opengl added to engine

This commit is contained in:
herbglitch 2023-03-10 17:34:22 -07:00
parent d8378484a7
commit 706a519452
31 changed files with 490 additions and 68 deletions

View file

@ -1,3 +1,4 @@
#ifdef ARC_SDL
#include "arc/graphics/spritesheet.h"
#include "arc/graphics/sdl/spritesheet.h"
#include "arc/graphics/sdl/renderer.h"
@ -5,7 +6,7 @@
#include <SDL_render.h>
void ARC_Spritesheet_RenderArea(ARC_Spritesheet *spritesheet, ARC_Rect *sheetBounds, ARC_Renderer *renderer, ARC_Rect *renderBounds){
SDL_RenderCopy(renderer->renderer, spritesheet->texture, (SDL_Rect *)sheetBounds, (SDL_Rect *)renderBounds);
SDL_RenderCopy((SDL_Renderer *)renderer, spritesheet->texture, (SDL_Rect *)sheetBounds, (SDL_Rect *)renderBounds);
}
ARC_Point ARC_Spritesheet_GetSize(ARC_Spritesheet *spritesheet){
@ -16,4 +17,5 @@ ARC_Point ARC_Spritesheet_GetSize(ARC_Spritesheet *spritesheet){
uint32_t *ARC_Spritesheet_GetTileSize(ARC_Spritesheet *spritesheet){
return spritesheet->size;
}
}
#endif //ARC_SDL