ARC_FObround added
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7 changed files with 62 additions and 0 deletions
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@ -12,6 +12,8 @@ extern "C" {
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void ARC_Obround_Render(ARC_Obround *obround, ARC_Renderer *renderer, ARC_Color *color);
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void ARC_Obround_Render(ARC_Obround *obround, ARC_Renderer *renderer, ARC_Color *color);
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void ARC_FObround_Render(ARC_FObround *obround, ARC_Renderer *renderer, ARC_Color *color);
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// void ARC_Rect_RenderFill(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color);
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// void ARC_Rect_RenderFill(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color);
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#ifdef __cplusplus
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#ifdef __cplusplus
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@ -14,6 +14,8 @@ void ARC_Rect_Render(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color);
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void ARC_Rect_RenderFill(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color);
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void ARC_Rect_RenderFill(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *color);
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void ARC_FRect_Render(ARC_FRect *rect, ARC_Renderer *renderer, ARC_Color *color);
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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#endif
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#endif
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@ -14,6 +14,31 @@ typedef struct ARC_Obround {
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int32_t h;
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int32_t h;
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} ARC_Obround;
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} ARC_Obround;
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typedef struct ARC_FObround {
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float x;
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float y;
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float r;
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float h;
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} ARC_FObround;
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/**
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* @brief casts Obround to FObround
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*
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* @param obround ARC_Obround to be casted
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*
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* @return ARC_FObround
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*/
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ARC_FObround ARC_Obround_CastToFObround(ARC_Obround *obround);
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/**
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* @brief casts FObround to Obround
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*
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* @param obround ARC_FObround to be casted
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*
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* @return ARC_Obround
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*/
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ARC_Obround ARC_FObround_CastToObround(ARC_FObround *obround);
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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#endif
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#endif
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@ -43,4 +43,9 @@ void ARC_Obround_Render(ARC_Obround *obround, ARC_Renderer *renderer, ARC_Color
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}
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}
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}
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}
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void ARC_FObround_Render(ARC_FObround *obround, ARC_Renderer *renderer, ARC_Color *color){
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ARC_Obround casted = ARC_FObround_CastToObround(obround);
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ARC_Obround_Render(&casted, renderer, color);
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}
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#endif // ARC_SDL
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#endif // ARC_SDL
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@ -13,4 +13,9 @@ void ARC_Rect_RenderFill(ARC_Rect *rect, ARC_Renderer *renderer, ARC_Color *colo
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SDL_RenderFillRect((SDL_Renderer *)renderer, (SDL_Rect *) rect);
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SDL_RenderFillRect((SDL_Renderer *)renderer, (SDL_Rect *) rect);
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}
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}
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void ARC_FRect_Render(ARC_FRect *rect, ARC_Renderer *renderer, ARC_Color *color){
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ARC_Rect casted = ARC_FRect_CastToRect(rect);
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ARC_Rect_Render(&casted, renderer, color);
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}
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#endif // ARC_SDL
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#endif // ARC_SDL
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@ -0,0 +1,19 @@
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#include "arc/math/obround.h"
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ARC_FObround ARC_Obround_CastToFObround(ARC_Obround *obround){
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return (ARC_FObround){
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.x = (float)obround->x,
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.y = (float)obround->y,
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.r = (float)obround->r,
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.h = (float)obround->h
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};
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}
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ARC_Obround ARC_FObround_CastToObround(ARC_FObround *obround){
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return (ARC_Obround){
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.x = (int32_t)obround->x,
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.y = (int32_t)obround->y,
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.r = (int32_t)obround->r,
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.h = (int32_t)obround->h
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};
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}
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@ -3,6 +3,10 @@
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void ARC_Vector2_Normalize(ARC_Vector2 *vector){
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void ARC_Vector2_Normalize(ARC_Vector2 *vector){
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float length = sqrtf((vector->x * vector->x) + (vector->y * vector->y));
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float length = sqrtf((vector->x * vector->x) + (vector->y * vector->y));
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if(length == 0){
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return;
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}
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vector->x /= length;
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vector->x /= length;
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vector->y /= length;
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vector->y /= length;
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}
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}
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