temperary load in spritesheet from file
This commit is contained in:
parent
5de968688c
commit
7bd7cc4aa5
3 changed files with 39 additions and 4 deletions
|
|
@ -30,10 +30,12 @@ void ARC_Renderer_Destroy(ARC_Renderer *renderer){
|
|||
}
|
||||
|
||||
void ARC_Renderer_Clear(ARC_Renderer *renderer){
|
||||
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, 0x1c, 0x2c, 0x3c, 0x00);
|
||||
//TODO: changed for school, also need to add the ability to change render draw color
|
||||
//SDL_SetRenderDrawColor((SDL_Renderer *)renderer, 0x1c, 0x2c, 0x3c, 0x00);
|
||||
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, 0x15, 0x2a, 0x26, 0x00);
|
||||
SDL_RenderClear((SDL_Renderer *)renderer);
|
||||
}
|
||||
|
||||
void ARC_Renderer_Render(ARC_Renderer *renderer){
|
||||
SDL_RenderPresent((SDL_Renderer *)renderer);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue