still working on the hashtable, writing a bandaid fix
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b3453d92e0
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1 changed files with 120 additions and 22 deletions
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@ -1,6 +1,7 @@
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#include "arc/std/hashtable.h"
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#include "arc/std/hashtable.h"
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#include "arc/std/errno.h"
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#include "arc/std/errno.h"
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#include "arc/std/vector.h"
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#include <stdlib.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdio.h>
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@ -196,37 +197,80 @@ void ARC_Hashtable_Add(ARC_Hashtable *hashtable, void *key, void *value){
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hashtable->currentSize++;
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hashtable->currentSize++;
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}
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}
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void ARC_Hashtable_UnsetNodeAtIndexFromArray(ARC_HashtableNode *nodes, uint32_t capacity, uint32_t index){
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void ARC_Hashtable_VectorDestroyHashtableNodeFn(void *data){
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free((ARC_HashtableNode *)data);
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}
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void ARC_Hashtable_UnsetNodeAtIndexFromArray(ARC_HashtableNode *nodes, uint32_t capacity, uint32_t index, uint32_t previousIndex){
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//if the first index is the end index just set it to null and return
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if(nodes[index].nextIndex == index && nodes[previousIndex].nextIndex == index){
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nodes[previousIndex].nextIndex = previousIndex;
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nodes[index] = (ARC_HashtableNode){ NULL, NULL, 0, index };
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return;
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}
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//loop through all remaining next nodes
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while(nodes[index].nextIndex != index){
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while(nodes[index].nextIndex != index){
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//get the currently used next index
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//get the currently used next index
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uint32_t nextIndex = nodes[index].nextIndex;
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uint32_t nextIndex = nodes[index].nextIndex;
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//if the next index is an end, but it is in the right place this should break
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//if the next index will be moved into the correct spot
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uint32_t hashIndex = nodes[nextIndex].hashvalue % capacity;
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if(index == nodes[nextIndex].hashvalue % capacity){
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//NOTE: I couldn't figure out an elegant way of handling this, so for now we remove all clashing nodes, then add them back
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printf("%02u -> %2u\t%2u\n", index, nextIndex, hashIndex);
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//copy the next index back
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//move the current node back one
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nodes[index] = nodes[nextIndex];
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nodes[index] = nodes[nextIndex];
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//if the end has been reached, set index to the end
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//create the temporary node vector
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if(nodes[nextIndex].nextIndex == hashIndex){
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ARC_Vector *conflictingNodes;
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//fix if moved back but next index not updated
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ARC_Vector_DestroyDataFn destroyDataFn = ARC_Hashtable_VectorDestroyHashtableNodeFn;
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nodes[nextIndex].nextIndex = hashIndex;
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ARC_Vector_Create(&conflictingNodes, NULL, &destroyDataFn);
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break;
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//start the loop at the empty to avoid using a do while loop
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index = nextIndex;
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//the last index copied, used for clearing
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uint32_t lastIndex = index;
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//loop through remaining next nodes adding them to a temporary vector and clearing them from the nodes
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while(nodes[index].nextIndex != index){
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lastIndex = index;
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//move to the nextIndex
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index = nodes[index].nextIndex;
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//copy and add the nodes to the visted indexes
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ARC_HashtableNode *nodeCopy = (ARC_HashtableNode *)malloc(sizeof(ARC_HashtableNode));
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*nodeCopy = nodes[index];
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printf("node: %u) %u\t%u\t%s\n", index, nodeCopy->nextIndex, nodeCopy->hashvalue % capacity, (char *)(nodeCopy->key));
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ARC_Vector_Add(conflictingNodes, nodeCopy);
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//clear the copied index
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nodes[lastIndex] = (ARC_HashtableNode){ NULL, NULL, 0, lastIndex };
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}
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}
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//move set the current index to the end
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//clear the last copied node
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if(nodes[index].nextIndex == nextIndex){
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nodes[index] = (ARC_HashtableNode){ NULL, NULL, 0, index };
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nodes[index].nextIndex = index;
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index = nextIndex;
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//re add the nodes
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break;
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for(uint32_t vectorIndex = 0; vectorIndex < ARC_Vector_GetSize(conflictingNodes); vectorIndex++){
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ARC_HashtableNode node = *(ARC_HashtableNode *)ARC_Vector_Get(conflictingNodes, vectorIndex);
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printf("node: %u) %u\t%u\t%s\n", index, node.nextIndex, node.hashvalue % capacity, (char *)(node.key));
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ARC_HashtableNode_SetNearestNodeToArray(nodes, capacity, node);
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}
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}
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//cleanup
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ARC_Vector_Destroy(conflictingNodes);
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return;
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}
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//move the next node back
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nodes[index] = nodes[nextIndex];
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//moves the next index into the next used slot
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//moves the next index into the next used slot
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nodes[index].nextIndex = nextIndex;
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nodes[index].nextIndex = nextIndex;
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//get the next index to move back
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//check the next index
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index = nextIndex;
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index = nextIndex;
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}
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}
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@ -234,10 +278,63 @@ void ARC_Hashtable_UnsetNodeAtIndexFromArray(ARC_HashtableNode *nodes, uint32_t
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nodes[index] = (ARC_HashtableNode){ NULL, NULL, 0, index };
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nodes[index] = (ARC_HashtableNode){ NULL, NULL, 0, index };
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}
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}
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//void ARC_Hashtable_UnsetNodeAtIndexFromArray(ARC_HashtableNode *nodes, uint32_t capacity, uint32_t index, uint32_t previousIndex){
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// while(nodes[index].nextIndex != index){
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// //get the currently used next index
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// uint32_t nextIndex = nodes[index].nextIndex;
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//
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// //if the next index is an end, but it is in the right place this should break
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// uint32_t hashIndex = nodes[nextIndex].hashvalue % capacity;
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//
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// printf("%02u -> %2u\t%2u\n", index, nextIndex, hashIndex);
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//
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// //move the current node back one
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// nodes[index] = nodes[nextIndex];
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//
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// //if the end has been reached, set index to the end
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// if(nodes[nextIndex].nextIndex == hashIndex){
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// //fix if moved back but next index not updated
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// nodes[nextIndex].nextIndex = hashIndex;
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// break;
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// }
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//
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// //move set the current index to the end
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// if(nodes[index].nextIndex == nextIndex){
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// nodes[index].nextIndex = index;
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//
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// //check to see if the previous index is pointing to something it shouldn't be
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// if(nodes[index].nextIndex == hashIndex){
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// nodes[previousIndex].nextIndex = previousIndex;
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// }
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//
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// index = nextIndex;
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// continue;
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// }
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//
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// //moves the next index into the next used slot
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// nodes[index].nextIndex = nextIndex;
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//
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// //set the previous index
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// previousIndex = index;
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//
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// //get the next index to move back
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// index = nextIndex;
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// }
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//
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// //fix pointing at a nonexistant node if the index was the first node found
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// if(previousIndex != index && nodes[previousIndex].nextIndex == index){
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// nodes[previousIndex].nextIndex = previousIndex;
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// }
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//
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// //set the current value to an empty node
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// nodes[index] = (ARC_HashtableNode){ NULL, NULL, 0, index };
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//}
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void ARC_Hashtable_Remove(ARC_Hashtable *hashtable, void *key){
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void ARC_Hashtable_Remove(ARC_Hashtable *hashtable, void *key){
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//get the index from a hashvalue
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//get the index from a hashvalue
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uint32_t initialIndex = hashtable->hashFn(key) % hashtable->currentCapacity;
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uint32_t initialIndex = hashtable->hashFn(key) % hashtable->currentCapacity;
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uint32_t index = initialIndex;
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uint32_t index = initialIndex;
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uint32_t previousIndex = initialIndex;
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//iterate through remaining possible nodes checking for a match
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//iterate through remaining possible nodes checking for a match
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ARC_Bool nodeFound = ARC_False;
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ARC_Bool nodeFound = ARC_False;
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@ -247,6 +344,7 @@ void ARC_Hashtable_Remove(ARC_Hashtable *hashtable, void *key){
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break;
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break;
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}
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}
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previousIndex = index;
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index = hashtable->nodes[index].nextIndex;
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index = hashtable->nodes[index].nextIndex;
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}
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}
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@ -272,7 +370,7 @@ void ARC_Hashtable_Remove(ARC_Hashtable *hashtable, void *key){
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printf("MOVE:\n");
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printf("MOVE:\n");
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//move all next items back
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//move all next items back
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ARC_Hashtable_UnsetNodeAtIndexFromArray(hashtable->nodes, hashtable->currentCapacity, index);
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ARC_Hashtable_UnsetNodeAtIndexFromArray(hashtable->nodes, hashtable->currentCapacity, index, previousIndex);
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//we have removed the item so we can decrease the current size
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//we have removed the item so we can decrease the current size
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hashtable->currentSize--;
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hashtable->currentSize--;
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