removed pointless pointers in line and circle

This commit is contained in:
herbglitch 2025-03-18 23:58:47 -06:00
parent 56175ccb1b
commit bbffbe1cb3
5 changed files with 18 additions and 18 deletions

View file

@ -2,11 +2,11 @@
#include <SDL2_gfxPrimitives.h>
//Modified from https://stackoverflow.com/questions/38334081/how-to-draw-circles-arcs-and-vector-graphics-in-sdl
void ARC_Circle_Render(ARC_Circle *circle, ARC_Renderer *renderer, ARC_Color *color){
circleRGBA((SDL_Renderer *)renderer, (Sint16)circle->x, (Sint16)circle->y, (Sint16)circle->r, (Uint8)color->r, (Uint8)color->g, (Uint8)color->b, (Uint8)color->a);
void ARC_Circle_Render(ARC_Circle circle, ARC_Renderer *renderer, ARC_Color color){
circleRGBA((SDL_Renderer *)renderer, (Sint16)circle.x, (Sint16)circle.y, (Sint16)circle.r, (Uint8)color.r, (Uint8)color.g, (Uint8)color.b, (Uint8)color.a);
}
//TODO: very temp
void ARC_Circle_RenderFill(ARC_Circle *circle, ARC_Renderer *renderer, ARC_Color *color){
filledCircleRGBA((SDL_Renderer *)renderer, (Sint16)circle->x, (Sint16)circle->y, (Sint16)circle->r, (Uint8)color->r, (Uint8)color->g, (Uint8)color->b, (Uint8)color->a);
void ARC_Circle_RenderFill(ARC_Circle circle, ARC_Renderer *renderer, ARC_Color color){
filledCircleRGBA((SDL_Renderer *)renderer, (Sint16)circle.x, (Sint16)circle.y, (Sint16)circle.r, (Uint8)color.r, (Uint8)color.g, (Uint8)color.b, (Uint8)color.a);
}

View file

@ -1,8 +1,7 @@
#include "arc/graphics/line.h"
#include "renderer.h"
#include <stdlib.h>
void ARC_Line_Render(int32_t *x1, int32_t *y1, int32_t *x2, int32_t *y2, ARC_Renderer *renderer, ARC_Color *color){
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color->r, color->g, color->b, color->a);
SDL_RenderDrawLine((SDL_Renderer *)renderer, *x1, *y1, *x2, *y2);
}
void ARC_Line_Render(ARC_Point point1, ARC_Point point2, ARC_Renderer *renderer, ARC_Color color){
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color.r, color.g, color.b, color.a);
SDL_RenderDrawLine((SDL_Renderer *)renderer, point1.x, point1.y, point2.x, point2.y);
}