wrote documentation for spritesheet, and worked on adding spritesheet to graphics config
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9 changed files with 136 additions and 126 deletions
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@ -35,11 +35,15 @@ typedef struct ARC_ConfigType {
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/**
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* @brief creates the arc config type (a type that loads in config files and can have types added to it)
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*
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* @param[out] ARC_Config to create
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*/
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void ARC_Config_Create(ARC_Config **config);
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/**
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* @brief destroys an ARC_Config type
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*
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* @param[in] config ARC_Config to destroy
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*/
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void ARC_Config_Destroy(ARC_Config *config);
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@ -119,6 +123,11 @@ void ARC_Config_LoadFromString(ARC_Config *config, ARC_String **string);
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*/
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void ARC_Config_LoadFromFile(ARC_Config *config, ARC_String *path);
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/**
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* @brief TODO: write this
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*/
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void ARC_Config_LoadFromFileWithCStr(ARC_Config *config, const char *path);
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/**
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* @brief TODO: write this
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*/
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