still working on the hashtable, writing a bandaid fix

This commit is contained in:
herbglitch 2025-02-28 07:00:35 -07:00
parent b3453d92e0
commit 7977555021

View file

@ -1,6 +1,7 @@
#include "arc/std/hashtable.h"
#include "arc/std/errno.h"
#include "arc/std/vector.h"
#include <stdlib.h>
#include <stdio.h>
@ -196,37 +197,80 @@ void ARC_Hashtable_Add(ARC_Hashtable *hashtable, void *key, void *value){
hashtable->currentSize++;
}
void ARC_Hashtable_UnsetNodeAtIndexFromArray(ARC_HashtableNode *nodes, uint32_t capacity, uint32_t index){
void ARC_Hashtable_VectorDestroyHashtableNodeFn(void *data){
free((ARC_HashtableNode *)data);
}
void ARC_Hashtable_UnsetNodeAtIndexFromArray(ARC_HashtableNode *nodes, uint32_t capacity, uint32_t index, uint32_t previousIndex){
//if the first index is the end index just set it to null and return
if(nodes[index].nextIndex == index && nodes[previousIndex].nextIndex == index){
nodes[previousIndex].nextIndex = previousIndex;
nodes[index] = (ARC_HashtableNode){ NULL, NULL, 0, index };
return;
}
//loop through all remaining next nodes
while(nodes[index].nextIndex != index){
//get the currently used next index
uint32_t nextIndex = nodes[index].nextIndex;
//if the next index is an end, but it is in the right place this should break
uint32_t hashIndex = nodes[nextIndex].hashvalue % capacity;
printf("%02u -> %2u\t%2u\n", index, nextIndex, hashIndex);
//move the current node back one
//if the next index will be moved into the correct spot
if(index == nodes[nextIndex].hashvalue % capacity){
//NOTE: I couldn't figure out an elegant way of handling this, so for now we remove all clashing nodes, then add them back
//copy the next index back
nodes[index] = nodes[nextIndex];
//if the end has been reached, set index to the end
if(nodes[nextIndex].nextIndex == hashIndex){
//fix if moved back but next index not updated
nodes[nextIndex].nextIndex = hashIndex;
break;
//create the temporary node vector
ARC_Vector *conflictingNodes;
ARC_Vector_DestroyDataFn destroyDataFn = ARC_Hashtable_VectorDestroyHashtableNodeFn;
ARC_Vector_Create(&conflictingNodes, NULL, &destroyDataFn);
//start the loop at the empty to avoid using a do while loop
index = nextIndex;
//the last index copied, used for clearing
uint32_t lastIndex = index;
//loop through remaining next nodes adding them to a temporary vector and clearing them from the nodes
while(nodes[index].nextIndex != index){
lastIndex = index;
//move to the nextIndex
index = nodes[index].nextIndex;
//copy and add the nodes to the visted indexes
ARC_HashtableNode *nodeCopy = (ARC_HashtableNode *)malloc(sizeof(ARC_HashtableNode));
*nodeCopy = nodes[index];
printf("node: %u) %u\t%u\t%s\n", index, nodeCopy->nextIndex, nodeCopy->hashvalue % capacity, (char *)(nodeCopy->key));
ARC_Vector_Add(conflictingNodes, nodeCopy);
//clear the copied index
nodes[lastIndex] = (ARC_HashtableNode){ NULL, NULL, 0, lastIndex };
}
//move set the current index to the end
if(nodes[index].nextIndex == nextIndex){
nodes[index].nextIndex = index;
index = nextIndex;
break;
//clear the last copied node
nodes[index] = (ARC_HashtableNode){ NULL, NULL, 0, index };
//re add the nodes
for(uint32_t vectorIndex = 0; vectorIndex < ARC_Vector_GetSize(conflictingNodes); vectorIndex++){
ARC_HashtableNode node = *(ARC_HashtableNode *)ARC_Vector_Get(conflictingNodes, vectorIndex);
printf("node: %u) %u\t%u\t%s\n", index, node.nextIndex, node.hashvalue % capacity, (char *)(node.key));
ARC_HashtableNode_SetNearestNodeToArray(nodes, capacity, node);
}
//cleanup
ARC_Vector_Destroy(conflictingNodes);
return;
}
//move the next node back
nodes[index] = nodes[nextIndex];
//moves the next index into the next used slot
nodes[index].nextIndex = nextIndex;
//get the next index to move back
//check the next index
index = nextIndex;
}
@ -234,10 +278,63 @@ void ARC_Hashtable_UnsetNodeAtIndexFromArray(ARC_HashtableNode *nodes, uint32_t
nodes[index] = (ARC_HashtableNode){ NULL, NULL, 0, index };
}
//void ARC_Hashtable_UnsetNodeAtIndexFromArray(ARC_HashtableNode *nodes, uint32_t capacity, uint32_t index, uint32_t previousIndex){
// while(nodes[index].nextIndex != index){
// //get the currently used next index
// uint32_t nextIndex = nodes[index].nextIndex;
//
// //if the next index is an end, but it is in the right place this should break
// uint32_t hashIndex = nodes[nextIndex].hashvalue % capacity;
//
// printf("%02u -> %2u\t%2u\n", index, nextIndex, hashIndex);
//
// //move the current node back one
// nodes[index] = nodes[nextIndex];
//
// //if the end has been reached, set index to the end
// if(nodes[nextIndex].nextIndex == hashIndex){
// //fix if moved back but next index not updated
// nodes[nextIndex].nextIndex = hashIndex;
// break;
// }
//
// //move set the current index to the end
// if(nodes[index].nextIndex == nextIndex){
// nodes[index].nextIndex = index;
//
// //check to see if the previous index is pointing to something it shouldn't be
// if(nodes[index].nextIndex == hashIndex){
// nodes[previousIndex].nextIndex = previousIndex;
// }
//
// index = nextIndex;
// continue;
// }
//
// //moves the next index into the next used slot
// nodes[index].nextIndex = nextIndex;
//
// //set the previous index
// previousIndex = index;
//
// //get the next index to move back
// index = nextIndex;
// }
//
// //fix pointing at a nonexistant node if the index was the first node found
// if(previousIndex != index && nodes[previousIndex].nextIndex == index){
// nodes[previousIndex].nextIndex = previousIndex;
// }
//
// //set the current value to an empty node
// nodes[index] = (ARC_HashtableNode){ NULL, NULL, 0, index };
//}
void ARC_Hashtable_Remove(ARC_Hashtable *hashtable, void *key){
//get the index from a hashvalue
uint32_t initialIndex = hashtable->hashFn(key) % hashtable->currentCapacity;
uint32_t index = initialIndex;
uint32_t previousIndex = initialIndex;
//iterate through remaining possible nodes checking for a match
ARC_Bool nodeFound = ARC_False;
@ -247,6 +344,7 @@ void ARC_Hashtable_Remove(ARC_Hashtable *hashtable, void *key){
break;
}
previousIndex = index;
index = hashtable->nodes[index].nextIndex;
}
@ -272,7 +370,7 @@ void ARC_Hashtable_Remove(ARC_Hashtable *hashtable, void *key){
printf("MOVE:\n");
//move all next items back
ARC_Hashtable_UnsetNodeAtIndexFromArray(hashtable->nodes, hashtable->currentCapacity, index);
ARC_Hashtable_UnsetNodeAtIndexFromArray(hashtable->nodes, hashtable->currentCapacity, index, previousIndex);
//we have removed the item so we can decrease the current size
hashtable->currentSize--;