f***ed up and needed to rework packages
This commit is contained in:
parent
f4592ae8d0
commit
b43ab1702f
73 changed files with 194 additions and 2045 deletions
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@ -1,12 +0,0 @@
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#ifndef ARC_SDL_AUDIO_H_
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#define ARC_SDL_AUDIO_H_
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#ifdef ARC_SDL
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#include <SDL2/SDL_mixer.h>
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typedef struct ARC_Audio {
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Mix_Chunk *chunk;
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} ARC_Audio;
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#endif // !ARC_SDL
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#endif // !ARC_SDL_AUDIO_H_
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@ -7,37 +7,51 @@ extern "C" {
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#include "arc/graphics/window.h"
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#include "arc/graphics/renderer.h"
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#include "arc/input/input.h"
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#include "arc/input/mouse.h"
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#include "arc/input/keyboard.h"
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#include "arc/std/handler.h"
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#include "arc/math/point.h"
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#include "arc/std/bool.h"
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#include "arc/std/handler.h"
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typedef struct ARC_EngineData {
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ARC_Window *window;
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ARC_Renderer *renderer;
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ARC_Handler *state;
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ARC_Input *input;
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ARC_Mouse *mouse;
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ARC_Keyboard *keyboard;
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double dt;
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uint32_t running;
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ARC_Bool running;
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ARC_Point windowSize;
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} ARC_EngineData;
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//NOTE: most work below is temp, and will change once I figure out a better way to write this header
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void ARC_EngineData_Create(ARC_EngineData **data, ARC_Handler_CleanDataFn cleanfn, ARC_Point windowSize);
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/**
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* @breif creates an ARC_EngineData type to be used when running an ARC_Engine
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*
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* @param data the ARC_EngineData to create
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* @param cleanFn the state cleanup function
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* @param windowSIze the size of window to create passed as an ARC_Point
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*/
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void ARC_EngineData_Create(ARC_EngineData **data, ARC_Handler_CleanDataFn cleanFn, ARC_Point windowSize);
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/**
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* @breif destroys an ARC_EngineData type
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*
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* @param data the ARC_EngineData to destroy
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*/
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void ARC_EngineData_Destroy(ARC_EngineData *data);
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/**
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* @brief runs ARC_Engine
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* @brief runs ARC_Engine with an uncapped framerate
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*
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* @note data must be created before this function
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* @note data should be destroyed after this function
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*
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* @param data engine data that will be used
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* data must be created before this function
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* and must be destroyed after this function
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*/
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void ARC_Engine_Run(ARC_EngineData *data);
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void ARC_Engine_RunUncapped(ARC_EngineData *data);
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#ifdef __cplusplus
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}
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@ -1,29 +0,0 @@
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#ifndef ARC_OPENGL_RENDERER_H_
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#define ARC_OPENGL_RENDERER_H_
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#ifdef ARC_GLFW_WINDOW
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#define GLEW_STATIC
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#include <GL/glew.h>
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#include <GLFW/glfw3.h>
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#include "arc/graphics/renderer.h"
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#include "arc/graphics/window.h"
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typedef struct ARC_RendererType {
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GLFWwindow *window;
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} ARC_RendererType;
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/**
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* @brief struct for info needed to create glfw renderer
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*
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* @note this is what needs to be passed into the data parameter for ARC_Renderer_Create
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*/
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struct ARC_RenderInfo {
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GLFWwindow *window;
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};
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#endif // !ARC_GLFW_WINDOW
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#endif // !ARC_OPENGL_RENDERER_H_
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@ -1,27 +0,0 @@
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#ifndef ARC_OPENGL_WINDOW_H_
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#define ARC_OPENGL_WINDOW_H_
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#ifdef ARC_GLFW_WINDOW
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#define GLEW_STATIC
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#include <GL/glew.h>
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#include "arc/graphics/window.h"
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#include <GLFW/glfw3.h>
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typedef GLFWwindow ARC_WindowType;
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/**
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* @brief struct for info needed to create a GLFWwindow
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*
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* @note this is what needs to be passed into the data parameter for ARC_Window_Create
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*/
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struct ARC_WindowInfo {
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char *title;
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int w;
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int h;
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};
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#endif // !ARC_GLFW_WINDOW
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#endif // !ARC_GLFW_WINDOW_H_
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@ -1,13 +1,11 @@
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#ifdef ARC_NONE_GRAPHICS
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#include "arc/graphics/renderer.h"
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//#include "arc/graphics/renderer.h"
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#ifndef ARC_NONE_RENDERER_H_
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#define ARC_NONE_RENDERER_H_
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typedef void ARC_RendererType;
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struct ARC_RenderInfo {};
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//typedef void ARC_RendererType;
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#endif // !ARC_NONE_RENDERER_H_
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@ -3,12 +3,10 @@
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#ifndef ARC_NONE_WINDOW_H_
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#define ARC_NONE_WINDOW_H_
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#include "arc/graphics/window.h"
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//#include "arc/graphics/window.h"
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typedef void ARC_WindowType;
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struct ARC_WindowInfo {};
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//typedef void ARC_WindowType;
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#endif // !ARC_SDL_WINDOW_H_
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#endif // !ARC_NONE_WINDOW
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#endif // !ARC_NONE_WINDOW
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@ -1,13 +0,0 @@
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#ifndef ARC_OPENGL_SPRITE_H_
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#define ARC_OPENGL_SPRITE_H_
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#ifdef ARC_OPENGL_GRAPHICS
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#include "arc/graphics/sprite.h"
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struct ARC_Sprite {
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};
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#endif // !ARC_OPENGL_GRAPHICS
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#endif // !ARC_OPENGL_SPRITE_H_
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#ifndef ARC_OPENGL_SPRITESHEET_H_
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#define ARC_OPENGL_SPRITESHEET_H_
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#ifdef ARC_OPENGL_GRAPHICS
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#include "arc/graphics/spritesheet.h"
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struct ARC_Spritesheet {
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};
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#endif // !ARC_OPENGL_GRAPHICS
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#endif // !ARC_OPENGL_SPRITESHEET_H_
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#ifndef ARC_OPENGL_TEXT_H_
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#define ARC_OPENGL_TEXT_H_
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#include "arc/std/string.h"
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#include "arc/graphics/color.h"
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#include "arc/math/rectangle.h"
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#ifdef ARC_OPENGL_GRAPHICS
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typedef struct ARC_Text {} ARC_Text;
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#endif // !ARC_OPENGL_GRAPHICS
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#endif // !ARC_OPENGL_TEXT_H_
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@ -5,23 +5,26 @@
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extern "C" {
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#endif
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/**
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* @brief predefien ARC_EngineData so as not to get circular reference
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*/
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typedef struct ARC_EngineData ARC_EngineData;
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/**
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* @note ARC_RendererType is determined by which window library you are using
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*/
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typedef struct ARC_RendererType ARC_Renderer;
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typedef struct ARC_RenderInfo ARC_RenderInfo;
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/**
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* @brief creates ARC_Renderer type
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* @brief creates ARC_Renderer type with ARC_EngineData
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*
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* @note the parameter data is determined by which graphics library you are using
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* please refer to the graphics library section to see what needs to be passed
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*
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* @param renderer ARC_Renderer to initialize
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* @param info Info on how to create ARC_Window
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* @param data the engine data to create from
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*/
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void ARC_Renderer_Create(ARC_Renderer **renderer, ARC_RenderInfo *info);
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void ARC_Renderer_CreateWithEngineData(ARC_Renderer **renderer, ARC_EngineData *data);
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/**
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* @brief destroys ARC_Renderer type
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@ -30,8 +33,20 @@ void ARC_Renderer_Create(ARC_Renderer **renderer, ARC_RenderInfo *info);
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*/
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void ARC_Renderer_Destroy(ARC_Renderer *renderer);
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/**
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* @breif clears the renderer
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*
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* @param renderer the renderer to clear
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*/
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void ARC_Renderer_Clear(ARC_Renderer *renderer);
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/**
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* @brief renders the renderer
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*
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* @note the renderer will most likely be drawn to from ARC_EngineData
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*
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* @param renderer the renderer to render
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*/
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void ARC_Renderer_Render(ARC_Renderer *renderer);
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#ifdef __cplusplus
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#ifndef ARC_SDL_RENDERER_H_
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#define ARC_SDL_RENDERER_H_
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#ifdef ARC_SDL2_GRAPHICS
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#include "arc/graphics/renderer.h"
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#include "arc/graphics/window.h"
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#include <SDL.h>
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typedef SDL_Renderer ARC_RendererType;
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/**
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* @brief struct for info needed to create SDL_Renderer
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*
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* @note this is what needs to be passed into the data parameter for ARC_Renderer_Create
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*/
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struct ARC_RenderInfo {
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SDL_Window *window;
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int index;
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Uint32 flags;
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};
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#endif // !ARC_SDL2_GRAPHICS
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#endif // !ARC_SDL_RENDERER_H_
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#ifndef ARC_SDL_SPRITE_H_
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#define ARC_SDL_SPRITE_H_
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#ifdef ARC_SDL2_GRAPHICS
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#include "arc/graphics/sprite.h"
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#include <SDL.h>
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struct ARC_Sprite {
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ARC_Spritesheet *spritesheet;
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ARC_Array *frames;
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uint32_t *frameIndex;
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//TODO: temp
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uint8_t opacity;
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};
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#endif // !ARC_SDL2_GRAPHICS
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#endif // !ARC_SDL_SPRITE_H_
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#ifndef ARC_SDL_SPRITESHEET_H_
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#define ARC_SDL_SPRITESHEET_H_
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#ifdef ARC_SDL2_GRAPHICS
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#include "arc/graphics/spritesheet.h"
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#include <SDL.h>
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struct ARC_Spritesheet {
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SDL_Texture *texture;
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uint32_t *size;
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};
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#endif // !ARC_SDL2_GRPAHCIS
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#endif // !ARC_SDL_SPRITESHEET_H_
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#ifndef ARC_SDL_TEXT_H_
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#define ARC_SDL_TEXT_H_
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#include "arc/std/string.h"
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#include "arc/graphics/color.h"
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#include "arc/math/rectangle.h"
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#ifdef ARC_SDL2_GRAPHICS
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#include <SDL.h>
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typedef struct ARC_Text {
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ARC_String *name;
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int32_t size;
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ARC_Color color;
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SDL_Texture *texture;
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ARC_Rect bounds;
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} ARC_Text;
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#endif // !ARC_SDL2_Graphics
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#endif // !ARC_SDL_TEXT_H_
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#ifndef ARC_SDL_WINDOW_H_
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#define ARC_SDL_WINDOW_H_
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#ifdef ARC_SDL2_GRAPHICS
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#include "arc/graphics/window.h"
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#include <SDL.h>
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typedef SDL_Window ARC_WindowType;
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/**
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* @brief struct for info needed to create SDL_Window
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*
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* @note this is what needs to be passed into the data parameter for ARC_Window_Create
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*/
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struct ARC_WindowInfo {
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char *title;
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int x;
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int y;
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int w;
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int h;
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Uint32 flags;
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};
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#endif // !ARC_SDL2_GRAPHICS
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#endif // !ARC_SDL_WINDOW_H_
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extern "C" {
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#endif
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#include <stdint.h>
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/**
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* @note ARC_WindowType is determined by which window library you are using
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* @note ARC_WindowType is determined by which window backend you are using
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*/
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typedef struct ARC_WindowType ARC_Window;
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typedef struct ARC_WindowInfo ARC_WindowInfo;
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/**
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* @note certain parts of ARC_WindowInfo may not be used by your selected backend
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*/
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typedef struct ARC_WindowInfo {
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char *title;
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int32_t w;
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int32_t h;
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} ARC_WindowInfo;
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/**
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* @brief creates ARC_Window type
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#ifndef ARC_GLFW_KEYBOARD_H_
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#define ARC_GLFW_KEYBOARD_H_
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#ifdef ARC_GLFW_INPUT
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#include <GLFW/glfw3.h>
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#include "arc/input/keyboard.h"
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struct ARC_Keyboard {
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GLFWwindow *window;
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ARC_KeyboardState *keys;
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ARC_KeyboardState *released;
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};
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struct ARC_KeyboardInfo {
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GLFWwindow *window;
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};
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#endif // !ARC_GLFW_INPUT
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#endif // !ARC_GLFW_KEYBOARD_H_
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#ifndef ARC_GLFW_MOUSE_H_
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#define ARC_GLFW_MOUSE_H_
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#ifdef ARC_GLFW_INPUT
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#include <GLFW/glfw3.h>
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#include "arc/input/mouse.h"
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#include "arc/math/point.h"
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struct ARC_Mouse {
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GLFWwindow *window;
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ARC_Point *coords;
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int32_t *scrollY;
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ARC_MouseState *buttons;
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uint8_t *buttonsReleased;
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};
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struct ARC_MouseInfo {
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GLFWwindow *window;
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};
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#endif // !ARC_GLFW_INPUT
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#endif // !ARC_GLFW_MOUSE_H_
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#include <stdint.h>
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/**
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* @brief predefien ARC_Input so as not to get circular reference
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*/
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typedef struct ARC_Input ARC_Input;
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typedef struct ARC_Keyboard ARC_Keyboard;
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typedef struct ARC_KeyboardInfo ARC_KeyboardInfo;
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#define ARC_KEYBOARD_BUTTON_NUM 239
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void ARC_Keyboard_Create(ARC_Keyboard **keyboard, ARC_KeyboardInfo *info);
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void ARC_Keyboard_CreateWithInput(ARC_Keyboard **keyboard, ARC_Input *input);
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void ARC_Keyboard_Destroy(ARC_Keyboard *keyboard);
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void ARC_Keyboard_Update(ARC_Keyboard *keyboard);
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#include "arc/math/point.h"
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#include <stdint.h>
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typedef struct ARC_Mouse ARC_Mouse;
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/**
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* @brief predefien ARC_Input so as not to get circular reference
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*/
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typedef struct ARC_Input ARC_Input;
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typedef struct ARC_MouseInfo ARC_MouseInfo;
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typedef struct ARC_Mouse ARC_Mouse;
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typedef enum ARC_MouseState {
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ARC_MOUSE_NONE,
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@ -28,7 +31,8 @@ typedef enum ARC_MouseButton {
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#define ARC_MOUSE_BUTTON_NUM 5
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void ARC_Mouse_Create(ARC_Mouse **mouse, ARC_MouseInfo *info);
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void ARC_Mouse_CreateWithInput(ARC_Mouse **mouse, ARC_Input *input);
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void ARC_Mouse_Destroy(ARC_Mouse *mouse);
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void ARC_Mouse_Update(ARC_Mouse *mouse);
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ARC_Point *ARC_Mouse_GetCoords(ARC_Mouse *mouse);
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@ -39,4 +43,4 @@ int32_t *ARC_Mouse_GetScrollY(ARC_Mouse *mouse);
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}
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#endif
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#endif // !ARC_GRAPHICS_MOUSE_H_
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#endif // !ARC_GRAPHICS_MOUSE_H_
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#ifndef ARC_SDL_KEYBOARD_H_
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#define ARC_SDL_KEYBOARD_H_
|
||||
|
||||
#ifdef ARC_SDL2_INPUT
|
||||
#include "arc/input/keyboard.h"
|
||||
#include <SDL.h>
|
||||
|
||||
struct ARC_Keyboard {
|
||||
SDL_Event *event;
|
||||
|
||||
ARC_KeyboardState *keys;
|
||||
ARC_KeyboardState *released;
|
||||
};
|
||||
|
||||
struct ARC_KeyboardInfo {
|
||||
SDL_Event *event;
|
||||
};
|
||||
|
||||
#endif // ARC_SDL2_INPUT
|
||||
|
||||
#endif // !ARC_SDL_KEYBOARD_H_
|
||||
|
|
@ -1,24 +0,0 @@
|
|||
#ifndef ARC_SDL_MOUSE_H_
|
||||
#define ARC_SDL_MOUSE_H_
|
||||
|
||||
#ifdef ARC_SDL2_INPUT
|
||||
#include <SDL.h>
|
||||
#include "arc/input/mouse.h"
|
||||
#include "arc/math/point.h"
|
||||
|
||||
struct ARC_Mouse {
|
||||
SDL_Event *event;
|
||||
ARC_Point *coords;
|
||||
int32_t *scrollY;
|
||||
|
||||
ARC_MouseState *buttons;
|
||||
uint8_t *buttonsReleased;
|
||||
};
|
||||
|
||||
struct ARC_MouseInfo {
|
||||
SDL_Event *event;
|
||||
};
|
||||
|
||||
#endif // ARC_SDL2_INPUT
|
||||
|
||||
#endif // !ARC_SDL_MOUSE_H_
|
||||
|
|
@ -3,12 +3,13 @@
|
|||
|
||||
#include <stdint.h>
|
||||
|
||||
#define ARC_ERRNO_NULL -0x01
|
||||
#define ARC_ERRNO_DATA -0x02
|
||||
#define ARC_ERRNO_COPY -0x03
|
||||
#define ARC_ERRNO_EXISTS -0x04
|
||||
#define ARC_ERRNO_OVERFLOW -0x05
|
||||
#define ARC_ERRNO_INIT -0x06
|
||||
#define ARC_ERRNO_NULL -0x01
|
||||
#define ARC_ERRNO_DATA -0x02
|
||||
#define ARC_ERRNO_COPY -0x03
|
||||
#define ARC_ERRNO_EXISTS -0x04
|
||||
#define ARC_ERRNO_OVERFLOW -0x05
|
||||
#define ARC_ERRNO_INIT -0x06
|
||||
#define ARC_ERRNO_CONNECTION -0x07
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
|
|
|
|||
|
|
@ -84,7 +84,7 @@ void ARC_Handler_Remove(ARC_Handler *handler, void *data, ARC_Handler_CompareDat
|
|||
* @param handler ARC_Handler to remove from
|
||||
* @param index index of data that is being removed
|
||||
*/
|
||||
void ARC_Handler_RemoveIndex(ARC_Handler *handler, uint32_t *index);
|
||||
void ARC_Handler_RemoveIndex(ARC_Handler *handler, uint32_t index);
|
||||
|
||||
/**
|
||||
* @brief calls provided function on each element in handler
|
||||
|
|
@ -115,7 +115,7 @@ void ARC_Handler_Clean(ARC_Handler *handler);
|
|||
*
|
||||
* @param handler ARC_handler to get size from
|
||||
*/
|
||||
uint32_t *ARC_Handler_Size(ARC_Handler *handler);
|
||||
uint32_t ARC_Handler_Size(ARC_Handler *handler);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
|||
|
|
@ -57,7 +57,7 @@ void ARC_Vector_Remove(ARC_Vector *vector, void *data, ARC_Vector_CompareDataFn
|
|||
* @param vector ARC_Vector to remove from
|
||||
* @param index index of data that is being removed
|
||||
*/
|
||||
void ARC_Vector_RemoveIndex(ARC_Vector *vector, uint32_t *index);
|
||||
void ARC_Vector_RemoveIndex(ARC_Vector *vector, uint32_t index);
|
||||
|
||||
/**
|
||||
* @brief gets size of vector
|
||||
|
|
@ -66,7 +66,7 @@ void ARC_Vector_RemoveIndex(ARC_Vector *vector, uint32_t *index);
|
|||
*
|
||||
* @return the pointer of the vectors size, TODO: don't pass as a pointer
|
||||
*/
|
||||
uint32_t *ARC_Vector_Size(ARC_Vector *vector);
|
||||
uint32_t ARC_Vector_Size(ARC_Vector *vector);
|
||||
|
||||
/**
|
||||
* @brief gets data from ARC_Vector at position index
|
||||
|
|
@ -76,7 +76,7 @@ uint32_t *ARC_Vector_Size(ARC_Vector *vector);
|
|||
*
|
||||
* @return pointer to data on success, NULL on fail
|
||||
*/
|
||||
void *ARC_Vector_Get(ARC_Vector *vector, uint32_t *index);
|
||||
void *ARC_Vector_Get(ARC_Vector *vector, uint32_t index);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue