));
}
void ARC_EngineData_Destroy(ARC_EngineData *data){
ARC_EntitySystem_Destroy(data->entitySystem);
ARC_Mouse_Destroy(data->mouse);
ARC_Keyboard_Destroy(data->keyboard);
ARC_Renderer_Destroy(data->renderer);