minor changes to handler and removed some comments from engine
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3 changed files with 25 additions and 74 deletions
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@ -1,7 +1,6 @@
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#include "arc/engine/engine.h"
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//NOTE: some of this file is temporary, mostly to get smthn running so I can test out different ideas
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#include <stdlib.h>
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#include "arc/engine/state.h"
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#include "arc/graphics/window.h"
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#include "arc/graphics/renderer.h"
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@ -10,11 +9,10 @@
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#include "arc/std/bool.h"
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#include "arc/std/errno.h"
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#include "arc/std/handler.h"
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#include <stdlib.h>
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#include <sys/time.h>
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//TODO: remove this
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//#include <SDL.h>
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void ARC_EngineData_HandlerDestroyStateFn(void *data){
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void ARC_EngineData_VectorDestroyStateFn(void *data){
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ARC_State_Destroy((ARC_State *)data);
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}
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@ -27,8 +25,8 @@ void ARC_EngineData_Create(ARC_EngineData **data, ARC_Point windowSize){
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(*data)->mouse = NULL;
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(*data)->entitySystem = NULL;
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//TODO: set the destroy callback
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ARC_Handler_Create(&((*data)->state), NULL, ARC_EngineData_HandlerDestroyStateFn);
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ARC_Vector_DestroyDataFn destroyDataFn = ARC_EngineData_VectorDestroyStateFn;
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ARC_Handler_Create(&((*data)->state), &destroyDataFn);
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(*data)->dt = 0.0;
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(*data)->running = ARC_False;
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@ -69,13 +67,18 @@ void ARC_Engine_RunUncapped(ARC_EngineData *data){
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return;
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}
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//double lastTime = 0, currentTime;
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//TODO: probably want to do this in a better way
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struct timeval currentTime;
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struct timeval lastTime;
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gettimeofday(¤tTime, NULL);
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lastTime = currentTime;
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data->running = ARC_True;
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while(data->running){
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//currentTime = SDL_GetTicks();
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//data->dt = currentTime - lastTime;
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//lastTime = currentTime;
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data->dt = (lastTime.tv_sec - currentTime.tv_sec) + (lastTime.tv_usec - currentTime.tv_usec);
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lastTime = currentTime;
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data->running = ARC_Input_Update(data->input);
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@ -1,21 +1,17 @@
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#include "arc/std/handler.h"
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#include "arc/std/errno.h"
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#include "arc/std/vector.h"
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#include <stdlib.h>
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struct ARC_Handler {
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ARC_Vector *data;
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ARC_Vector *trash;
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ARC_Handler_CleanDataFn cleanfn;
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};
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void ARC_Handler_Create(ARC_Handler **handler, ARC_Handler_CompareDataFn *compareFn, ARC_Handler_CleanDataFn cleanfn){
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void ARC_Handler_Create(ARC_Handler **handler, ARC_Vector_DestroyDataFn *destroyDataFn){
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*handler = (ARC_Handler *) malloc(sizeof(ARC_Handler));
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ARC_Vector_Create(&((*handler)->data), NULL, NULL);
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ARC_Vector_Create(&((*handler)->trash), compareFn, NULL);
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(*handler)->cleanfn = cleanfn;
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ARC_Vector_Create(&((*handler)->data) , NULL, NULL );
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ARC_Vector_Create(&((*handler)->trash), NULL, destroyDataFn);
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}
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void ARC_Handler_Destroy(ARC_Handler *handler){
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@ -32,11 +28,6 @@ void ARC_Handler_Add(ARC_Handler *handler, void *data){
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ARC_Vector_Add(handler->data, data);
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}
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void ARC_Handler_Remove(ARC_Handler *handler, void *data){
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ARC_Vector_Add(handler->trash, data);
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ARC_Vector_Remove(handler->data, data);
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}
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void ARC_Handler_RemoveIndex(ARC_Handler *handler, uint32_t index){
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if(ARC_Vector_GetSize(handler->data) == 0){
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return;
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@ -54,23 +45,13 @@ void ARC_Handler_Iterate(ARC_Handler *handler, ARC_Handler_DataFn datafn){
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}
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void ARC_Handler_Clear(ARC_Handler *handler){
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uint32_t zeroIndex = 0;
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while(ARC_Vector_GetSize(handler->data)){
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ARC_Handler_RemoveIndex(handler, zeroIndex);
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while(ARC_Vector_GetSize(handler->data) != 0){
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ARC_Handler_RemoveIndex(handler, 0);
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}
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}
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void ARC_Handler_Clean(ARC_Handler *handler){
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uint32_t i = 0;
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while(ARC_Vector_GetSize(handler->trash)){
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void *data = ARC_Vector_Get(handler->trash, i);
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if(handler->cleanfn){
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handler->cleanfn(data);
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}
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ARC_Vector_RemoveIndex(handler->trash, i);
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}
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ARC_Vector_Clear(handler->trash);
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}
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uint32_t ARC_Handler_GetSize(ARC_Handler *handler){
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