opengl added to engine
This commit is contained in:
parent
d8378484a7
commit
706a519452
31 changed files with 490 additions and 68 deletions
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@ -11,7 +11,10 @@ endfunction()
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option(ARCHEUS_STD_DEBUG "Build in debug mode" ON)
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option(ARCHEUS_STD_DEFAULT_CONFIG "Build with default config keys" ON)
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option(ARCHEUS_STD_SDL "Build with SDL" ON)
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option(ARCHEUS_STD_SDL "Build with SDL" OFF)
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option(ARCHEUS_STD_GLFW "Build with GLFW window" OFF)
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option(ARCHEUS_STD_GLEW "Build with GLEW" OFF)
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option(ARCHEUS_STD_OPENGL "Build with OpenGL" OFF)
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set(ARCHEUS_STD_FLAGS "")
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@ -30,6 +33,18 @@ if(ARCHEUS_STD_SDL)
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string(APPEND ARCHEUS_STD_FLAGS "-DARC_SDL ")
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endif()
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if(ARCHEUS_STD_GLFW)
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string(APPEND ARCHEUS_STD_FLAGS "-DARC_GLFW ")
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endif()
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if(ARCHEUS_STD_GLEW)
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string(APPEND ARCHEUS_STD_FLAGS "-DARC_GLEW ")
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endif()
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if(ARCHEUS_STD_OPENGL)
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string(APPEND ARCHEUS_STD_FLAGS "-DARC_OPENGL")
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endif()
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set(CMAKE_C_FLAGS ${ARCHEUS_STD_FLAGS})
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set(ARCHEUS_STD_SOURCES
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@ -63,21 +78,53 @@ set(ARCHEUS_STD_SDL_SOURCES
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src/graphics/sdl/window.c
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)
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set(ARCHEUS_STD_OPENGL_SOURCES
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src/graphics/opengl/config.c
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src/graphics/opengl/line.c
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src/graphics/opengl/rectangle.c
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src/graphics/opengl/renderer.c
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src/graphics/opengl/sprite.c
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src/graphics/opengl/spritesheet.c
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src/graphics/opengl/window.c
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)
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set(ARCHEUS_STD_GLFW_SOURCES
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src/input/glfw/keyboard.c
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src/input/glfw/mouse.c
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)
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if(ARCHEUS_STD_SDL)
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list(APPEND ARCHEUS_STD_SOURCES ${ARCHEUS_STD_SDL_SOURCES})
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endif()
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if(ARCHEUS_STD_OPENGL)
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list(APPEND ARCHEUS_STD_SOURCES ${ARCHEUS_STD_OPENGL_SOURCES})
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endif()
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if(ARCHEUS_STD_GLFW)
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list(APPEND ARCHEUS_STD_SOURCES ${ARCHEUS_STD_GLFW_SOURCES})
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endif()
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add_library(archeus_std SHARED
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${ARCHEUS_STD_SOURCES}
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${ARCHEUS_STD_SDL_SOURCES}
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)
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# target_sources(archeus_std PRIVATE
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# ${ARCHEUS_STD_SOURCES}
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# ${ARCHEUS_STD_SDL_SOURCES}
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# )
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if(ARCHEUS_STD_SDL)
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target_include_directories(archeus_std PRIVATE
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include
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PUBLIC ${SDL2_INCLUDE_DIRS}
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PUBLIC ${SDL2IMAGE_INCLUDE_DIRS}
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)
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endif()
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target_include_directories(archeus_std PRIVATE
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include
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PUBLIC ${SDL2_INCLUDE_DIRS}
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PUBLIC ${SDL2IMAGE_INCLUDE_DIRS}
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)
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if(ARCHEUS_STD_OPENGL)
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target_include_directories(archeus_std PRIVATE
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include
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GL
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glfw
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GLEW
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)
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endif()
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install(TARGETS archeus_std EXPORT archeus_std_Exports
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
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