opengl added to engine
This commit is contained in:
parent
d8378484a7
commit
706a519452
31 changed files with 490 additions and 68 deletions
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@ -11,7 +11,10 @@ endfunction()
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option(ARCHEUS_STD_DEBUG "Build in debug mode" ON)
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option(ARCHEUS_STD_DEFAULT_CONFIG "Build with default config keys" ON)
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option(ARCHEUS_STD_SDL "Build with SDL" ON)
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option(ARCHEUS_STD_SDL "Build with SDL" OFF)
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option(ARCHEUS_STD_GLFW "Build with GLFW window" OFF)
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option(ARCHEUS_STD_GLEW "Build with GLEW" OFF)
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option(ARCHEUS_STD_OPENGL "Build with OpenGL" OFF)
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set(ARCHEUS_STD_FLAGS "")
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@ -30,6 +33,18 @@ if(ARCHEUS_STD_SDL)
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string(APPEND ARCHEUS_STD_FLAGS "-DARC_SDL ")
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endif()
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if(ARCHEUS_STD_GLFW)
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string(APPEND ARCHEUS_STD_FLAGS "-DARC_GLFW ")
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endif()
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if(ARCHEUS_STD_GLEW)
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string(APPEND ARCHEUS_STD_FLAGS "-DARC_GLEW ")
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endif()
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if(ARCHEUS_STD_OPENGL)
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string(APPEND ARCHEUS_STD_FLAGS "-DARC_OPENGL")
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endif()
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set(CMAKE_C_FLAGS ${ARCHEUS_STD_FLAGS})
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set(ARCHEUS_STD_SOURCES
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@ -63,21 +78,53 @@ set(ARCHEUS_STD_SDL_SOURCES
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src/graphics/sdl/window.c
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)
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add_library(archeus_std SHARED
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${ARCHEUS_STD_SOURCES}
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${ARCHEUS_STD_SDL_SOURCES}
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set(ARCHEUS_STD_OPENGL_SOURCES
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src/graphics/opengl/config.c
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src/graphics/opengl/line.c
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src/graphics/opengl/rectangle.c
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src/graphics/opengl/renderer.c
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src/graphics/opengl/sprite.c
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src/graphics/opengl/spritesheet.c
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src/graphics/opengl/window.c
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)
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# target_sources(archeus_std PRIVATE
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# ${ARCHEUS_STD_SOURCES}
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# ${ARCHEUS_STD_SDL_SOURCES}
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# )
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set(ARCHEUS_STD_GLFW_SOURCES
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src/input/glfw/keyboard.c
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src/input/glfw/mouse.c
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)
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target_include_directories(archeus_std PRIVATE
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if(ARCHEUS_STD_SDL)
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list(APPEND ARCHEUS_STD_SOURCES ${ARCHEUS_STD_SDL_SOURCES})
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endif()
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if(ARCHEUS_STD_OPENGL)
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list(APPEND ARCHEUS_STD_SOURCES ${ARCHEUS_STD_OPENGL_SOURCES})
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endif()
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if(ARCHEUS_STD_GLFW)
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list(APPEND ARCHEUS_STD_SOURCES ${ARCHEUS_STD_GLFW_SOURCES})
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endif()
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add_library(archeus_std SHARED
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${ARCHEUS_STD_SOURCES}
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)
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if(ARCHEUS_STD_SDL)
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target_include_directories(archeus_std PRIVATE
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include
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PUBLIC ${SDL2_INCLUDE_DIRS}
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PUBLIC ${SDL2IMAGE_INCLUDE_DIRS}
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)
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)
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endif()
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if(ARCHEUS_STD_OPENGL)
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target_include_directories(archeus_std PRIVATE
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include
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GL
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glfw
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GLEW
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)
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endif()
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install(TARGETS archeus_std EXPORT archeus_std_Exports
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
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36
include/arc/graphics/opengl/renderer.h
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36
include/arc/graphics/opengl/renderer.h
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@ -0,0 +1,36 @@
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#ifndef ARC_OPENGL_RENDERER_H_
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#define ARC_OPENGL_RENDERER_H_
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#ifdef ARC_OPENGL
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#ifdef ARC_GLEW
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#define GLEW_STATIC
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#include <GL/glew.h>
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#endif // !ARC_GLEW
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#ifdef ARC_GLFW
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#include <GLFW/glfw3.h>
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#endif
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#include "arc/graphics/renderer.h"
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#include "arc/graphics/window.h"
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#ifdef ARC_GLFW
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typedef struct ARC_RendererType {
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GLFWwindow *window;
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} ARC_RendererType;
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/**
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* @brief struct for info needed to create opengl renderer
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*
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* @note this is what needs to be passed into the data parameter for ARC_Renderer_Create
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*/
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struct ARC_RenderInfo {
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GLFWwindow *window;
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};
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#endif // !ARC_GLFW
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#endif // !ARC_OPENGL
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#endif // !ARC_OPENGL_RENDERER_H_
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13
include/arc/graphics/opengl/sprite.h
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13
include/arc/graphics/opengl/sprite.h
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@ -0,0 +1,13 @@
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#ifndef ARC_OPENGL_SPRITE_H_
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#define ARC_OPENGL_SPRITE_H_
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#ifdef ARC_OPENGL
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#include "arc/graphics/sprite.h"
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struct ARC_Sprite {
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};
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#endif // !ARC_OPENGL
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#endif // !ARC_OPENGL_SPRITE_H_
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13
include/arc/graphics/opengl/spritesheet.h
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13
include/arc/graphics/opengl/spritesheet.h
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@ -0,0 +1,13 @@
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#ifndef ARC_OPENGL_SPRITESHEET_H_
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#define ARC_OPENGL_SPRITESHEET_H_
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#ifdef ARC_OPENGL
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#include "arc/graphics/spritesheet.h"
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struct ARC_Spritesheet {
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};
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#endif // !ARC_OPENGL
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#endif // !ARC_OPENGL_SPRITESHEET_H_
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29
include/arc/graphics/opengl/window.h
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29
include/arc/graphics/opengl/window.h
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@ -0,0 +1,29 @@
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#ifndef ARC_OPENGL_WINDOW_H_
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#define ARC_OPENGL_WINDOW_H_
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#ifdef ARC_GLFW
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#ifdef ARC_GLEW
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#define GLEW_STATIC
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#include <GL/glew.h>
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#endif // !ARC_GLEW
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#include "arc/graphics/window.h"
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#include <GLFW/glfw3.h>
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typedef GLFWwindow ARC_WindowType;
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/**
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* @brief struct for info needed to create a GLFWwindow
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*
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* @note this is what needs to be passed into the data parameter for ARC_Window_Create
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*/
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struct ARC_WindowInfo {
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char *title;
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int w;
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int h;
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};
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#endif // !ARC_GLFW
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#endif // !ARC_GLFW_WINDOW_H_
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@ -5,7 +5,10 @@
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extern "C" {
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#endif
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typedef struct ARC_Renderer ARC_Renderer;
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/**
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* @note ARC_RendererType is determined by which window library you are using
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*/
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typedef struct ARC_RendererType ARC_Renderer;
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typedef struct ARC_RenderInfo ARC_RenderInfo;
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@ -7,10 +7,7 @@
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#include "arc/graphics/renderer.h"
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#include "arc/graphics/window.h"
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// Temp till I figure out a better solution
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struct ARC_Renderer {
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SDL_Renderer *renderer;
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};
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typedef SDL_Renderer ARC_RendererType;
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/**
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* @brief struct for info needed to create SDL_Renderer
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@ -24,6 +21,6 @@ struct ARC_RenderInfo {
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Uint32 flags;
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};
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#endif // ARC_SDL
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#endif // !ARC_SDL
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#endif // ARC_SDL_RENDERER_H_
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#endif // !ARC_SDL_RENDERER_H_
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@ -12,6 +12,6 @@ struct ARC_Sprite {
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uint32_t *frameIndex;
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};
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#endif // ARC_SDL
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#endif // !ARC_SDL
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#endif // ARC_SDL_SPRITE_H_
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#endif // !ARC_SDL_SPRITE_H_
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@ -11,6 +11,6 @@ struct ARC_Spritesheet {
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uint32_t *size;
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};
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#endif // ARC_SDL
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#endif // !ARC_SDL
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#endif // ARC_SDL_SPRITESHEET_H_
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#endif // !ARC_SDL_SPRITESHEET_H_
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@ -6,10 +6,7 @@
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#include <SDL.h>
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#include "arc/graphics/window.h"
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// Temp till I figure out a better solution
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struct ARC_Window {
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SDL_Window *window;
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};
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typedef SDL_Window ARC_WindowType;
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/**
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* @brief struct for info needed to create SDL_Window
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@ -25,6 +22,6 @@ struct ARC_WindowInfo {
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Uint32 flags;
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};
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#endif // ARC_SDL
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#endif // !ARC_SDL
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#endif // ARC_SDL_WINDOW_H_
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#endif // !ARC_SDL_WINDOW_H_
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@ -5,7 +5,10 @@
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extern "C" {
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#endif
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typedef struct ARC_Window ARC_Window;
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/**
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* @note ARC_WindowType is determined by which window library you are using
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*/
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typedef struct ARC_WindowType ARC_Window;
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typedef struct ARC_WindowInfo ARC_WindowInfo;
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21
include/arc/input/glfw/keyboard.h
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21
include/arc/input/glfw/keyboard.h
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@ -0,0 +1,21 @@
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#ifndef ARC_GLFW_KEYBOARD_H_
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#define ARC_GLFW_KEYBOARD_H_
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#ifdef ARC_GLFW
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#include <GLFW/glfw3.h>
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#include "arc/input/keyboard.h"
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struct ARC_Keyboard {
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GLFWwindow *window;
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ARC_KeyboardState *keys;
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ARC_KeyboardState *released;
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};
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struct ARC_KeyboardInfo {
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GLFWwindow *window;
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};
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#endif // !ARC_GLFW
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#endif // !ARC_GLFW_KEYBOARD_H_
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25
include/arc/input/glfw/mouse.h
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25
include/arc/input/glfw/mouse.h
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#ifndef ARC_GLFW_MOUSE_H_
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#define ARC_GLFW_MOUSE_H_
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#ifdef ARC_GLFW
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#include <GLFW/glfw3.h>
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#include "arc/input/mouse.h"
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#include "arc/math/point.h"
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struct ARC_Mouse {
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GLFWwindow *window;
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ARC_Point *coords;
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int32_t *scrollY;
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ARC_MouseState *buttons;
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uint8_t *buttonsReleased;
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};
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struct ARC_MouseInfo {
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GLFWwindow *window;
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};
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#endif // !ARC_GLFW
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#endif // !ARC_GLFW_MOUSE_H_
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#include "arc/engine/engine.h"
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#include <SDL_video.h>
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#include <stdlib.h>
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#include "arc/engine/state.h"
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#include "arc/graphics/window.h"
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@ -12,11 +11,19 @@
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//NOTE: some of this file is temporary, mostly to get smthn running so I can test out different ideas
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#ifdef ARC_SDL
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#include <SDL.h>
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#include <SDL_video.h>
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#include "arc/graphics/sdl/window.h"
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#include "arc/graphics/sdl/renderer.h"
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#include "arc/input/sdl/mouse.h"
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#include "arc/input/sdl/keyboard.h"
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#endif // ARC_SDL
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#elif ARC_OPENGL
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#include "arc/graphics/opengl/window.h"
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#include "arc/graphics/opengl/renderer.h"
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#ifdef ARC_GLFW
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#include "arc/input/glfw/mouse.h"
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#include "arc/input/glfw/keyboard.h"
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#endif // ARC_GLFW
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#endif
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void ARC_EngineData_Create(ARC_EngineData **data, ARC_Handler_CleanDataFn cleanfn, ARC_Point windowSize){
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*data = (ARC_EngineData *)malloc(sizeof(ARC_EngineData));
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@ -35,6 +42,8 @@ void ARC_EngineData_Create(ARC_EngineData **data, ARC_Handler_CleanDataFn cleanf
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#ifdef ARC_SDL
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windowInfo = (ARC_WindowInfo){ "title", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, (*data)->windowSize.x, (*data)->windowSize.y, 0 };
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#elif ARC_GLFW
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windowInfo = (ARC_WindowInfo){ "title", (*data)->windowSize.x, (*data)->windowSize.y };
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#endif // ARC_SDL
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ARC_Window_Create(&((*data)->window), &windowInfo);
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@ -44,7 +53,9 @@ void ARC_EngineData_Create(ARC_EngineData **data, ARC_Handler_CleanDataFn cleanf
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}
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#ifdef ARC_SDL
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renderInfo = (ARC_RenderInfo){ (SDL_Window *)(*data)->window->window, -1, SDL_RENDERER_ACCELERATED };
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renderInfo = (ARC_RenderInfo){ (SDL_Window *)(*data)->window, -1, SDL_RENDERER_ACCELERATED };
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#elif ARC_GLFW
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renderInfo = (ARC_RenderInfo){ (GLFWwindow *)(*data)->window };
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#endif // ARC_SDL
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ARC_Renderer_Create(&((*data)->renderer), &renderInfo);
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@ -57,10 +68,12 @@ void ARC_EngineData_Create(ARC_EngineData **data, ARC_Handler_CleanDataFn cleanf
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SDL_Event *event = (SDL_Event *)malloc(sizeof(SDL_Event));
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mouseInfo = (ARC_MouseInfo ){ event };
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keyboardInfo = (ARC_KeyboardInfo){ event };
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#elif ARC_GLFW
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mouseInfo = (ARC_MouseInfo ){ (GLFWwindow *)(*data)->window };
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keyboardInfo = (ARC_KeyboardInfo){ (GLFWwindow *)(*data)->window };
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#endif // ARC_SDL
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ARC_Mouse_Create(&((*data)->mouse), &mouseInfo);
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ARC_Mouse_Create (&((*data)->mouse) , &mouseInfo );
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ARC_Keyboard_Create(&((*data)->keyboard), &keyboardInfo);
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}
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@ -83,11 +96,10 @@ void ARC_Engine_Run(ARC_EngineData *data){
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#ifdef ARC_SDL
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SDL_Event *event = data->mouse->event;
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double lastTime = 0, currentTime;
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data->dt = 0;
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#endif // ARC_SDL
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double lastTime = 0, currentTime;
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data->dt = 0;
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data->running = 0;
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while(!data->running){
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@ -97,8 +109,10 @@ void ARC_Engine_Run(ARC_EngineData *data){
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lastTime = currentTime;
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SDL_PollEvent(data->mouse->event);
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if(event->type == SDL_QUIT){ return; }
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if(event->type == SDL_KEYDOWN && event->key.keysym.sym == SDLK_ESCAPE){ return; }
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if(event->type == SDL_QUIT){ data->running = 1; }
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#elif ARC_GLFW
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glfwPollEvents();
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data->running = glfwWindowShouldClose((GLFWwindow *)data->window);
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#endif // ARC_SDL
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ARC_Mouse_Update(data->mouse);
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14
src/graphics/opengl/config.c
Normal file
14
src/graphics/opengl/config.c
Normal file
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#ifdef ARC_OPENGL
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#include <stdio.h>
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#include "arc/std/config.h"
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#include "arc/std/string.h"
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#include "arc/std/errno.h"
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#include "arc/graphics/opengl/renderer.h"
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void ARC_GraphicsConfig_Init(ARC_Config *config, ARC_Renderer *renderer){
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}
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#endif // ARC_OPENGL
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8
src/graphics/opengl/line.c
Normal file
8
src/graphics/opengl/line.c
Normal file
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#ifdef ARC_OPENGL
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#include "arc/graphics/line.h"
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#include <stdlib.h>
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void ARC_Line_Render(int32_t *x1, int32_t *y1, int32_t *x2, int32_t *y2, ARC_Renderer *renderer, ARC_Color *color){
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}
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#endif // ARC_OPENGL
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11
src/graphics/opengl/rectangle.c
Normal file
11
src/graphics/opengl/rectangle.c
Normal file
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#ifdef ARC_OPENGL
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#include "arc/graphics/rectangle.h"
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#include <stdlib.h>
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void ARC_Rect_Render(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color){
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}
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void ARC_Rect_RenderFill(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color){
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}
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#endif // ARC_OPENGL
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55
src/graphics/opengl/renderer.c
Normal file
55
src/graphics/opengl/renderer.c
Normal file
|
|
@ -0,0 +1,55 @@
|
|||
#ifdef ARC_OPENGL
|
||||
#include "arc/graphics/renderer.h"
|
||||
#include "arc/graphics/opengl/renderer.h"
|
||||
|
||||
#ifdef ARC_GLEW
|
||||
#define GLEW_STATIC
|
||||
#include <GL/glew.h>
|
||||
#endif // ARC_GLEW
|
||||
|
||||
#ifdef ARC_GLFW
|
||||
#include <GLFW/glfw3.h>
|
||||
#endif
|
||||
|
||||
#include "arc/graphics/window.h"
|
||||
#include "arc/std/errno.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
void ARC_Renderer_Create(ARC_Renderer **renderer, ARC_RenderInfo *info){
|
||||
if(!info){
|
||||
arc_errno = ARC_ERRNO_NULL;
|
||||
ARC_DEBUG_ERR("ARC_Renderer_Create(**renderer, NULL)");
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef ARC_GLFW
|
||||
*renderer = (ARC_Renderer *)malloc(sizeof(ARC_Renderer));
|
||||
(*renderer)->window = info->window;
|
||||
|
||||
|
||||
glewExperimental = GL_TRUE;
|
||||
if(glewInit() != GLEW_OK){
|
||||
ARC_DEBUG_ERR("ARC_Renderer_Create(**renderer, info), GLEW failed to init");
|
||||
glfwTerminate();
|
||||
arc_errno = ARC_ERRNO_INIT;
|
||||
}
|
||||
#endif // ARC_GLEW
|
||||
|
||||
glClearColor(0.23f, 0.38f, 0.47f, 1.0f);
|
||||
}
|
||||
|
||||
void ARC_Renderer_Destroy(ARC_Renderer *renderer){
|
||||
free(renderer);
|
||||
}
|
||||
|
||||
void ARC_Renderer_Clear(ARC_Renderer *renderer){
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
}
|
||||
|
||||
void ARC_Renderer_Render(ARC_Renderer *renderer){
|
||||
#ifdef ARC_GLFW
|
||||
glfwSwapBuffers(renderer->window);
|
||||
#endif // ARC_GLEW
|
||||
}
|
||||
|
||||
#endif //ARC_SDL
|
||||
29
src/graphics/opengl/sprite.c
Normal file
29
src/graphics/opengl/sprite.c
Normal file
|
|
@ -0,0 +1,29 @@
|
|||
#ifdef ARC_OPENGL
|
||||
#include "arc/graphics/sprite.h"
|
||||
#include "arc/math/point.h"
|
||||
#include "arc/math/rectangle.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
void ARC_Sprite_Create(ARC_Sprite **sprite, ARC_Spritesheet *spritesheet, ARC_Array *frames){
|
||||
}
|
||||
|
||||
void ARC_Sprite_Destroy(ARC_Sprite *sprite){
|
||||
}
|
||||
|
||||
void ARC_Sprite_Copy(ARC_Sprite **newSprite, ARC_Sprite *oldSprite){
|
||||
}
|
||||
|
||||
void ARC_Sprite_Render(ARC_Sprite *sprite, ARC_Renderer *renderer, ARC_Rect *renderBounds){
|
||||
}
|
||||
|
||||
void ARC_Sprite_RenderRotated(ARC_Sprite *sprite, ARC_Renderer *renderer, ARC_Rect *renderBounds, ARC_Point *center, double angle){
|
||||
}
|
||||
|
||||
void ARC_Sprite_IterateFrame(ARC_Sprite *sprite){
|
||||
}
|
||||
|
||||
ARC_Rect *ARC_Sprite_GetBounds(ARC_Sprite *sprite){
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#endif // ARC_OPENGL
|
||||
17
src/graphics/opengl/spritesheet.c
Normal file
17
src/graphics/opengl/spritesheet.c
Normal file
|
|
@ -0,0 +1,17 @@
|
|||
#ifdef ARC_OPENGL
|
||||
#include "arc/graphics/spritesheet.h"
|
||||
#include "arc/math/point.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
void ARC_Spritesheet_RenderArea(ARC_Spritesheet *spritesheet, ARC_Rect *sheetBounds, ARC_Renderer *renderer, ARC_Rect *renderBounds){
|
||||
}
|
||||
|
||||
ARC_Point ARC_Spritesheet_GetSize(ARC_Spritesheet *spritesheet){
|
||||
return (ARC_Point){0, 0};
|
||||
}
|
||||
|
||||
uint32_t *ARC_Spritesheet_GetTileSize(ARC_Spritesheet *spritesheet){
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#endif // ARC_OPENGL
|
||||
36
src/graphics/opengl/window.c
Normal file
36
src/graphics/opengl/window.c
Normal file
|
|
@ -0,0 +1,36 @@
|
|||
#ifdef ARC_GLFW
|
||||
#include "arc/graphics/window.h"
|
||||
#include "arc/graphics/opengl/window.h"
|
||||
|
||||
#include "arc/std/errno.h"
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <stdio.h>
|
||||
|
||||
void framebufferSizeCallback(GLFWwindow *window, int width, int height){
|
||||
glViewport(0, 0, width, height);
|
||||
}
|
||||
|
||||
void ARC_Window_Create(ARC_Window **window, ARC_WindowInfo *info){
|
||||
glfwInit();
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
glfwWindowHint(GLFW_FLOATING, GLFW_TRUE);
|
||||
|
||||
*window = (ARC_Window *) glfwCreateWindow(info->w, info->h, "learnopengl window", NULL, NULL);
|
||||
if(*window == NULL){
|
||||
printf("Failed to create GLFW window\n");
|
||||
glfwTerminate();
|
||||
arc_errno = ARC_ERRNO_NULL;
|
||||
}
|
||||
|
||||
glfwMakeContextCurrent((GLFWwindow *)*window);
|
||||
glViewport(0, 0, info->w, info->h);
|
||||
glfwSetFramebufferSizeCallback((GLFWwindow *)*window, framebufferSizeCallback);
|
||||
}
|
||||
|
||||
void ARC_Window_Destroy(ARC_Window *window){
|
||||
glfwTerminate();
|
||||
}
|
||||
|
||||
#endif //ARC_GLFW
|
||||
|
|
@ -34,7 +34,7 @@ void ARC_Spritesheet_Delete(ARC_Config *config, ARC_String *string, void *value)
|
|||
void ARC_Sprite_Delete (ARC_Config *config, ARC_String *string, void *value);
|
||||
|
||||
void ARC_GraphicsConfig_Init(ARC_Config *config, ARC_Renderer *renderer){
|
||||
global_renderer = renderer->renderer;
|
||||
global_renderer = (SDL_Renderer *)renderer;
|
||||
ARC_Config_AddKeyCString(config, (char *)"ARC_Point" , 9, ARC_Point_Read , ARC_Point_Delete );
|
||||
ARC_Config_AddKeyCString(config, (char *)"ARC_Rect" , 8, ARC_Rect_Read , ARC_Rect_Delete );
|
||||
ARC_Config_AddKeyCString(config, (char *)"ARC_Rect[]" , 10, ARC_RectArray_Read , ARC_RectArray_Delete );
|
||||
|
|
|
|||
|
|
@ -1,11 +1,11 @@
|
|||
#include "arc/graphics/line.h"
|
||||
#ifdef ARC_SDL
|
||||
#include "arc/graphics/line.h"
|
||||
#include "arc/graphics/sdl/renderer.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
void ARC_Line_Render(int32_t *x1, int32_t *y1, int32_t *x2, int32_t *y2, ARC_Renderer *renderer, ARC_Color *color){
|
||||
SDL_SetRenderDrawColor(renderer->renderer, color->r, color->g, color->b, color->a);
|
||||
SDL_RenderDrawLine(renderer->renderer, *x1, *y1, *x2, *y2);
|
||||
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color->r, color->g, color->b, color->a);
|
||||
SDL_RenderDrawLine((SDL_Renderer *)renderer, *x1, *y1, *x2, *y2);
|
||||
}
|
||||
|
||||
#endif // ARC_SDL
|
||||
|
|
@ -1,16 +1,16 @@
|
|||
#include "arc/graphics/rectangle.h"
|
||||
#ifdef ARC_SDL
|
||||
#include "arc/graphics/rectangle.h"
|
||||
#include "arc/graphics/sdl/renderer.h"
|
||||
#include <stdlib.h>
|
||||
|
||||
void ARC_Rect_Render(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color){
|
||||
SDL_SetRenderDrawColor(renderer->renderer, color->r, color->g, color->b, color->a);
|
||||
SDL_RenderDrawRect(renderer->renderer, (SDL_Rect *) rect);
|
||||
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color->r, color->g, color->b, color->a);
|
||||
SDL_RenderDrawRect((SDL_Renderer *)renderer, (SDL_Rect *) rect);
|
||||
}
|
||||
|
||||
void ARC_Rect_RenderFill(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color){
|
||||
SDL_SetRenderDrawColor(renderer->renderer, color->r, color->g, color->b, color->a);
|
||||
SDL_RenderFillRect(renderer->renderer, (SDL_Rect *) rect);
|
||||
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, color->r, color->g, color->b, color->a);
|
||||
SDL_RenderFillRect((SDL_Renderer *)renderer, (SDL_Rect *) rect);
|
||||
}
|
||||
|
||||
#endif // ARC_SDL
|
||||
|
|
@ -14,10 +14,9 @@ void ARC_Renderer_Create(ARC_Renderer **renderer, ARC_RenderInfo *info){
|
|||
return;
|
||||
}
|
||||
|
||||
*renderer = (ARC_Renderer *)malloc(sizeof(ARC_Renderer));
|
||||
(*renderer)->renderer = SDL_CreateRenderer((SDL_Window *)info->window, info->index, info->flags);
|
||||
*renderer = (ARC_Renderer *)SDL_CreateRenderer((SDL_Window *)info->window, info->index, info->flags);
|
||||
|
||||
if(!(*renderer)->renderer){
|
||||
if(!*renderer){
|
||||
arc_errno = ARC_ERRNO_NULL;
|
||||
ARC_DEBUG_LOG(arc_errno, "SDL_CreateRenderer(%p, %d, %u);", info->window, info->index, info->flags);
|
||||
free(renderer);
|
||||
|
|
@ -25,17 +24,16 @@ void ARC_Renderer_Create(ARC_Renderer **renderer, ARC_RenderInfo *info){
|
|||
}
|
||||
|
||||
void ARC_Renderer_Destroy(ARC_Renderer *renderer){
|
||||
SDL_DestroyRenderer((SDL_Renderer *) renderer->renderer);
|
||||
free(renderer);
|
||||
SDL_DestroyRenderer((SDL_Renderer *) renderer);
|
||||
}
|
||||
|
||||
void ARC_Renderer_Clear(ARC_Renderer *renderer){
|
||||
SDL_SetRenderDrawColor((SDL_Renderer *)renderer->renderer, 0x1c, 0x2c, 0x3c, 0x00);
|
||||
SDL_RenderClear((SDL_Renderer *)renderer->renderer);
|
||||
SDL_SetRenderDrawColor((SDL_Renderer *)renderer, 0x1c, 0x2c, 0x3c, 0x00);
|
||||
SDL_RenderClear((SDL_Renderer *)renderer);
|
||||
}
|
||||
|
||||
void ARC_Renderer_Render(ARC_Renderer *renderer){
|
||||
SDL_RenderPresent((SDL_Renderer *)renderer->renderer);
|
||||
SDL_RenderPresent((SDL_Renderer *)renderer);
|
||||
}
|
||||
|
||||
#endif //ARC_SDL
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
#include "arc/graphics/sprite.h"
|
||||
#ifdef ARC_SDL
|
||||
#include "arc/graphics/sprite.h"
|
||||
#include "arc/graphics/sdl/sprite.h"
|
||||
#include "arc/graphics/sdl/spritesheet.h"
|
||||
#include "arc/graphics/sdl/renderer.h"
|
||||
|
|
@ -28,11 +28,11 @@ void ARC_Sprite_Copy(ARC_Sprite **newSprite, ARC_Sprite *oldSprite){
|
|||
}
|
||||
|
||||
void ARC_Sprite_Render(ARC_Sprite *sprite, ARC_Renderer *renderer, ARC_Rect *renderBounds){
|
||||
SDL_RenderCopy(renderer->renderer, sprite->spritesheet->texture, (SDL_Rect *)sprite->frames->data + *sprite->frameIndex, (SDL_Rect *)renderBounds);
|
||||
SDL_RenderCopy((SDL_Renderer *)renderer, sprite->spritesheet->texture, (SDL_Rect *)sprite->frames->data + *sprite->frameIndex, (SDL_Rect *)renderBounds);
|
||||
}
|
||||
|
||||
void ARC_Sprite_RenderRotated(ARC_Sprite *sprite, ARC_Renderer *renderer, ARC_Rect *renderBounds, ARC_Point *center, double angle){
|
||||
SDL_RenderCopyEx(renderer->renderer, sprite->spritesheet->texture, (SDL_Rect *)sprite->frames->data + *sprite->frameIndex, (SDL_Rect *)renderBounds, angle, (SDL_Point *)center, SDL_FLIP_NONE);
|
||||
SDL_RenderCopyEx((SDL_Renderer *)renderer, sprite->spritesheet->texture, (SDL_Rect *)sprite->frames->data + *sprite->frameIndex, (SDL_Rect *)renderBounds, angle, (SDL_Point *)center, SDL_FLIP_NONE);
|
||||
}
|
||||
|
||||
void ARC_Sprite_IterateFrame(ARC_Sprite *sprite){
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
#ifdef ARC_SDL
|
||||
#include "arc/graphics/spritesheet.h"
|
||||
#include "arc/graphics/sdl/spritesheet.h"
|
||||
#include "arc/graphics/sdl/renderer.h"
|
||||
|
|
@ -5,7 +6,7 @@
|
|||
#include <SDL_render.h>
|
||||
|
||||
void ARC_Spritesheet_RenderArea(ARC_Spritesheet *spritesheet, ARC_Rect *sheetBounds, ARC_Renderer *renderer, ARC_Rect *renderBounds){
|
||||
SDL_RenderCopy(renderer->renderer, spritesheet->texture, (SDL_Rect *)sheetBounds, (SDL_Rect *)renderBounds);
|
||||
SDL_RenderCopy((SDL_Renderer *)renderer, spritesheet->texture, (SDL_Rect *)sheetBounds, (SDL_Rect *)renderBounds);
|
||||
}
|
||||
|
||||
ARC_Point ARC_Spritesheet_GetSize(ARC_Spritesheet *spritesheet){
|
||||
|
|
@ -17,3 +18,4 @@ ARC_Point ARC_Spritesheet_GetSize(ARC_Spritesheet *spritesheet){
|
|||
uint32_t *ARC_Spritesheet_GetTileSize(ARC_Spritesheet *spritesheet){
|
||||
return spritesheet->size;
|
||||
}
|
||||
#endif //ARC_SDL
|
||||
|
|
@ -18,10 +18,9 @@ void ARC_Window_Create(ARC_Window **window, ARC_WindowInfo *info){
|
|||
return;
|
||||
}
|
||||
|
||||
*window = (ARC_Window *)malloc(sizeof(ARC_Window));
|
||||
(*window)->window = SDL_CreateWindow((const char *)info->title, info->x, info->y, info->w, info->h, info->flags);
|
||||
*window = (ARC_Window *)SDL_CreateWindow((const char *)info->title, info->x, info->y, info->w, info->h, info->flags);
|
||||
|
||||
if(!(*window)->window){
|
||||
if(!*window){
|
||||
arc_errno = ARC_ERRNO_NULL;
|
||||
ARC_DEBUG_LOG(arc_errno, "SDL_CreateWindow(%s, %d, %d, %d, %d, %x);", info->title, info->x, info->y, info->w, info->h, info->flags);
|
||||
free(window);
|
||||
|
|
@ -29,8 +28,7 @@ void ARC_Window_Create(ARC_Window **window, ARC_WindowInfo *info){
|
|||
}
|
||||
|
||||
void ARC_Window_Destroy(ARC_Window *window){
|
||||
SDL_DestroyWindow((SDL_Window *) window->window);
|
||||
free(window);
|
||||
SDL_DestroyWindow((SDL_Window *) window);
|
||||
}
|
||||
|
||||
#endif //ARC_SDL
|
||||
|
|
|
|||
22
src/input/glfw/keyboard.c
Normal file
22
src/input/glfw/keyboard.c
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
#ifdef ARC_GLFW
|
||||
#include "arc/input/glfw/keyboard.h"
|
||||
#include "arc/input/keyboard.h"
|
||||
#include "arc/math/point.h"
|
||||
#include "arc/std/errno.h"
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
|
||||
void ARC_Keyboard_Create(ARC_Keyboard **keyboard, ARC_KeyboardInfo *info){
|
||||
}
|
||||
|
||||
void ARC_Keyboard_Destroy(ARC_Keyboard *keyboard){
|
||||
}
|
||||
|
||||
void ARC_Keyboard_Update(ARC_Keyboard *keyboard){
|
||||
}
|
||||
|
||||
ARC_KeyboardState ARC_Keyboard_GetState(ARC_Keyboard *keyboard, uint8_t key){
|
||||
return ARC_KEY_NONE;
|
||||
}
|
||||
|
||||
#endif // ARC_GLFW
|
||||
33
src/input/glfw/mouse.c
Normal file
33
src/input/glfw/mouse.c
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
#ifdef ARC_GLFW
|
||||
#include "arc/input/glfw/mouse.h"
|
||||
#include "arc/input/mouse.h"
|
||||
#include "arc/math/point.h"
|
||||
#include "arc/std/errno.h"
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
|
||||
void ARC_Mouse_Create(ARC_Mouse **mouse, ARC_MouseInfo *info){
|
||||
}
|
||||
|
||||
void ARC_Mouse_Destroy(ARC_Mouse *mouse){
|
||||
}
|
||||
|
||||
void ARC_Mouse_UpdateButton(ARC_Mouse *mouse, uint8_t button, uint32_t *buttons, uint32_t mask){
|
||||
}
|
||||
|
||||
void ARC_Mouse_Update(ARC_Mouse *mouse){
|
||||
}
|
||||
|
||||
ARC_Point *ARC_Mouse_GetCoords(ARC_Mouse *mouse){
|
||||
return mouse->coords;
|
||||
}
|
||||
|
||||
ARC_MouseState ARC_Mouse_GetState(ARC_Mouse *mouse, ARC_MouseButton button){
|
||||
return mouse->buttons[button];
|
||||
}
|
||||
|
||||
int32_t *ARC_Mouse_GetScrollY(ARC_Mouse *mouse){
|
||||
return mouse->scrollY;
|
||||
}
|
||||
|
||||
#endif // ARC_SDL
|
||||
|
|
@ -1,7 +1,7 @@
|
|||
#include "arc/math/rectangle.h"
|
||||
|
||||
//VERY TEMP
|
||||
#include <SDL.h>
|
||||
// #include <SDL.h>
|
||||
|
||||
int32_t ARC_Rect_Intersects(ARC_Rect *rect1, ARC_Rect *rect2){
|
||||
if(rect1->x <= rect2->x + rect2->w && rect1->x + rect1->w >= rect2->x &&
|
||||
|
|
@ -13,6 +13,7 @@ int32_t ARC_Rect_Intersects(ARC_Rect *rect1, ARC_Rect *rect2){
|
|||
|
||||
int32_t ARC_Rect_LineIntersects(ARC_Rect *rect, int32_t *x1, int32_t *y1, int32_t *x2, int32_t *y2){
|
||||
//TODO: Replace soon
|
||||
return SDL_IntersectRectAndLine((SDL_Rect *) rect, x1, y1, x2, y2);
|
||||
// return SDL_IntersectRectAndLine((SDL_Rect *) rect, x1, y1, x2, y2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue