basic game loop running, still lots of jank

This commit is contained in:
herbglitch 2022-10-29 17:07:51 -06:00
parent c0780b7188
commit 68454da4dc
4 changed files with 46 additions and 3 deletions

View file

@ -7,10 +7,12 @@ extern "C" {
#include "arc/graphics/window.h"
#include "arc/graphics/renderer.h"
#include "arc/std/handler.h"
typedef struct ARC_EngineData {
ARC_Window *window;
ARC_Renderer *renderer;
ARC_Handler *state;
} ARC_EngineData;
//NOTE: most work below is temp, and will change once I figure out a better way to write this header

View file

@ -29,7 +29,7 @@ void ARC_Renderer_Destroy(ARC_Renderer *renderer);
void ARC_Renderer_Clear(ARC_Renderer *renderer);
void ARD_Renderer_Render(ARC_Renderer *renderer);
void ARC_Renderer_Render(ARC_Renderer *renderer);
#ifdef __cplusplus
}