f***ed up and needed to rework packages
This commit is contained in:
parent
f4592ae8d0
commit
b43ab1702f
73 changed files with 194 additions and 2045 deletions
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@ -1,7 +0,0 @@
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#include "arc/audio/audio.h"
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#include "arc/audio/sdl/audio.h"
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#include <SDL2/SDL_mixer.h>
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void ARC_Audio_Play(ARC_Audio *audio){
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Mix_PlayChannel(-1, audio->chunk, 0);
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}
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@ -1,43 +0,0 @@
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#include "arc/audio/config.h"
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#include "arc/audio/sdl/audio.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include "arc/std/config.h"
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#include "arc/std/errno.h"
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#include "arc/audio/audio.h"
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// #define ARC_DEFAULT_CONFIG
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#include "arc/std/defaults/config.h"
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void ARC_AudioConfig_Init(ARC_Config *config){
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ARC_Config_AddKeyCString(config, (char *)"ARC_Audio", 9, ARC_Audio_Read, ARC_Audio_Delete);
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}
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uint8_t ARC_Audio_Read(ARC_Config *config, ARC_String *string, void **value){
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ARC_Config_Get(config, string, value);
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if(*value){
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return 1;
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}
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if(string->data[0] != '"' || string->data[string->length - 1] != '"'){
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ARC_DEBUG_LOG(arc_errno, "in ARC_Point_Read(config, string, value); no matching quotes: %s", string->data);
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arc_errno = ARC_ERRNO_DATA;
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return 0;
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}
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ARC_Audio *audio = (ARC_Audio *)malloc(sizeof(ARC_Audio));
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ARC_String *path;
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ARC_String_CopySubstring(&path, string, 1, string->length - 2);
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audio->chunk = Mix_LoadWAV(path->data);
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//TODO: get error message if not loaded
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*value = (void *)audio;
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return 0;
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}
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void ARC_Audio_Delete(ARC_Config* config, ARC_String *string, void *value){
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Mix_FreeChunk(((ARC_Audio *)value)->chunk);
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free((ARC_Audio *)value);
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}
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@ -1,94 +1,50 @@
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#include "arc/engine/engine.h"
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//NOTE: some of this file is temporary, mostly to get smthn running so I can test out different ideas
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#include <stdlib.h>
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#include "arc/engine/state.h"
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#include "arc/graphics/window.h"
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#include "arc/graphics/renderer.h"
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#include "arc/input/mouse.h"
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#include "arc/input/keyboard.h"
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#include "arc/std/bool.h"
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#include "arc/std/errno.h"
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#include "arc/std/handler.h"
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//NOTE: some of this file is temporary, mostly to get smthn running so I can test out different ideas
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#include "arc/graphics/none/window.h"
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#include "arc/graphics/none/renderer.h"
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#include "arc/input/none/mouse.h"
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#include "arc/input/none/keyboard.h"
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#include "arc/graphics/sdl/window.h"
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#include "arc/graphics/sdl/renderer.h"
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#include "arc/input/sdl/mouse.h"
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#include "arc/input/sdl/keyboard.h"
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#include "arc/graphics/glfw/window.h"
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#include "arc/graphics/glfw/renderer.h"
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#include "arc/input/glfw/mouse.h"
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#include "arc/input/glfw/keyboard.h"
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void ARC_EngineData_Create(ARC_EngineData **data, ARC_Handler_CleanDataFn cleanfn, ARC_Point windowSize){
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void ARC_EngineData_Create(ARC_EngineData **data, ARC_Handler_CleanDataFn cleanFn, ARC_Point windowSize){
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*data = (ARC_EngineData *)malloc(sizeof(ARC_EngineData));
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(*data)->window = NULL;
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(*data)->renderer = NULL;
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(*data)->input = NULL;
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(*data)->keyboard = NULL;
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(*data)->mouse = NULL;
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ARC_Handler_Create(&((*data)->state), cleanfn);
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ARC_Handler_Create(&((*data)->state), cleanFn);
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ARC_WindowInfo windowInfo;
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ARC_RenderInfo renderInfo;
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ARC_MouseInfo mouseInfo;
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ARC_KeyboardInfo keyboardInfo;
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(*data)->dt = 0.0;
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(*data)->running = ARC_False;
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(*data)->windowSize = windowSize;
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//TEMP
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#ifdef ARC_SDL
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// TTF_Init();
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// Mix_Init(0);
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// Mix_OpenAudio(MIX_DEFAULT_FREQUENCY, MIX_DEFAULT_FORMAT, 2, 1024);
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#endif
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#ifdef ARC_SDL2_WINDOW
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windowInfo = (ARC_WindowInfo){ "title", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (*data)->windowSize.x, (*data)->windowSize.y, 0 };
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#elif ARC_GLFW_WINDOW
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windowInfo = (ARC_WindowInfo){ "title", (*data)->windowSize.x, (*data)->windowSize.y };
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#endif // ARC_SDL
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ARC_WindowInfo windowInfo = (ARC_WindowInfo){ "title", (*data)->windowSize.x, (*data)->windowSize.y };
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ARC_Window_Create(&((*data)->window), &windowInfo);
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if(arc_errno){
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free(data);
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return;
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}
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#ifdef ARC_SDL2_WINDOW
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renderInfo = (ARC_RenderInfo){ (SDL_Window *)(*data)->window, -1, SDL_RENDERER_ACCELERATED };
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#elif ARC_GLFW_WINDOW
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renderInfo = (ARC_RenderInfo){ (GLFWwindow *)(*data)->window };
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#endif // ARC_SDL
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ARC_Renderer_Create(&((*data)->renderer), &renderInfo);
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ARC_Renderer_CreateWithEngineData(&((*data)->renderer), *data);
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if(arc_errno){
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ARC_Window_Destroy((*data)->window);
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free(data);
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}
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#ifdef ARC_SDL2_INPUT
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SDL_Event *event = (SDL_Event *)malloc(sizeof(SDL_Event));
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mouseInfo = (ARC_MouseInfo ){ event };
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keyboardInfo = (ARC_KeyboardInfo){ event };
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#elif ARC_GLFW
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mouseInfo = (ARC_MouseInfo ){ (GLFWwindow *)(*data)->window };
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keyboardInfo = (ARC_KeyboardInfo){ (GLFWwindow *)(*data)->window };
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#endif // ARC_SDL
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ARC_Input_CreateWithEngineData(&((*data)->input), *data);
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ARC_Mouse_Create (&((*data)->mouse) , &mouseInfo );
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ARC_Keyboard_Create(&((*data)->keyboard), &keyboardInfo);
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(*data)->keyboard = ARC_Input_GetKeyboard((*data)->input);
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(*data)->mouse = ARC_Input_GetMouse((*data)->input);
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}
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void ARC_EngineData_Destroy(ARC_EngineData *data){
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#ifdef ARC_SDL2_INPUT
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free(data->mouse->event);
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// TTF_Quit();
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// Mix_Quit();
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#endif // ARC_SDL
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ARC_Mouse_Destroy(data->mouse);
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ARC_Keyboard_Destroy(data->keyboard);
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ARC_Renderer_Destroy(data->renderer);
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@ -96,35 +52,20 @@ void ARC_EngineData_Destroy(ARC_EngineData *data){
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ARC_Handler_Destroy(data->state);
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}
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void ARC_Engine_Run(ARC_EngineData *data){
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void ARC_Engine_RunUncapped(ARC_EngineData *data){
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if(arc_errno){
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return;
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}
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#ifdef ARC_SDL2_INPUT
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SDL_Event *event = data->mouse->event;
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double lastTime = 0, currentTime;
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data->dt = 0;
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#endif // ARC_SDL
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// double lastTime = 0, currentTime;
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data->running = 0;
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data->running = ARC_True;
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while(data->running){
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// currentTime = SDL_GetTicks();
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// data->dt = currentTime - lastTime;
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// lastTime = currentTime;
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while(!data->running){
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#ifdef ARC_SDL2_INPUT
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currentTime = SDL_GetTicks();
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data->dt = currentTime - lastTime;
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lastTime = currentTime;
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SDL_PollEvent(data->mouse->event);
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if(event->type == SDL_QUIT){ data->running = 1; }
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#elif ARC_GLFW_WINDOW
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glfwPollEvents();
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data->running = glfwWindowShouldClose((GLFWwindow *)data->window);
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#endif // ARC_SDL
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ARC_Mouse_Update(data->mouse);
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ARC_Keyboard_Update(data->keyboard);
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ARC_Input_Update(data->input);
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ARC_Handler_Clean(data->state);
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#ifdef ARC_GLFW_WINDOW
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#include <stdio.h>
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#include "arc/std/config.h"
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#include "arc/std/string.h"
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#include "arc/std/errno.h"
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#include "arc/graphics/glfw/renderer.h"
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void ARC_GraphicsConfig_Init(ARC_Config *config, ARC_Renderer *renderer){
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}
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#endif // ARC_OPENGL_GRAPHICS
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#ifdef ARC_GLFW_WINDOW
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#include "arc/graphics/renderer.h"
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#include "arc/graphics/glfw/renderer.h"
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// #ifdef ARC_GLEW
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#define GLEW_STATIC
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#include <GL/glew.h>
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// #endif // ARC_GLEW
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#include <GLFW/glfw3.h>
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#include "arc/graphics/window.h"
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#include "arc/std/errno.h"
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#include <stdlib.h>
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void ARC_Renderer_Create(ARC_Renderer **renderer, ARC_RenderInfo *info){
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if(!info){
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arc_errno = ARC_ERRNO_NULL;
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ARC_DEBUG_ERR("ARC_Renderer_Create(**renderer, NULL)");
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return;
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}
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// #ifdef ARC_GLEW
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*renderer = (ARC_Renderer *)malloc(sizeof(ARC_Renderer));
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(*renderer)->window = info->window;
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glewExperimental = GL_TRUE;
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if(glewInit() != GLEW_OK){
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ARC_DEBUG_ERR("ARC_Renderer_Create(**renderer, info), GLEW failed to init");
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glfwTerminate();
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arc_errno = ARC_ERRNO_INIT;
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}
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// #endif // ARC_GLEW
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glClearColor(0.23f, 0.38f, 0.47f, 1.0f);
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}
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void ARC_Renderer_Destroy(ARC_Renderer *renderer){
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free(renderer);
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}
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void ARC_Renderer_Clear(ARC_Renderer *renderer){
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glClear(GL_COLOR_BUFFER_BIT);
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}
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void ARC_Renderer_Render(ARC_Renderer *renderer){
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// #ifdef ARC_GLEW
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glfwSwapBuffers(renderer->window);
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// #endif // ARC_GLEW
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}
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#endif //ARC_SDL
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#ifdef ARC_GLFW_WINDOW
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#include "arc/graphics/window.h"
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#include "arc/graphics/glfw/window.h"
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#include "arc/std/errno.h"
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#include <GLFW/glfw3.h>
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#include <stdio.h>
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void framebufferSizeCallback(GLFWwindow *window, int width, int height){
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glViewport(0, 0, width, height);
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}
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void ARC_Window_Create(ARC_Window **window, ARC_WindowInfo *info){
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glfwInit();
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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glfwWindowHint(GLFW_FLOATING, GLFW_TRUE);
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*window = (ARC_Window *) glfwCreateWindow(info->w, info->h, "learnopengl window", NULL, NULL);
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if(*window == NULL){
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printf("Failed to create GLFW window\n");
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glfwTerminate();
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arc_errno = ARC_ERRNO_NULL;
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}
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glfwMakeContextCurrent((GLFWwindow *)*window);
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glViewport(0, 0, info->w, info->h);
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glfwSetFramebufferSizeCallback((GLFWwindow *)*window, framebufferSizeCallback);
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}
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void ARC_Window_Destroy(ARC_Window *window){
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glfwTerminate();
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}
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#endif //ARC_GLFW
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#ifdef ARC_NONE_GRAPHICS
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#include "arc/graphics/circle.h"
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#include <stdio.h>
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void ARC_Circle_Render(ARC_Circle *circle, ARC_Renderer *renderer, ARC_Color *color){
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printf("No Graphics Backend Selected\n");
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}
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#endif // !ARC_NONE_GRAPHICS
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#ifdef ARC_NONE_GRAPHICS
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#include "arc/graphics/config.h"
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#include <stdio.h>
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void ARC_GraphicsConfig_Init(ARC_Config *config, ARC_Renderer *renderer){
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printf("No Graphics Backend Selected\n");
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}
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#endif //ARC_NONE_GRAPHICS
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#ifdef ARC_NONE_GRAPHICS
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#include "arc/graphics/line.h"
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#include <stdio.h>
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void ARC_Line_Render(int32_t *x1, int32_t *y1, int32_t *x2, int32_t *y2, ARC_Renderer *renderer, ARC_Color *color){
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printf("No Graphics Backend Selected\n");
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}
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#endif // !ARC_NONE_GRAPHICS
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#ifdef ARC_NONE_GRAPHICS
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#include "arc/graphics/obround.h"
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#include <stdio.h>
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void ARC_Obround_Render(ARC_Obround *obround, ARC_Renderer *renderer, ARC_Color *color){
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printf("No Graphics Backend Selected\n");
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}
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void ARC_FObround_Render(ARC_FObround *obround, ARC_Renderer *renderer, ARC_Color *color){
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printf("No Graphics Backend Selected\n");
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}
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#endif // ARC_NONE_GRAPHICS
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#ifdef ARC_NONE_GRAPHICS
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#include "arc/graphics/rectangle.h"
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#include <stdio.h>
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void ARC_Rect_Render(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color){
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printf("No Graphics Backend Selected\n");
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}
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void ARC_Rect_RenderFill(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color){
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printf("No Graphics Backend Selected\n");
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}
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void ARC_FRect_Render(ARC_FRect *rect, ARC_Renderer *renderer, ARC_Color *color){
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printf("No Graphics Backend Selected\n");
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}
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void ARC_FRect_RenderFill(ARC_FRect *rect, ARC_Renderer *renderer, ARC_Color *color){
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printf("No Graphics Backend Selected\n");
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}
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#endif // !ARC_NONE_GRAPHICS
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#ifdef ARC_NONE_GRAPHICS
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#include "arc/graphics/renderer.h"
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#include <stdio.h>
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void ARC_Renderer_Create(ARC_Renderer **renderer, ARC_RenderInfo *info){
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printf("No Graphics Backend Selected\n");
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}
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void ARC_Renderer_Destroy(ARC_Renderer *renderer){
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printf("No Graphics Backend Selected\n");
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}
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void ARC_Renderer_Clear(ARC_Renderer *renderer){
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printf("No Graphics Backend Selected\n");
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}
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void ARC_Renderer_Render(ARC_Renderer *renderer){
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printf("No Graphics Backend Selected\n");
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}
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#endif // !ARC_NONE_GRAPHICS
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@ -1,48 +0,0 @@
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#ifdef ARC_NONE_GRAPHICS
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#include "arc/graphics/sprite.h"
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#include <stdio.h>
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void ARC_Sprite_Create(ARC_Sprite **sprite, ARC_Spritesheet *spritesheet, ARC_Array *frames){
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printf("No Graphics Backend Selected\n");
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}
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void ARC_Sprite_Destroy(ARC_Sprite *sprite){
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printf("No Graphics Backend Selected\n");
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}
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void ARC_Sprite_Copy(ARC_Sprite **newSprite, ARC_Sprite *oldSprite){
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printf("No Graphics Backend Selected\n");
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}
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void ARC_Sprite_Render(ARC_Sprite *sprite, ARC_Renderer *renderer, ARC_Rect *renderBounds){
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printf("No Graphics Backend Selected\n");
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}
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void ARC_Sprite_RenderFlip(ARC_Sprite *sprite, ARC_Renderer *renderer, ARC_Rect *renderBounds, enum ARC_Sprite_Axis axis){
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printf("No Graphics Backend Selected\n");
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}
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void ARC_Sprite_RenderRotated(ARC_Sprite *sprite, ARC_Renderer *renderer, ARC_Rect *renderBounds, ARC_Point *center, double angle){
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printf("No Graphics Backend Selected\n");
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}
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void ARC_Sprite_SetFrameIndex(ARC_Sprite *sprite, uint32_t index){
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printf("No Graphics Backend Selected\n");
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}
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void ARC_Sprite_IterateFrame(ARC_Sprite *sprite){
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printf("No Graphics Backend Selected\n");
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}
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ARC_Rect *ARC_Sprite_GetBounds(ARC_Sprite *sprite){
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printf("No Graphics Backend Selected\n");
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return NULL;
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}
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ARC_Array *ARC_Sprite_GetAllBounds(ARC_Sprite *sprite){
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printf("No Graphics Backend Selected\n");
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return NULL;
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}
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#endif // !ARC_NONE_GRAPHICS
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|
|
@ -1,21 +0,0 @@
|
|||
#ifdef ARC_NONE_GRAPHICS
|
||||
|
||||
#include "arc/graphics/spritesheet.h"
|
||||
#include "arc/math/point.h"
|
||||
#include <stdio.h>
|
||||
|
||||
void ARC_Spritesheet_RenderArea(ARC_Spritesheet *spritesheet, ARC_Rect *sheetBounds, ARC_Renderer *renderer, ARC_Rect *renderBounds){
|
||||
printf("No Graphics Backend Selected\n");
|
||||
}
|
||||
|
||||
ARC_Point ARC_Spritesheet_GetSize(ARC_Spritesheet *spritesheet){
|
||||
printf("No Graphics Backend Selected\n");
|
||||
return (ARC_Point){ 0, 0 };
|
||||
}
|
||||
|
||||
uint32_t *ARC_Spritesheet_GetTileSize(ARC_Spritesheet *spritesheet){
|
||||
printf("No Graphics Backend Selected\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#endif // !ARC_NONE_GRAPHICS
|
||||
|
|
@ -1,26 +0,0 @@
|
|||
#ifdef ARC_NONE_GRAPHICS
|
||||
|
||||
#include "arc/graphics/text.h"
|
||||
#include <stdio.h>
|
||||
|
||||
void ARC_Text_Create(ARC_Text **text, ARC_String *path, int32_t size, ARC_Color color){
|
||||
printf("No Graphics Backend Selected\n");
|
||||
}
|
||||
|
||||
void ARC_Text_Destroy(ARC_Text *font){
|
||||
printf("No Graphics Backend Selected\n");
|
||||
}
|
||||
|
||||
void ARC_Text_SetString(ARC_Text *text, ARC_Renderer *renderer, ARC_String *string){
|
||||
printf("No Graphics Backend Selected\n");
|
||||
}
|
||||
|
||||
void ARC_Text_Render(ARC_Text *text, ARC_Renderer *renderer){
|
||||
printf("No Graphics Backend Selected\n");
|
||||
}
|
||||
|
||||
void ARC_Text_SetPos(ARC_Text *text, ARC_Point pos){
|
||||
printf("No Graphics Backend Selected\n");
|
||||
}
|
||||
|
||||
#endif // !ARC_NONE_GRAPHICS
|
||||
|
|
@ -1,14 +0,0 @@
|
|||
#ifdef ARC_NONE_WINDOW
|
||||
|
||||
#include "arc/graphics/window.h"
|
||||
#include <stdio.h>
|
||||
|
||||
void ARC_Window_Create(ARC_Window **window, ARC_WindowInfo *info){
|
||||
printf("No Window Backend Selected\n");
|
||||
}
|
||||
|
||||
void ARC_Window_Destroy(ARC_Window *window){
|
||||
printf("No Window Backend Selected\n");
|
||||
}
|
||||
|
||||
#endif // !ARC_NONE_WINDOW
|
||||
|
|
@ -1,10 +0,0 @@
|
|||
#ifdef ARC_OPENGL_GRAPHICS
|
||||
|
||||
#include "arc/graphics/circle.h"
|
||||
#include <stdio.h>
|
||||
|
||||
void ARC_Circle_Render(ARC_Circle *circle, ARC_Renderer *renderer, ARC_Color *color){
|
||||
printf("OpenGL Backend Selected\n");
|
||||
}
|
||||
|
||||
#endif // !ARC_OPENGL_GRAPHICS
|
||||
|
|
@ -1,8 +0,0 @@
|
|||
#ifdef ARC_OPENGL_GRAPHICS
|
||||
#include "arc/graphics/line.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
void ARC_Line_Render(int32_t *x1, int32_t *y1, int32_t *x2, int32_t *y2, ARC_Renderer *renderer, ARC_Color *color){
|
||||
}
|
||||
|
||||
#endif // ARC_OPENGL_GRAPHICS
|
||||
|
|
@ -1,14 +0,0 @@
|
|||
#ifdef ARC_OPENGL_GRAPHICS
|
||||
|
||||
#include "arc/graphics/obround.h"
|
||||
#include <stdio.h>
|
||||
|
||||
void ARC_Obround_Render(ARC_Obround *obround, ARC_Renderer *renderer, ARC_Color *color){
|
||||
printf("OpenGL Backend Selected\n");
|
||||
}
|
||||
|
||||
void ARC_FObround_Render(ARC_FObround *obround, ARC_Renderer *renderer, ARC_Color *color){
|
||||
printf("OpenGL Backend Selected\n");
|
||||
}
|
||||
|
||||
#endif // ARC_OPENGL_GRAPHICS
|
||||
|
|
@ -1,11 +0,0 @@
|
|||
#ifdef ARC_OPENGL_GRAPHICS
|
||||
#include "arc/graphics/rectangle.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
void ARC_Rect_Render(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color){
|
||||
}
|
||||
|
||||
void ARC_Rect_RenderFill(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color){
|
||||
}
|
||||
|
||||
#endif // ARC_OPENGL_GRAPHICS
|
||||
|
|
@ -1,29 +0,0 @@
|
|||
#ifdef ARC_OPENGL_GRAPHICS
|
||||
#include "arc/graphics/sprite.h"
|
||||
#include "arc/math/point.h"
|
||||
#include "arc/math/rectangle.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
void ARC_Sprite_Create(ARC_Sprite **sprite, ARC_Spritesheet *spritesheet, ARC_Array *frames){
|
||||
}
|
||||
|
||||
void ARC_Sprite_Destroy(ARC_Sprite *sprite){
|
||||
}
|
||||
|
||||
void ARC_Sprite_Copy(ARC_Sprite **newSprite, ARC_Sprite *oldSprite){
|
||||
}
|
||||
|
||||
void ARC_Sprite_Render(ARC_Sprite *sprite, ARC_Renderer *renderer, ARC_Rect *renderBounds){
|
||||
}
|
||||
|
||||
void ARC_Sprite_RenderRotated(ARC_Sprite *sprite, ARC_Renderer *renderer, ARC_Rect *renderBounds, ARC_Point *center, double angle){
|
||||
}
|
||||
|
||||
void ARC_Sprite_IterateFrame(ARC_Sprite *sprite){
|
||||
}
|
||||
|
||||
ARC_Rect *ARC_Sprite_GetBounds(ARC_Sprite *sprite){
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#endif // ARC_OPENGL_GRAPHICS
|
||||
|
|
@ -1,17 +0,0 @@
|
|||
#ifdef ARC_OPENGL_GRAPHICS
|
||||
#include "arc/graphics/spritesheet.h"
|
||||
#include "arc/math/point.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
void ARC_Spritesheet_RenderArea(ARC_Spritesheet *spritesheet, ARC_Rect *sheetBounds, ARC_Renderer *renderer, ARC_Rect *renderBounds){
|
||||
}
|
||||
|
||||
ARC_Point ARC_Spritesheet_GetSize(ARC_Spritesheet *spritesheet){
|
||||
return (ARC_Point){0, 0};
|
||||
}
|
||||
|
||||
uint32_t *ARC_Spritesheet_GetTileSize(ARC_Spritesheet *spritesheet){
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#endif // ARC_OPENGL_GRAPHICS
|
||||
|
|
@ -1,26 +0,0 @@
|
|||
#ifdef ARC_OPENGL_GRAPHICS
|
||||
|
||||
#include "arc/graphics/text.h"
|
||||
#include <stdio.h>
|
||||
|
||||
void ARC_Text_Create(ARC_Text **text, ARC_String *path, int32_t size, ARC_Color color){
|
||||
printf("OpenGL Backend Selected\n");
|
||||
}
|
||||
|
||||
void ARC_Text_Destroy(ARC_Text *font){
|
||||
printf("OpenGL Backend Selected\n");
|
||||
}
|
||||
|
||||
void ARC_Text_SetString(ARC_Text *text, ARC_Renderer *renderer, ARC_String *string){
|
||||
printf("OpenGL Backend Selected\n");
|
||||
}
|
||||
|
||||
void ARC_Text_Render(ARC_Text *text, ARC_Renderer *renderer){
|
||||
printf("OpenGL Backend Selected\n");
|
||||
}
|
||||
|
||||
void ARC_Text_SetPos(ARC_Text *text, ARC_Point pos){
|
||||
printf("OpenGL Backend Selected\n");
|
||||
}
|
||||
|
||||
#endif // !ARC_OPENGL_GRAPHICS
|
||||
|
|
@ -1,52 +0,0 @@
|
|||
#ifdef ARC_SDL2_GRAPHICS
|
||||
#include "arc/graphics/circle.h"
|
||||
#include "arc/graphics/sdl/renderer.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
//Modified from https://stackoverflow.com/questions/38334081/how-to-draw-circles-arcs-and-vector-graphics-in-sdl
|
||||
void ARC_Circle_Render(ARC_Circle *circle, ARC_Renderer *renderer, ARC_Color *color){
|
||||
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color->r, color->g, color->b, color->a);
|
||||
|
||||
int32_t diameter = (circle->r * 2);
|
||||
|
||||
int32_t x = (circle->r - 1);
|
||||
int32_t y = 0;
|
||||
int32_t tx = 1;
|
||||
int32_t ty = 1;
|
||||
int32_t error = (tx - diameter);
|
||||
|
||||
while(x >= y){
|
||||
// Each of the following renders an octant of the circle
|
||||
SDL_RenderDrawPoint((SDL_Renderer *)renderer, circle->x + x, circle->y - y);
|
||||
SDL_RenderDrawPoint((SDL_Renderer *)renderer, circle->x + x, circle->y + y);
|
||||
SDL_RenderDrawPoint((SDL_Renderer *)renderer, circle->x - x, circle->y - y);
|
||||
SDL_RenderDrawPoint((SDL_Renderer *)renderer, circle->x - x, circle->y + y);
|
||||
SDL_RenderDrawPoint((SDL_Renderer *)renderer, circle->x + y, circle->y - x);
|
||||
SDL_RenderDrawPoint((SDL_Renderer *)renderer, circle->x + y, circle->y + x);
|
||||
SDL_RenderDrawPoint((SDL_Renderer *)renderer, circle->x - y, circle->y - x);
|
||||
SDL_RenderDrawPoint((SDL_Renderer *)renderer, circle->x - y, circle->y + x);
|
||||
|
||||
if(error <= 0){
|
||||
++y;
|
||||
error += ty;
|
||||
ty += 2;
|
||||
}
|
||||
|
||||
if(error > 0){
|
||||
--x;
|
||||
tx += 2;
|
||||
error += (tx - diameter);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//TODO: very temp
|
||||
void ARC_Circle_RenderFill(ARC_Circle *circle, ARC_Renderer *renderer, ARC_Color *color){
|
||||
ARC_Circle temp = *circle;
|
||||
|
||||
for(; temp.r; temp.r--){
|
||||
ARC_Circle_Render(&temp, renderer, color);
|
||||
}
|
||||
}
|
||||
|
||||
#endif // ARC_SDL2_GRAPHICS
|
||||
|
|
@ -1,314 +0,0 @@
|
|||
#ifdef ARC_SDL2_GRAPHICS
|
||||
#include "arc/graphics/config.h"
|
||||
|
||||
#include <SDL_image.h>
|
||||
#include <stdio.h>
|
||||
#include "arc/std/array.h"
|
||||
#include "arc/std/string.h"
|
||||
#include "arc/std/errno.h"
|
||||
#include "arc/graphics/sdl/renderer.h"
|
||||
#include "arc/graphics/sprite.h"
|
||||
#include "arc/graphics/sdl/sprite.h"
|
||||
#include "arc/graphics/spritesheet.h"
|
||||
#include "arc/graphics/sdl/spritesheet.h"
|
||||
#include "arc/math/config.h"
|
||||
#include "arc/math/point.h"
|
||||
#include "arc/math/rectangle.h"
|
||||
|
||||
// #define ARC_DEFAULT_CONFIG
|
||||
#include "arc/std/defaults/config.h"
|
||||
|
||||
SDL_Renderer *global_renderer;
|
||||
|
||||
uint8_t ARC_SDL_Texture_Read(ARC_Config *config, ARC_String *string, void **value);
|
||||
uint8_t ARC_Spritesheet_Read(ARC_Config *config, ARC_String *string, void **value);
|
||||
uint8_t ARC_Sprite_Read (ARC_Config *config, ARC_String *string, void **value);
|
||||
|
||||
void ARC_SDL_Texture_Delete(ARC_Config *config, ARC_String *string, void *value);
|
||||
void ARC_Spritesheet_Delete(ARC_Config *config, ARC_String *string, void *value);
|
||||
void ARC_Sprite_Delete (ARC_Config *config, ARC_String *string, void *value);
|
||||
|
||||
void ARC_GraphicsConfig_Init(ARC_Config *config, ARC_Renderer *renderer){
|
||||
global_renderer = (SDL_Renderer *)renderer;
|
||||
ARC_Config_AddKeyCString(config, (char *)"SDL_Texture" , 11, ARC_SDL_Texture_Read, ARC_SDL_Texture_Delete);
|
||||
ARC_Config_AddKeyCString(config, (char *)"ARC_Spritesheet", 15, ARC_Spritesheet_Read, ARC_Spritesheet_Delete);
|
||||
ARC_Config_AddKeyCString(config, (char *)"ARC_Sprite" , 10, ARC_Sprite_Read , ARC_Sprite_Delete );
|
||||
}
|
||||
|
||||
uint64_t ARC_GraphicsConfig_GetIndexAndErrorCheck(ARC_String *string, char *search, uint64_t searchLength){
|
||||
uint64_t separator = ARC_String_FindCString(string, ",", 1);
|
||||
|
||||
if(separator == ~(uint64_t)0){
|
||||
arc_errno = ARC_ERRNO_DATA;
|
||||
}
|
||||
|
||||
return separator;
|
||||
}
|
||||
|
||||
int32_t ARC_SDL_Texture_Load(const char *path, SDL_Texture **texture){
|
||||
IMG_Init(IMG_INIT_PNG);
|
||||
SDL_Surface *surface = IMG_Load(path);
|
||||
if(!surface){
|
||||
printf("Error: reading png '%s'\nSDL_Image Error: %s", path, IMG_GetError());
|
||||
return 1; // GE_SDL_ERRNO_
|
||||
}
|
||||
|
||||
SDL_BlendMode tempMode;
|
||||
SDL_GetSurfaceBlendMode(surface, &tempMode);
|
||||
*texture = SDL_CreateTextureFromSurface(global_renderer, surface);
|
||||
SDL_GetTextureBlendMode(*texture, &tempMode);
|
||||
|
||||
SDL_FreeSurface(surface);
|
||||
IMG_Quit();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint8_t ARC_SDL_Texture_Read(ARC_Config* config, ARC_String *string, void **value){
|
||||
ARC_Config_Get(config, string, value);
|
||||
if(*value){
|
||||
return 1;
|
||||
}
|
||||
|
||||
ARC_String *tempStr, *textureStr;
|
||||
ARC_String_StripEndsWhitespace(&tempStr, string);
|
||||
|
||||
ARC_String_CopySubstring(&textureStr, tempStr, 1, tempStr->length - 2);
|
||||
ARC_String_Destroy(tempStr);
|
||||
|
||||
ARC_SDL_Texture_Load(textureStr->data, (SDL_Texture **)value);
|
||||
|
||||
ARC_String_Destroy(textureStr);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void ARC_Spritesheet_ReadTexture(ARC_Config *config, ARC_String *string, uint32_t *size, void **value){
|
||||
SDL_Texture *texture;
|
||||
|
||||
ARC_String *tempStr, *textureStr;
|
||||
ARC_String_StripEndsWhitespace(&tempStr, string);
|
||||
|
||||
//check for reference
|
||||
ARC_Config_Get(config, tempStr, (void **)&texture);
|
||||
if(!texture && (tempStr->data[0] != '"' || tempStr->data[string->length - 1] != '"')){
|
||||
arc_errno = ARC_ERRNO_DATA;
|
||||
}
|
||||
|
||||
ARC_String_CopySubstring(&textureStr, tempStr, 1, tempStr->length - 2);
|
||||
ARC_String_Destroy(tempStr);
|
||||
|
||||
//try reading in the texture
|
||||
if(!texture){
|
||||
ARC_SDL_Texture_Read(config, string, (void **)&texture);
|
||||
if(arc_errno){
|
||||
*value = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
ARC_String_Destroy(textureStr);
|
||||
|
||||
*value = malloc(sizeof(ARC_Spritesheet));
|
||||
((ARC_Spritesheet *) *value)->texture = texture;
|
||||
((ARC_Spritesheet *) *value)->size = size;
|
||||
}
|
||||
|
||||
uint8_t ARC_Spritesheet_Read(ARC_Config* config, ARC_String *string, void **value){
|
||||
if(string->data[0] != '{' || string->data[string->length - 1] != '}'){
|
||||
ARC_Spritesheet_ReadTexture(config, string, NULL, value);
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint64_t split = ARC_GraphicsConfig_GetIndexAndErrorCheck(string, ",", 1);
|
||||
if(arc_errno){
|
||||
return 0;
|
||||
}
|
||||
|
||||
ARC_String *temp, *textureStr, *sizeStr;
|
||||
ARC_String_CopySubstring(&temp, string, 1, split - 2);
|
||||
ARC_String_StripEndsWhitespace(&textureStr, temp);
|
||||
ARC_String_Destroy(temp);
|
||||
|
||||
ARC_String_CopySubstring(&temp, string, split + 1, string->length - (split + 1));
|
||||
ARC_String_StripEndsWhitespace(&sizeStr, temp);
|
||||
ARC_String_Destroy(temp);
|
||||
|
||||
uint32_t *size;
|
||||
ARC_Config_Get(config, string, (void **)&size);
|
||||
if(!size){
|
||||
ARC_ConfigKey_Read_Uint32_t(config, sizeStr, (void **)&size);
|
||||
if(arc_errno){
|
||||
ARC_String_Destroy(sizeStr);
|
||||
ARC_String_Destroy(textureStr);
|
||||
return ARC_ERRNO_DATA;
|
||||
}
|
||||
}
|
||||
|
||||
ARC_Spritesheet_ReadTexture(config, textureStr, size, value);
|
||||
|
||||
ARC_String_Destroy(sizeStr);
|
||||
ARC_String_Destroy(textureStr);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint8_t ARC_Sprite_Read(ARC_Config* config, ARC_String *string, void **value){
|
||||
ARC_Config_Get(config, string, value);
|
||||
if(*value){
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(string->data[0] != '{' || string->data[string->length - 1] != '}'){
|
||||
ARC_Spritesheet_ReadTexture(config, string, NULL, value);
|
||||
return 0;
|
||||
}
|
||||
|
||||
uint64_t split = ARC_GraphicsConfig_GetIndexAndErrorCheck(string, ",", 1);
|
||||
if(arc_errno){
|
||||
return 0;
|
||||
}
|
||||
|
||||
ARC_String *temp, *spritesheetStr, *framesStr;
|
||||
ARC_String_CopySubstring(&temp, string, 1, split - 2);
|
||||
ARC_String_StripEndsWhitespace(&spritesheetStr, temp);
|
||||
ARC_String_Destroy(temp);
|
||||
|
||||
ARC_String_CopySubstring(&temp, string, split + 1, string->length - (split + 2));
|
||||
ARC_String_StripEndsWhitespace(&framesStr, temp);
|
||||
ARC_String_Destroy(temp);
|
||||
|
||||
//spritesheet
|
||||
ARC_Spritesheet *spritesheet;
|
||||
ARC_Config_Get(config, spritesheetStr, (void **)&spritesheet);
|
||||
|
||||
if(!spritesheet){
|
||||
ARC_Spritesheet_Read(config, spritesheetStr, (void **)&spritesheet);
|
||||
if(arc_errno){
|
||||
ARC_String_Destroy(spritesheetStr);
|
||||
ARC_String_Destroy(framesStr );
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
//bounds
|
||||
ARC_Array *frames;
|
||||
ARC_Config_Get(config, framesStr, (void **)&frames);
|
||||
|
||||
if(!frames){
|
||||
ARC_RectArray_Read(config, framesStr, (void **)&frames);
|
||||
if(arc_errno){
|
||||
ARC_String_Destroy(spritesheetStr);
|
||||
ARC_String_Destroy(framesStr );
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
ARC_String_Destroy(spritesheetStr);
|
||||
ARC_String_Destroy(framesStr );
|
||||
|
||||
// Scale frames to match spritesheet size
|
||||
// TODO: possible bug for sheets that use same frames
|
||||
if(spritesheet->size){
|
||||
for(uint32_t i = 0; i < frames->size; i++){
|
||||
((ARC_Rect *)frames->data)[i].x *= *spritesheet->size;
|
||||
((ARC_Rect *)frames->data)[i].y *= *spritesheet->size;
|
||||
((ARC_Rect *)frames->data)[i].w *= *spritesheet->size;
|
||||
((ARC_Rect *)frames->data)[i].h *= *spritesheet->size;
|
||||
}
|
||||
}
|
||||
//sprite
|
||||
ARC_Sprite_Create((ARC_Sprite **)value, spritesheet, frames);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void ARC_SDL_Texture_Delete(ARC_Config* config, ARC_String *string, void *value){
|
||||
SDL_DestroyTexture((SDL_Texture *) value);
|
||||
}
|
||||
|
||||
void ARC_Spritesheet_Delete(ARC_Config* config, ARC_String *string, void *value){
|
||||
ARC_Spritesheet *sheetValue = (ARC_Spritesheet *)value;
|
||||
|
||||
//check if read in as a Textrue reference
|
||||
void *temp;
|
||||
ARC_Config_Get(config, string, &temp);
|
||||
if(temp){
|
||||
//TODO: test to see if this breaks references
|
||||
free(sheetValue);
|
||||
return;
|
||||
}
|
||||
|
||||
uint64_t split = ARC_GraphicsConfig_GetIndexAndErrorCheck(string, ",", 1);
|
||||
if(arc_errno){
|
||||
//TODO: test to make sure no edge cases
|
||||
// free(sheetValue);
|
||||
ARC_SDL_Texture_Delete(config, string, value);
|
||||
arc_errno = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
if(split == ~0){
|
||||
|
||||
}
|
||||
|
||||
//check if texture and size are references
|
||||
ARC_String *tempStr, *textureStr, *sizeStr;
|
||||
ARC_String_CopySubstring(&tempStr, string, 1, split - 1);
|
||||
ARC_String_StripEndsWhitespace(&textureStr, tempStr);
|
||||
ARC_String_Destroy(tempStr);
|
||||
|
||||
ARC_String_CopySubstring(&tempStr, string, split + 1, string->length - (split + 1));
|
||||
ARC_String_StripEndsWhitespace(&sizeStr, tempStr);
|
||||
ARC_String_Destroy(tempStr);
|
||||
|
||||
ARC_Config_Get(config, sizeStr, (void **)&temp);
|
||||
ARC_String_Destroy(sizeStr);
|
||||
if(temp){
|
||||
free(sheetValue->size);
|
||||
}
|
||||
|
||||
ARC_Config_Get(config, textureStr, (void **)&temp);
|
||||
ARC_String_Destroy(textureStr);
|
||||
if(temp){
|
||||
free(sheetValue->size);
|
||||
}
|
||||
|
||||
free(sheetValue);
|
||||
}
|
||||
|
||||
void ARC_Sprite_Delete(ARC_Config* config, ARC_String *string, void *value){
|
||||
ARC_Sprite *spriteValue = (ARC_Sprite *)value;
|
||||
|
||||
//check if read in as a Textrue reference
|
||||
void *temp;
|
||||
uint64_t split = ARC_GraphicsConfig_GetIndexAndErrorCheck(string, ",", 1);
|
||||
if(arc_errno){
|
||||
free(spriteValue);
|
||||
return;
|
||||
}
|
||||
|
||||
//check if texture and size are references
|
||||
ARC_String *tempStr, *spritesheetStr, *framesStr;
|
||||
ARC_String_CopySubstring(&tempStr, string, 1, split - 1);
|
||||
ARC_String_StripEndsWhitespace(&spritesheetStr, tempStr);
|
||||
ARC_String_Destroy(tempStr);
|
||||
|
||||
ARC_String_CopySubstring(&tempStr, string, split + 1, string->length - (split + 1));
|
||||
ARC_String_StripEndsWhitespace(&framesStr, tempStr);
|
||||
ARC_String_Destroy(tempStr);
|
||||
|
||||
ARC_Config_Get(config, spritesheetStr, (void **)&temp);
|
||||
ARC_String_Destroy(spritesheetStr);
|
||||
if(temp){
|
||||
free(spriteValue->spritesheet);
|
||||
}
|
||||
|
||||
ARC_Config_Get(config, framesStr, (void **)&temp);
|
||||
ARC_String_Destroy(framesStr);
|
||||
if(temp){
|
||||
free(spriteValue->frames);
|
||||
}
|
||||
|
||||
free(spriteValue);
|
||||
}
|
||||
|
||||
#endif //ARC_SDL2_GRAPHICS
|
||||
|
|
@ -1,11 +0,0 @@
|
|||
#ifdef ARC_SDL2_GRAPHICS
|
||||
#include "arc/graphics/line.h"
|
||||
#include "arc/graphics/sdl/renderer.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
void ARC_Line_Render(int32_t *x1, int32_t *y1, int32_t *x2, int32_t *y2, ARC_Renderer *renderer, ARC_Color *color){
|
||||
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color->r, color->g, color->b, color->a);
|
||||
SDL_RenderDrawLine((SDL_Renderer *)renderer, *x1, *y1, *x2, *y2);
|
||||
}
|
||||
|
||||
#endif // ARC_SDL2_GRAPHCIS
|
||||
|
|
@ -1,51 +0,0 @@
|
|||
#ifdef ARC_SDL2_GRAPHICS
|
||||
#include "arc/graphics/obround.h"
|
||||
#include "arc/graphics/sdl/renderer.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
//Modified from https://stackoverflow.com/questions/38334081/how-to-draw-circles-arcs-and-vector-graphics-in-sdl
|
||||
void ARC_Obround_Render(ARC_Obround *obround, ARC_Renderer *renderer, ARC_Color *color){
|
||||
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color->r, color->g, color->b, color->a);
|
||||
|
||||
int32_t diameter = (obround->r * 2);
|
||||
|
||||
int32_t x = (obround->r - 1);
|
||||
int32_t y = 0;
|
||||
int32_t tx = 1;
|
||||
int32_t ty = 1;
|
||||
int32_t error = (tx - diameter);
|
||||
|
||||
SDL_RenderDrawLine((SDL_Renderer *)renderer, obround->x - obround->r, obround->y - (obround->h / 2), obround->x - obround->r, obround->y + (obround->h / 2));
|
||||
SDL_RenderDrawLine((SDL_Renderer *)renderer, obround->x + obround->r, obround->y - (obround->h / 2), obround->x + obround->r, obround->y + (obround->h / 2));
|
||||
|
||||
while(x >= y){
|
||||
// Each of the following renders an octant of the circle
|
||||
SDL_RenderDrawPoint((SDL_Renderer *)renderer, obround->x + x, obround->y - y - (obround->h / 2));
|
||||
SDL_RenderDrawPoint((SDL_Renderer *)renderer, obround->x + x, obround->y + y + (obround->h / 2));
|
||||
SDL_RenderDrawPoint((SDL_Renderer *)renderer, obround->x - x, obround->y - y - (obround->h / 2));
|
||||
SDL_RenderDrawPoint((SDL_Renderer *)renderer, obround->x - x, obround->y + y + (obround->h / 2));
|
||||
SDL_RenderDrawPoint((SDL_Renderer *)renderer, obround->x + y, obround->y - x - (obround->h / 2));
|
||||
SDL_RenderDrawPoint((SDL_Renderer *)renderer, obround->x + y, obround->y + x + (obround->h / 2));
|
||||
SDL_RenderDrawPoint((SDL_Renderer *)renderer, obround->x - y, obround->y - x - (obround->h / 2));
|
||||
SDL_RenderDrawPoint((SDL_Renderer *)renderer, obround->x - y, obround->y + x + (obround->h / 2));
|
||||
|
||||
if(error <= 0){
|
||||
++y;
|
||||
error += ty;
|
||||
ty += 2;
|
||||
}
|
||||
|
||||
if(error > 0){
|
||||
--x;
|
||||
tx += 2;
|
||||
error += (tx - diameter);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ARC_FObround_Render(ARC_FObround *obround, ARC_Renderer *renderer, ARC_Color *color){
|
||||
ARC_Obround casted = ARC_FObround_CastToObround(obround);
|
||||
ARC_Obround_Render(&casted, renderer, color);
|
||||
}
|
||||
|
||||
#endif // ARC_SDL2_GRAPHICS
|
||||
|
|
@ -1,26 +0,0 @@
|
|||
#ifdef ARC_SDL2_GRAPHICS
|
||||
#include "arc/graphics/rectangle.h"
|
||||
#include "arc/graphics/sdl/renderer.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
void ARC_Rect_Render(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color){
|
||||
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color->r, color->g, color->b, color->a);
|
||||
SDL_RenderDrawRect((SDL_Renderer *)renderer, (SDL_Rect *) rect);
|
||||
}
|
||||
|
||||
void ARC_Rect_RenderFill(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color){
|
||||
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color->r, color->g, color->b, color->a);
|
||||
SDL_RenderFillRect((SDL_Renderer *)renderer, (SDL_Rect *) rect);
|
||||
}
|
||||
|
||||
void ARC_FRect_Render(ARC_FRect *rect, ARC_Renderer *renderer, ARC_Color *color){
|
||||
ARC_Rect casted = ARC_FRect_CastToRect(rect);
|
||||
ARC_Rect_Render(&casted, renderer, color);
|
||||
}
|
||||
|
||||
void ARC_FRect_RenderFill(ARC_FRect *rect, ARC_Renderer *renderer, ARC_Color *color){
|
||||
ARC_Rect casted = ARC_FRect_CastToRect(rect);
|
||||
ARC_Rect_RenderFill(&casted, renderer, color);
|
||||
}
|
||||
|
||||
#endif // ARC_SDL2_GRAPHICS
|
||||
|
|
@ -1,41 +0,0 @@
|
|||
#ifdef ARC_SDL2_WINDOW
|
||||
#include "arc/graphics/renderer.h"
|
||||
#include "arc/graphics/sdl/renderer.h"
|
||||
|
||||
#include <SDL.h>
|
||||
#include <stdlib.h>
|
||||
#include "arc/graphics/window.h"
|
||||
#include "arc/std/errno.h"
|
||||
|
||||
void ARC_Renderer_Create(ARC_Renderer **renderer, ARC_RenderInfo *info){
|
||||
if(!info){
|
||||
arc_errno = ARC_ERRNO_NULL;
|
||||
ARC_DEBUG_ERR("ARC_Renderer_Create(**renderer, NULL)");
|
||||
return;
|
||||
}
|
||||
|
||||
*renderer = (ARC_Renderer *)SDL_CreateRenderer((SDL_Window *)info->window, info->index, info->flags);
|
||||
|
||||
if(!*renderer){
|
||||
arc_errno = ARC_ERRNO_NULL;
|
||||
ARC_DEBUG_LOG(arc_errno, "SDL_CreateRenderer(%p, %d, %u);", info->window, info->index, info->flags);
|
||||
free(renderer);
|
||||
}
|
||||
|
||||
SDL_SetRenderDrawBlendMode((SDL_Renderer *)*renderer, SDL_BLENDMODE_BLEND);
|
||||
}
|
||||
|
||||
void ARC_Renderer_Destroy(ARC_Renderer *renderer){
|
||||
SDL_DestroyRenderer((SDL_Renderer *) renderer);
|
||||
}
|
||||
|
||||
void ARC_Renderer_Clear(ARC_Renderer *renderer){
|
||||
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, 0x1c, 0x2c, 0x3c, 0x00);
|
||||
SDL_RenderClear((SDL_Renderer *)renderer);
|
||||
}
|
||||
|
||||
void ARC_Renderer_Render(ARC_Renderer *renderer){
|
||||
SDL_RenderPresent((SDL_Renderer *)renderer);
|
||||
}
|
||||
|
||||
#endif //ARC_SDL2_WINDOW
|
||||
|
|
@ -1,92 +0,0 @@
|
|||
#ifdef ARC_SDL2_GRAPHICS
|
||||
#include "arc/graphics/sprite.h"
|
||||
#include "arc/graphics/sdl/sprite.h"
|
||||
#include "arc/graphics/sdl/spritesheet.h"
|
||||
#include "arc/graphics/sdl/renderer.h"
|
||||
#include "arc/math/point.h"
|
||||
#include "arc/math/rectangle.h"
|
||||
#include "arc/std/errno.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
void ARC_Sprite_Create(ARC_Sprite **sprite, ARC_Spritesheet *spritesheet, ARC_Array *frames){
|
||||
*sprite = (ARC_Sprite *)malloc(sizeof(ARC_Sprite));
|
||||
(*sprite)->spritesheet = spritesheet;
|
||||
(*sprite)->frames = frames;
|
||||
(*sprite)->frameIndex = (uint32_t *)malloc(sizeof(uint32_t));
|
||||
*(*sprite)->frameIndex = 0;
|
||||
(*sprite)->opacity = 255;
|
||||
}
|
||||
|
||||
void ARC_Sprite_Destroy(ARC_Sprite *sprite){
|
||||
free(sprite);
|
||||
}
|
||||
|
||||
void ARC_Sprite_Copy(ARC_Sprite **newSprite, ARC_Sprite *oldSprite){
|
||||
*newSprite = (ARC_Sprite *)malloc(sizeof(ARC_Sprite));
|
||||
(*newSprite)->spritesheet = oldSprite->spritesheet;
|
||||
(*newSprite)->frames = oldSprite->frames;
|
||||
(*newSprite)->frameIndex = (uint32_t *)malloc(sizeof(uint32_t));
|
||||
*(*newSprite)->frameIndex = *oldSprite->frameIndex;
|
||||
}
|
||||
|
||||
void ARC_Sprite_SetOpacity(ARC_Sprite *sprite, uint8_t opacity){
|
||||
sprite->opacity = opacity;
|
||||
}
|
||||
|
||||
void ARC_Sprite_Render(ARC_Sprite *sprite, ARC_Renderer *renderer, ARC_Rect *renderBounds){
|
||||
//TODO: note, this is set here so not all entities in the sheet get opacity set
|
||||
SDL_SetTextureAlphaMod((SDL_Texture *)sprite->spritesheet->texture, sprite->opacity);
|
||||
SDL_RenderCopy((SDL_Renderer *)renderer, sprite->spritesheet->texture, (SDL_Rect *)sprite->frames->data + *sprite->frameIndex, (SDL_Rect *)renderBounds);
|
||||
}
|
||||
|
||||
void ARC_Sprite_RenderFlip(ARC_Sprite *sprite, ARC_Renderer *renderer, ARC_Rect *renderBounds, enum ARC_Sprite_Axis axis){
|
||||
SDL_RendererFlip flip = SDL_FLIP_NONE;
|
||||
if(axis & ARC_SPRITE_AXIS_X){
|
||||
flip |= SDL_FLIP_HORIZONTAL;
|
||||
}
|
||||
|
||||
if(axis & ARC_SPRITE_AXIS_Y){
|
||||
flip |= SDL_FLIP_VERTICAL;
|
||||
}
|
||||
|
||||
//TODO: note, this is set here so not all entities in the sheet get opacity set
|
||||
SDL_SetTextureAlphaMod((SDL_Texture *)sprite->spritesheet->texture, sprite->opacity);
|
||||
SDL_RenderCopyEx((SDL_Renderer *)renderer, sprite->spritesheet->texture, (SDL_Rect *)sprite->frames->data + *sprite->frameIndex, (SDL_Rect *)renderBounds, 0.0, NULL, flip);
|
||||
}
|
||||
|
||||
void ARC_Sprite_RenderRotated(ARC_Sprite *sprite, ARC_Renderer *renderer, ARC_Rect *renderBounds, ARC_Point *center, double angle){
|
||||
//TODO: note, this is set here so not all entities in the sheet get opacity set
|
||||
SDL_SetTextureAlphaMod((SDL_Texture *)sprite->spritesheet->texture, sprite->opacity);
|
||||
SDL_RenderCopyEx((SDL_Renderer *)renderer, sprite->spritesheet->texture, (SDL_Rect *)sprite->frames->data + *sprite->frameIndex, (SDL_Rect *)renderBounds, angle, (SDL_Point *)center, SDL_FLIP_NONE);
|
||||
}
|
||||
|
||||
void ARC_Sprite_SetFrameIndex(ARC_Sprite *sprite, uint32_t index){
|
||||
if(sprite->frames->size <= index){
|
||||
arc_errno = ARC_ERRNO_DATA;
|
||||
ARC_DEBUG_LOG(arc_errno, "in ARC_Sprite_SetFrameIndex(sprite, %d); index out of bounds", index);
|
||||
return;
|
||||
}
|
||||
*sprite->frameIndex = index;
|
||||
}
|
||||
|
||||
void ARC_Sprite_IterateFrame(ARC_Sprite *sprite){
|
||||
++*sprite->frameIndex;
|
||||
|
||||
if(*sprite->frameIndex == sprite->frames->size){
|
||||
*sprite->frameIndex = 0;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t ARC_Sprite_GetFrameIndex(ARC_Sprite *sprite){
|
||||
return *sprite->frameIndex;
|
||||
}
|
||||
|
||||
ARC_Rect *ARC_Sprite_GetBounds(ARC_Sprite *sprite){
|
||||
return (ARC_Rect *)sprite->frames->data + *sprite->frameIndex;
|
||||
}
|
||||
|
||||
ARC_Array *ARC_Sprite_GetAllBounds(ARC_Sprite *sprite){
|
||||
return sprite->frames;
|
||||
}
|
||||
|
||||
#endif // ARC_SDL2_GRAPHICS
|
||||
|
|
@ -1,22 +0,0 @@
|
|||
#ifdef ARC_SDL2_GRAPHICS
|
||||
#include "arc/graphics/spritesheet.h"
|
||||
#include "arc/graphics/sdl/spritesheet.h"
|
||||
#include "arc/graphics/sdl/renderer.h"
|
||||
#include "arc/math/point.h"
|
||||
#include <SDL_render.h>
|
||||
|
||||
void ARC_Spritesheet_RenderArea(ARC_Spritesheet *spritesheet, ARC_Rect *sheetBounds, ARC_Renderer *renderer, ARC_Rect *renderBounds){
|
||||
SDL_RenderCopy((SDL_Renderer *)renderer, spritesheet->texture, (SDL_Rect *)sheetBounds, (SDL_Rect *)renderBounds);
|
||||
}
|
||||
|
||||
ARC_Point ARC_Spritesheet_GetSize(ARC_Spritesheet *spritesheet){
|
||||
ARC_Point size;
|
||||
SDL_QueryTexture(spritesheet->texture, NULL, NULL, &size.x, &size.y);
|
||||
return size;
|
||||
}
|
||||
|
||||
uint32_t *ARC_Spritesheet_GetTileSize(ARC_Spritesheet *spritesheet){
|
||||
return spritesheet->size;
|
||||
}
|
||||
|
||||
#endif //ARC_SDL2_GRAPHICS
|
||||
|
|
@ -1,59 +0,0 @@
|
|||
#ifdef ARC_SDL2_GRAPHICS
|
||||
#include "arc/graphics/text.h"
|
||||
#include "arc/graphics/sdl/text.h"
|
||||
#include "arc/graphics/color.h"
|
||||
#include "arc/math/point.h"
|
||||
#include "arc/math/rectangle.h"
|
||||
#include "arc/std/string.h"
|
||||
|
||||
#include <SDL2/SDL_ttf.h>
|
||||
|
||||
void ARC_Text_Create(ARC_Text **text, ARC_String *path, int32_t size, ARC_Color color){
|
||||
*text = (ARC_Text *)malloc(sizeof(ARC_Text));
|
||||
ARC_String_Copy(&(*text)->name, path);
|
||||
(*text)->size = size;
|
||||
(*text)->color = color;
|
||||
(*text)->texture = NULL;
|
||||
(*text)->bounds = (ARC_Rect){ 0, 0, 0, 0 };
|
||||
}
|
||||
|
||||
void ARC_Text_Destroy(ARC_Text *font){
|
||||
if(font->texture != NULL){
|
||||
SDL_DestroyTexture(font->texture);
|
||||
}
|
||||
ARC_String_Destroy(font->name);
|
||||
free(font);
|
||||
}
|
||||
|
||||
void ARC_Text_SetString(ARC_Text *text, ARC_Renderer *renderer, ARC_String *string){
|
||||
TTF_Font *ttfont = TTF_OpenFont(text->name->data, text->size);
|
||||
SDL_Color textColor = (SDL_Color){ text->color.r, text->color.g, text->color.b, text->color.a };
|
||||
SDL_Surface *surface = TTF_RenderText_Blended_Wrapped(ttfont, string->data, textColor, 0);
|
||||
|
||||
text->bounds.w = surface->w;
|
||||
text->bounds.h = surface->h;
|
||||
|
||||
if(text->texture){
|
||||
SDL_DestroyTexture(text->texture);
|
||||
}
|
||||
text->texture = SDL_CreateTextureFromSurface((SDL_Renderer *)renderer, surface);
|
||||
|
||||
SDL_FreeSurface(surface);
|
||||
TTF_CloseFont(ttfont);
|
||||
}
|
||||
|
||||
void ARC_Text_Render(ARC_Text *text, ARC_Renderer *renderer){
|
||||
if(text->texture == NULL){
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_Rect bounds = (SDL_Rect){ text->bounds.x, text->bounds.y, text->bounds.w, text->bounds.h };
|
||||
SDL_RenderCopy((SDL_Renderer *)renderer, text->texture, NULL, &bounds);
|
||||
}
|
||||
|
||||
void ARC_Text_SetPos(ARC_Text *text, ARC_Point pos){
|
||||
text->bounds.x = pos.x;
|
||||
text->bounds.y = pos.y;
|
||||
}
|
||||
|
||||
#endif //ARC_SDL2_GRAPHICS
|
||||
|
|
@ -1,38 +0,0 @@
|
|||
#ifdef ARC_SDL2_GRAPHICS
|
||||
#include "arc/graphics/view.h"
|
||||
|
||||
#include "arc/std/errno.h"
|
||||
#include <SDL.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
void ARC_View_Create(ARC_View **view, ARC_Renderer *renderer, ARC_Rect bounds){
|
||||
*view = (ARC_View *)malloc(sizeof(ARC_View));
|
||||
(*view)->renderer = renderer;
|
||||
(*view)->bounds = bounds;
|
||||
}
|
||||
|
||||
void ARC_View_Destroy(ARC_View *view){
|
||||
free(view);
|
||||
}
|
||||
|
||||
void ARC_View_Render(ARC_View *view, ARC_View_RenderFn renderFn, void *data){
|
||||
int err = SDL_RenderSetViewport((SDL_Renderer *)view->renderer, (const SDL_Rect *)&(view->bounds));
|
||||
if(err){
|
||||
ARC_DEBUG_LOG(ARC_ERRNO_DATA, "in src/graphics/sdl/view.c ARC_View_Render(view, renderFn), SDL_RenderSetViewport(...) returned: %d", err);
|
||||
return;
|
||||
}
|
||||
|
||||
renderFn(data);
|
||||
|
||||
err = SDL_RenderSetViewport((SDL_Renderer *)view->renderer, NULL);
|
||||
if(err){
|
||||
ARC_DEBUG_LOG(ARC_ERRNO_DATA, "in src/graphics/sdl/view.c ARC_View_Render(view, NULL), SDL_RenderSetViewport(...) returned: %d", err);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
ARC_Rect ARC_View_GetBounds(ARC_View *view){
|
||||
return view->bounds;
|
||||
}
|
||||
|
||||
#endif //ARC_SDL2_GRAPHICS
|
||||
|
|
@ -1,34 +0,0 @@
|
|||
#ifdef ARC_SDL2_WINDOW
|
||||
#include "arc/graphics/window.h"
|
||||
#include "arc/graphics/sdl/window.h"
|
||||
|
||||
#include "arc/std/errno.h"
|
||||
#include <SDL.h>
|
||||
|
||||
void ARC_Window_Create(ARC_Window **window, ARC_WindowInfo *info){
|
||||
if(!info){
|
||||
arc_errno = ARC_ERRNO_NULL;
|
||||
ARC_DEBUG_ERR("ARC_Window_Create(**window, NULL)");
|
||||
return;
|
||||
}
|
||||
|
||||
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0){
|
||||
arc_errno = ARC_ERRNO_INIT;
|
||||
printf("Error: initializing SDL\nSDL Error: %s\n", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
|
||||
*window = (ARC_Window *)SDL_CreateWindow((const char *)info->title, info->x, info->y, info->w, info->h, info->flags);
|
||||
|
||||
if(!*window){
|
||||
arc_errno = ARC_ERRNO_NULL;
|
||||
ARC_DEBUG_LOG(arc_errno, "SDL_CreateWindow(%s, %d, %d, %d, %d, %x);", info->title, info->x, info->y, info->w, info->h, info->flags);
|
||||
free(window);
|
||||
}
|
||||
}
|
||||
|
||||
void ARC_Window_Destroy(ARC_Window *window){
|
||||
SDL_DestroyWindow((SDL_Window *) window);
|
||||
}
|
||||
|
||||
#endif //ARC_SDL2_WINDOW
|
||||
|
|
@ -1,22 +0,0 @@
|
|||
#ifdef ARC_GLFW_INPUT
|
||||
#include "arc/input/glfw/keyboard.h"
|
||||
#include "arc/input/keyboard.h"
|
||||
#include "arc/math/point.h"
|
||||
#include "arc/std/errno.h"
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
|
||||
void ARC_Keyboard_Create(ARC_Keyboard **keyboard, ARC_KeyboardInfo *info){
|
||||
}
|
||||
|
||||
void ARC_Keyboard_Destroy(ARC_Keyboard *keyboard){
|
||||
}
|
||||
|
||||
void ARC_Keyboard_Update(ARC_Keyboard *keyboard){
|
||||
}
|
||||
|
||||
ARC_KeyboardState ARC_Keyboard_GetState(ARC_Keyboard *keyboard, enum ARC_KeyboardKey key){
|
||||
return ARC_KEY_NONE;
|
||||
}
|
||||
|
||||
#endif // ARC_GLFW_INPUT
|
||||
|
|
@ -1,33 +0,0 @@
|
|||
#ifdef ARC_GLFW_INPUT
|
||||
#include "arc/input/glfw/mouse.h"
|
||||
#include "arc/input/mouse.h"
|
||||
#include "arc/math/point.h"
|
||||
#include "arc/std/errno.h"
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
|
||||
void ARC_Mouse_Create(ARC_Mouse **mouse, ARC_MouseInfo *info){
|
||||
}
|
||||
|
||||
void ARC_Mouse_Destroy(ARC_Mouse *mouse){
|
||||
}
|
||||
|
||||
void ARC_Mouse_UpdateButton(ARC_Mouse *mouse, uint8_t button, uint32_t *buttons, uint32_t mask){
|
||||
}
|
||||
|
||||
void ARC_Mouse_Update(ARC_Mouse *mouse){
|
||||
}
|
||||
|
||||
ARC_Point *ARC_Mouse_GetCoords(ARC_Mouse *mouse){
|
||||
return mouse->coords;
|
||||
}
|
||||
|
||||
ARC_MouseState ARC_Mouse_GetState(ARC_Mouse *mouse, ARC_MouseButton button){
|
||||
return mouse->buttons[button];
|
||||
}
|
||||
|
||||
int32_t *ARC_Mouse_GetScrollY(ARC_Mouse *mouse){
|
||||
return mouse->scrollY;
|
||||
}
|
||||
|
||||
#endif // ARC_SDL_INPUT
|
||||
|
|
@ -1,23 +0,0 @@
|
|||
#ifdef ARC_NONE_INPUT
|
||||
|
||||
#include "arc/input/keyboard.h"
|
||||
#include <stdio.h>
|
||||
|
||||
void ARC_Keyboard_Create(ARC_Keyboard **keyboard, ARC_KeyboardInfo *info){
|
||||
printf("No Input Backend Selected\n");
|
||||
}
|
||||
|
||||
void ARC_Keyboard_Destroy(ARC_Keyboard *keyboard){
|
||||
printf("No Input Backend Selected\n");
|
||||
}
|
||||
|
||||
void ARC_Keyboard_Update(ARC_Keyboard *keyboard){
|
||||
printf("No Input Backend Selected\n");
|
||||
}
|
||||
|
||||
ARC_KeyboardState ARC_Keyboard_GetState(ARC_Keyboard *keyboard, enum ARC_KeyboardKey key){
|
||||
printf("No Input Backend Selected\n");
|
||||
return ARC_KEY_NONE;
|
||||
}
|
||||
|
||||
#endif // !ARC_NONE_INPUT
|
||||
|
|
@ -1,37 +0,0 @@
|
|||
#ifdef ARC_NONE_INPUT
|
||||
|
||||
#include "arc/input/mouse.h"
|
||||
#include <stdio.h>
|
||||
|
||||
void ARC_Mouse_Create(ARC_Mouse **mouse, ARC_MouseInfo *info){
|
||||
printf("No Input Backend Selected\n");
|
||||
}
|
||||
|
||||
void ARC_Mouse_Destroy(ARC_Mouse *mouse){
|
||||
printf("No Input Backend Selected\n");
|
||||
}
|
||||
|
||||
void ARC_Mouse_UpdateButton(ARC_Mouse *mouse, uint8_t button, uint32_t *buttons, uint32_t mask){
|
||||
printf("No Input Backend Selected\n");
|
||||
}
|
||||
|
||||
void ARC_Mouse_Update(ARC_Mouse *mouse){
|
||||
printf("No Input Backend Selected\n");
|
||||
}
|
||||
|
||||
ARC_Point *ARC_Mouse_GetCoords(ARC_Mouse *mouse){
|
||||
printf("No Input Backend Selected\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ARC_MouseState ARC_Mouse_GetState(ARC_Mouse *mouse, ARC_MouseButton button){
|
||||
printf("No Input Backend Selected\n");
|
||||
return ARC_MOUSE_NONE;
|
||||
}
|
||||
|
||||
int32_t *ARC_Mouse_GetScrollY(ARC_Mouse *mouse){
|
||||
printf("No Input Backend Selected\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#endif // !ARC_INPUT_NONE
|
||||
|
|
@ -1,101 +0,0 @@
|
|||
#ifdef ARC_SDL2_INPUT
|
||||
#include "arc/input/sdl/keyboard.h"
|
||||
#include "arc/input/keyboard.h"
|
||||
#include "arc/math/point.h"
|
||||
#include "arc/std/errno.h"
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
#include <SDL_keyboard.h>
|
||||
#include <SDL_events.h>
|
||||
|
||||
void ARC_Keyboard_Create(ARC_Keyboard **keyboard, ARC_KeyboardInfo *info){
|
||||
*keyboard = (ARC_Keyboard *)malloc(sizeof(ARC_Keyboard));
|
||||
(*keyboard)->event = info->event;
|
||||
(*keyboard)->keys = (ARC_KeyboardState *)malloc(sizeof(ARC_KeyboardState) * ARC_KEYBOARD_BUTTON_NUM);
|
||||
|
||||
(*keyboard)->released = NULL;
|
||||
|
||||
for(uint8_t i = 0; i < ARC_KEYBOARD_BUTTON_NUM; i++){
|
||||
(*keyboard)->keys[i] = ARC_KEY_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
void ARC_Keyboard_Destroy(ARC_Keyboard *keyboard){
|
||||
free(keyboard->keys);
|
||||
|
||||
free(keyboard);
|
||||
}
|
||||
|
||||
void ARC_Keyboard_Update(ARC_Keyboard *keyboard){
|
||||
if(keyboard->released){
|
||||
*keyboard->released = ARC_KEY_NONE;
|
||||
keyboard->released = NULL;
|
||||
}
|
||||
|
||||
if(keyboard->event->type != SDL_KEYDOWN && keyboard->event->type != SDL_KEYUP){
|
||||
return;
|
||||
}
|
||||
|
||||
if(keyboard->event->key.keysym.sym >= 239 || keyboard->event->key.keysym.sym < 0){
|
||||
return;
|
||||
}
|
||||
|
||||
if(keyboard->event->type == SDL_KEYDOWN){
|
||||
keyboard->keys[keyboard->event->key.keysym.sym] = ARC_KEY_PRESSED;
|
||||
return;
|
||||
}
|
||||
|
||||
keyboard->keys[keyboard->event->key.keysym.sym] = ARC_KEY_RELEASED;
|
||||
keyboard->released = (keyboard->keys + keyboard->event->key.keysym.sym);
|
||||
}
|
||||
|
||||
ARC_KeyboardState ARC_Keyboard_GetState(ARC_Keyboard *keyboard, enum ARC_KeyboardKey key){
|
||||
switch(key){
|
||||
case ARC_KEY_A: return keyboard->keys[SDLK_a];
|
||||
case ARC_KEY_B: return keyboard->keys[SDLK_b];
|
||||
case ARC_KEY_C: return keyboard->keys[SDLK_c];
|
||||
case ARC_KEY_D: return keyboard->keys[SDLK_d];
|
||||
case ARC_KEY_E: return keyboard->keys[SDLK_e];
|
||||
case ARC_KEY_F: return keyboard->keys[SDLK_f];
|
||||
case ARC_KEY_G: return keyboard->keys[SDLK_g];
|
||||
case ARC_KEY_H: return keyboard->keys[SDLK_h];
|
||||
case ARC_KEY_I: return keyboard->keys[SDLK_i];
|
||||
case ARC_KEY_J: return keyboard->keys[SDLK_j];
|
||||
case ARC_KEY_K: return keyboard->keys[SDLK_k];
|
||||
case ARC_KEY_L: return keyboard->keys[SDLK_l];
|
||||
case ARC_KEY_M: return keyboard->keys[SDLK_m];
|
||||
case ARC_KEY_N: return keyboard->keys[SDLK_n];
|
||||
case ARC_KEY_O: return keyboard->keys[SDLK_o];
|
||||
case ARC_KEY_P: return keyboard->keys[SDLK_p];
|
||||
case ARC_KEY_Q: return keyboard->keys[SDLK_q];
|
||||
case ARC_KEY_R: return keyboard->keys[SDLK_r];
|
||||
case ARC_KEY_S: return keyboard->keys[SDLK_s];
|
||||
case ARC_KEY_T: return keyboard->keys[SDLK_t];
|
||||
case ARC_KEY_U: return keyboard->keys[SDLK_u];
|
||||
case ARC_KEY_V: return keyboard->keys[SDLK_v];
|
||||
case ARC_KEY_W: return keyboard->keys[SDLK_w];
|
||||
case ARC_KEY_X: return keyboard->keys[SDLK_x];
|
||||
case ARC_KEY_Y: return keyboard->keys[SDLK_y];
|
||||
case ARC_KEY_Z: return keyboard->keys[SDLK_z];
|
||||
|
||||
case ARC_KEY_0: return keyboard->keys[SDLK_0];
|
||||
case ARC_KEY_1: return keyboard->keys[SDLK_1];
|
||||
case ARC_KEY_2: return keyboard->keys[SDLK_2];
|
||||
case ARC_KEY_3: return keyboard->keys[SDLK_3];
|
||||
case ARC_KEY_4: return keyboard->keys[SDLK_4];
|
||||
case ARC_KEY_5: return keyboard->keys[SDLK_5];
|
||||
case ARC_KEY_6: return keyboard->keys[SDLK_6];
|
||||
case ARC_KEY_7: return keyboard->keys[SDLK_7];
|
||||
case ARC_KEY_8: return keyboard->keys[SDLK_8];
|
||||
case ARC_KEY_9: return keyboard->keys[SDLK_9];
|
||||
|
||||
case ARC_KEY_SPACE: return keyboard->keys[SDLK_SPACE ];
|
||||
case ARC_KEY_ESC: return keyboard->keys[SDLK_ESCAPE];
|
||||
case ARC_KEY_ENTER: return keyboard->keys[SDLK_RETURN];
|
||||
|
||||
default: return ARC_KEY_NONE;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif // ARC_SDL2_INPUT
|
||||
|
|
@ -1,108 +0,0 @@
|
|||
#ifdef ARC_SDL2_INPUT
|
||||
#include "arc/input/sdl/mouse.h"
|
||||
#include "arc/input/mouse.h"
|
||||
#include "arc/math/point.h"
|
||||
#include "arc/std/errno.h"
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
#include <SDL_mouse.h>
|
||||
#include <SDL_events.h>
|
||||
|
||||
void ARC_Mouse_Create(ARC_Mouse **mouse, ARC_MouseInfo *info){
|
||||
*mouse = (ARC_Mouse *)malloc(sizeof(ARC_Mouse));
|
||||
(*mouse)->event = info->event;
|
||||
(*mouse)->coords = (ARC_Point *)malloc(sizeof(ARC_Point));
|
||||
(*mouse)->scrollY = (int32_t *)malloc(sizeof(int32_t ));
|
||||
(*mouse)->buttons = (ARC_MouseState *)malloc(sizeof(ARC_MouseState) * ARC_MOUSE_BUTTON_NUM);
|
||||
|
||||
(*mouse)->buttonsReleased = (uint8_t *)malloc(sizeof(uint8_t));
|
||||
|
||||
*(*mouse)->coords = (ARC_Point){0, 0};
|
||||
*(*mouse)->scrollY = 0;
|
||||
|
||||
for(uint8_t i = 0; i < ARC_MOUSE_BUTTON_NUM; i++){
|
||||
(*mouse)->buttons[i] = ARC_MOUSE_NONE;
|
||||
}
|
||||
|
||||
*(*mouse)->buttonsReleased = 0;
|
||||
}
|
||||
|
||||
void ARC_Mouse_Destroy(ARC_Mouse *mouse){
|
||||
free(mouse->buttonsReleased);
|
||||
|
||||
free(mouse->buttons);
|
||||
free(mouse->scrollY);
|
||||
free(mouse->coords );
|
||||
|
||||
free(mouse);
|
||||
}
|
||||
|
||||
void ARC_Mouse_UpdateButton(ARC_Mouse *mouse, uint8_t button, uint32_t *buttons, uint32_t mask){
|
||||
if(*buttons & mask){
|
||||
mouse->buttons[button] = ARC_MOUSE_PRESSED;
|
||||
return;
|
||||
}
|
||||
|
||||
if(mouse->buttons[button] == ARC_MOUSE_NONE){
|
||||
return;
|
||||
}
|
||||
|
||||
if(mouse->buttons[button] == ARC_MOUSE_RELEASED){
|
||||
mouse->buttons[button] = ARC_MOUSE_NONE;
|
||||
--*mouse->buttonsReleased;
|
||||
return;
|
||||
}
|
||||
|
||||
mouse->buttons[button] = ARC_MOUSE_RELEASED;
|
||||
++*mouse->buttonsReleased;
|
||||
}
|
||||
|
||||
void ARC_Mouse_Update(ARC_Mouse *mouse){
|
||||
*mouse->scrollY = 0;
|
||||
if(mouse->event->type == SDL_MOUSEWHEEL){
|
||||
*mouse->scrollY = mouse->event->wheel.y;
|
||||
}
|
||||
|
||||
uint32_t buttons = SDL_GetMouseState(&(mouse->coords->x), &(mouse->coords->y));
|
||||
|
||||
if(mouse->event->type != SDL_MOUSEBUTTONDOWN && mouse->event->type != SDL_MOUSEBUTTONUP){
|
||||
if(!*mouse->buttonsReleased){
|
||||
return;
|
||||
}
|
||||
|
||||
for(uint8_t i = *mouse->buttonsReleased; i > 0; i--){
|
||||
if(mouse->buttons[i - 1] == ARC_MOUSE_RELEASED){
|
||||
mouse->buttons[i - 1] = ARC_MOUSE_NONE;
|
||||
--*mouse->buttonsReleased;
|
||||
}
|
||||
}
|
||||
|
||||
// if(*mouse->buttonsReleased){
|
||||
// arc_errno = ARC_ERRNO_DATA;
|
||||
// ARC_DEBUG_LOG(arc_errno, "in ARC_Mouse_Update mouse->buttonsReleased == %u, it needs to be 0\n", *(mouse->buttonsReleased));
|
||||
// }
|
||||
return;
|
||||
}
|
||||
|
||||
ARC_Mouse_UpdateButton(mouse, ARC_MOUSE_LEFT , &buttons, SDL_BUTTON_LMASK );
|
||||
ARC_Mouse_UpdateButton(mouse, ARC_MOUSE_MIDDLE, &buttons, SDL_BUTTON_MMASK );
|
||||
ARC_Mouse_UpdateButton(mouse, ARC_MOUSE_RIGHT , &buttons, SDL_BUTTON_RMASK );
|
||||
ARC_Mouse_UpdateButton(mouse, ARC_MOUSE_X1 , &buttons, SDL_BUTTON_X1MASK);
|
||||
ARC_Mouse_UpdateButton(mouse, ARC_MOUSE_X2 , &buttons, SDL_BUTTON_X2MASK);
|
||||
|
||||
|
||||
}
|
||||
|
||||
ARC_Point *ARC_Mouse_GetCoords(ARC_Mouse *mouse){
|
||||
return mouse->coords;
|
||||
}
|
||||
|
||||
ARC_MouseState ARC_Mouse_GetState(ARC_Mouse *mouse, ARC_MouseButton button){
|
||||
return mouse->buttons[button];
|
||||
}
|
||||
|
||||
int32_t *ARC_Mouse_GetScrollY(ARC_Mouse *mouse){
|
||||
return mouse->scrollY;
|
||||
}
|
||||
|
||||
#endif // ARC_SDL2_INPUT
|
||||
|
|
@ -37,8 +37,8 @@ void ARC_Handler_Remove(ARC_Handler *handler, void *data, ARC_Handler_CompareDat
|
|||
ARC_Vector_Remove(handler->data, data, (ARC_Vector_CompareDataFn) compare);
|
||||
}
|
||||
|
||||
void ARC_Handler_RemoveIndex(ARC_Handler *handler, uint32_t *index){
|
||||
if(!*ARC_Vector_Size(handler->data)){
|
||||
void ARC_Handler_RemoveIndex(ARC_Handler *handler, uint32_t index){
|
||||
if(ARC_Vector_Size(handler->data) == 0){
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -48,31 +48,31 @@ void ARC_Handler_RemoveIndex(ARC_Handler *handler, uint32_t *index){
|
|||
}
|
||||
|
||||
void ARC_Handler_Iterate(ARC_Handler *handler, ARC_Handler_DataFn datafn){
|
||||
for(uint32_t i = 0; i < *ARC_Vector_Size(handler->data); i++){
|
||||
datafn(ARC_Vector_Get(handler->data, &i));
|
||||
for(uint32_t i = 0; i < ARC_Vector_Size(handler->data); i++){
|
||||
datafn(ARC_Vector_Get(handler->data, i));
|
||||
}
|
||||
}
|
||||
|
||||
void ARC_Handler_Clear(ARC_Handler *handler){
|
||||
uint32_t zeroIndex = 0;
|
||||
while(*ARC_Vector_Size(handler->data)){
|
||||
ARC_Handler_RemoveIndex(handler, &zeroIndex);
|
||||
while(ARC_Vector_Size(handler->data)){
|
||||
ARC_Handler_RemoveIndex(handler, zeroIndex);
|
||||
}
|
||||
}
|
||||
|
||||
void ARC_Handler_Clean(ARC_Handler *handler){
|
||||
uint32_t i = 0;
|
||||
while(*ARC_Vector_Size(handler->trash)){
|
||||
void *data = ARC_Vector_Get(handler->trash, &i);
|
||||
while(ARC_Vector_Size(handler->trash)){
|
||||
void *data = ARC_Vector_Get(handler->trash, i);
|
||||
|
||||
if(handler->cleanfn){
|
||||
handler->cleanfn(data);
|
||||
}
|
||||
|
||||
ARC_Vector_RemoveIndex(handler->trash, &i);
|
||||
ARC_Vector_RemoveIndex(handler->trash, i);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t *ARC_Handler_Size(ARC_Handler *handler){
|
||||
uint32_t ARC_Handler_Size(ARC_Handler *handler){
|
||||
return ARC_Vector_Size(handler->data);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -72,7 +72,7 @@ void ARC_Queue_Push(ARC_Queue *queue, void *data){
|
|||
void *ARC_Queue_Pop(ARC_Queue *queue){
|
||||
if(queue->currentSize == 0){
|
||||
arc_errno = ARC_ERRNO_DATA;
|
||||
ARC_DEBUG_ERR("ARC_Queue_Pop(queue) called, but queue was not empty");
|
||||
ARC_DEBUG_ERR("ARC_Queue_Pop(queue) called, but queue was empty");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -6,58 +6,53 @@
|
|||
#include <string.h>
|
||||
|
||||
struct ARC_Vector {
|
||||
uint32_t *currentSize, *capacity;
|
||||
uint32_t currentSize, capacity;
|
||||
void **data;
|
||||
};
|
||||
|
||||
void ARC_Vector_Create(ARC_Vector **vector){
|
||||
*vector = (ARC_Vector *) malloc(sizeof(ARC_Vector));
|
||||
(*vector)->currentSize = (uint32_t *)malloc(sizeof(uint32_t));
|
||||
(*vector)->capacity = (uint32_t *)malloc(sizeof(uint32_t));
|
||||
(*vector)->data = (void **)malloc(sizeof(void *));
|
||||
|
||||
*(*vector)->currentSize = 0;
|
||||
*(*vector)->capacity = 1;
|
||||
(*vector)->currentSize = 0;
|
||||
(*vector)->capacity = 1;
|
||||
(*vector)->data = (void **)malloc(sizeof(void *));
|
||||
}
|
||||
|
||||
void ARC_Vector_Destroy(ARC_Vector *vector){
|
||||
free(vector->currentSize);
|
||||
free(vector->capacity);
|
||||
free(vector->data);
|
||||
free(vector);
|
||||
}
|
||||
|
||||
void ARC_Vector_Add(ARC_Vector *vector, void *data){
|
||||
if(*vector->currentSize == ~((uint32_t)0)){
|
||||
if(vector->currentSize == ~((uint32_t)0)){
|
||||
arc_errno = ARC_ERRNO_OVERFLOW;
|
||||
return;
|
||||
}
|
||||
|
||||
if(*vector->currentSize == *vector->capacity){
|
||||
if(!*vector->capacity){
|
||||
++*vector->capacity;
|
||||
if(vector->currentSize == vector->capacity){
|
||||
if(!vector->capacity){
|
||||
++vector->capacity;
|
||||
}
|
||||
*vector->capacity <<= 1;
|
||||
vector->capacity <<= 1;
|
||||
|
||||
vector->data = (void *)realloc(vector->data, sizeof(void *) * *vector->capacity);
|
||||
vector->data = (void *)realloc(vector->data, sizeof(void *) * vector->capacity);
|
||||
}
|
||||
|
||||
vector->data[*vector->currentSize] = data;
|
||||
++*(vector->currentSize);
|
||||
vector->data[vector->currentSize] = data;
|
||||
++(vector->currentSize);
|
||||
}
|
||||
|
||||
//this function removes the redundant checking currentSize and index that would happen if ARC_Vector_Remove called ARC_Vector_RemoveIndex
|
||||
void ARC_Vector_RemoveIndexNoCheck(ARC_Vector *vector, uint32_t *index);
|
||||
void ARC_Vector_RemoveIndexNoCheck(ARC_Vector *vector, uint32_t index);
|
||||
|
||||
void ARC_Vector_Remove(ARC_Vector *vector, void *data, ARC_Vector_CompareDataFn compare){
|
||||
if(!*vector->currentSize){
|
||||
if(!vector->currentSize){
|
||||
arc_errno = ARC_ERRNO_DATA;
|
||||
return;
|
||||
}
|
||||
|
||||
for(uint32_t i = 0; i < *vector->currentSize; i++){
|
||||
for(uint32_t i = 0; i < vector->currentSize; i++){
|
||||
if(!compare(data, vector->data[i])){
|
||||
ARC_Vector_RemoveIndexNoCheck(vector, &i);
|
||||
ARC_Vector_RemoveIndexNoCheck(vector, i);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
|
@ -66,8 +61,8 @@ void ARC_Vector_Remove(ARC_Vector *vector, void *data, ARC_Vector_CompareDataFn
|
|||
arc_errno = ARC_ERRNO_DATA;
|
||||
}
|
||||
|
||||
void ARC_Vector_RemoveIndex(ARC_Vector *vector, uint32_t *index){
|
||||
if(!*vector->currentSize || *index >= *vector->currentSize){
|
||||
void ARC_Vector_RemoveIndex(ARC_Vector *vector, uint32_t index){
|
||||
if(!vector->currentSize || index >= vector->currentSize){
|
||||
arc_errno = ARC_ERRNO_DATA;
|
||||
return;
|
||||
}
|
||||
|
|
@ -75,36 +70,36 @@ void ARC_Vector_RemoveIndex(ARC_Vector *vector, uint32_t *index){
|
|||
ARC_Vector_RemoveIndexNoCheck(vector, index);
|
||||
}
|
||||
|
||||
void ARC_Vector_RemoveIndexNoCheck(ARC_Vector *vector, uint32_t *index){
|
||||
for(uint32_t i = *index; i <= *vector->currentSize; i++){
|
||||
if(i + 1 >= *vector->currentSize - 1){
|
||||
void ARC_Vector_RemoveIndexNoCheck(ARC_Vector *vector, uint32_t index){
|
||||
for(uint32_t i = index; i <= vector->currentSize; i++){
|
||||
if(i + 1 >= vector->currentSize - 1){
|
||||
break;
|
||||
}
|
||||
vector->data[i] = vector->data[i + 1];
|
||||
}
|
||||
|
||||
--*vector->currentSize;
|
||||
--vector->currentSize;
|
||||
|
||||
if(*vector->currentSize != *vector->capacity >> 1){
|
||||
if(vector->currentSize != vector->capacity >> 1){
|
||||
return;
|
||||
}
|
||||
|
||||
*vector->capacity >>= 1;
|
||||
if(*vector->capacity <= 0){
|
||||
*vector->capacity = 1;
|
||||
vector->capacity >>= 1;
|
||||
if(vector->capacity <= 0){
|
||||
vector->capacity = 1;
|
||||
}
|
||||
|
||||
vector->data = (void *)realloc(vector->data, sizeof(void *) * *vector->capacity);
|
||||
vector->data = (void *)realloc(vector->data, sizeof(void *) * vector->capacity);
|
||||
}
|
||||
|
||||
uint32_t *ARC_Vector_Size(ARC_Vector *vector){
|
||||
uint32_t ARC_Vector_Size(ARC_Vector *vector){
|
||||
return vector->currentSize;
|
||||
}
|
||||
|
||||
void *ARC_Vector_Get(ARC_Vector *vector, uint32_t *index){
|
||||
if(*index >= *vector->currentSize){
|
||||
void *ARC_Vector_Get(ARC_Vector *vector, uint32_t index){
|
||||
if(index >= vector->currentSize){
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return vector->data[*index];
|
||||
return vector->data[index];
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue